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You can often recognize a throw's escape input by the opponent's hand animation. But what if a grab "breaks" this rule? Here are a few examples and how to escape them. Make sure to include them on your defense drills! #TEKKEN #TekkenLibrary Mixboxarcade

71,927 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Moo 🪿 profil fotoğrafı
Moo 🪿1 yıl önce

@mixboxarcade Today I learned that I’ve tried to break Azucena’s throw with literally every single button except the correct one.

Mixbox | Applay profil fotoğrafı
Mixbox | Applay1 yıl önce

@mixboxarcade That one works more like a snake edge than a throw, to be honest. Gotta hold down before she grabs you.

I’M TIRED ATHIS GRANDPA!! profil fotoğrafı
I’M TIRED ATHIS GRANDPA!!1 yıl önce

@mixboxarcade Another good one is Dragunov’s ff2 cancel throw being a 1+2 break even though he uses one arm to grab you.

Strongwatcher profil fotoğrafı
Strongwatcher1 yıl önce

@mixboxarcade Ima tell yall right now, Azu has a really damaging launching mid that looks JUST LIKE THE START UP TO THAT LOW THROW. Ducking on reaction is not the answer. space or step it.

Sercio profil fotoğrafı
Sercio1 yıl önce

@mixboxarcade I'M A DRAGON

Strawhat Kev🗣 profil fotoğrafı
Strawhat Kev🗣1 yıl önce

@mixboxarcade I always thought that law break was a 2 this whole time 🤦🏽‍♂️

Dot97 profil fotoğrafı
Dot971 yıl önce

@mixboxarcade If i press DB at Azucena's throw what happens?

Thorrezz profil fotoğrafı
Thorrezz1 yıl önce

@mixboxarcade King with Giant Swing:

Robert V. W. profil fotoğrafı
Robert V. W.1 yıl önce

@mixboxarcade Was Kuni's Frankensteiner still df to escape, or was it given an input?

sirguel profil fotoğrafı
sirguel1 yıl önce

@mixboxarcade It would be great if u also add the minus on guard break for the enemy, thanks for the tips!

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