Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

You asked for it 😉 My tutorial is now live on my Channel (link in first comment) #b3d #blender #blender3d #rigging

36,869 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von Fırat Dede
Fırat Dedevor 1 Jahr

For mechanical type assembly things constraint and driver based animations comes to me more logical.. Armature rigging is more like for character rigging process in my opinion. Sure all comes to same result.

Profilbild von DemNikoArt 🔶
DemNikoArt 🔶vor 1 Jahr

I can see that. In the end it's whatever works best for you. But object constraints are missing the IK system which is one of the most powerful and for me the most used. So I couldn't replicate many systems with just boneless constraints.

Profilbild von Jorge Vigas
Jorge Vigasvor 1 Jahr

nice!

Profilbild von Wetboy
Wetboyvor 1 Jahr

Amazing tutorial! One note: The link in the youtube description to the bone widget addon is pointing to a different addon.

Profilbild von DemNikoArt 🔶
DemNikoArt 🔶vor 1 Jahr

Oh dang! True! Thanks! Just corrected it 😁

Profilbild von Jordan Fish - RANK ZOHRAN #1 TODAY!
Jordan Fish - RANK ZOHRAN #1 TODAY!vor 1 Jahr

Could you rig it so the screw rotation actually drives the jack? That would be fun.

Profilbild von DemNikoArt 🔶
DemNikoArt 🔶vor 1 Jahr

That should be fairly easy. Just switch the transform constraint to the current ik controller and make him move when rotation is applied. I could try that

Ähnliche Videos