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You do not need Windows to create Windows executables. I fee like this will become very important few years into the future, when Microsoft finishes "the job".
134,017 просмотров • 9 месяцев назад •via X (Twitter)
Комментарии: 28

I used mingw-w64 + wine for developing a cross-platform GUI app that I wanted to also ship on Windows. I can confirm that those things are pretty good at this point.

Tsoding called it almost 3 years ago:

And it's faster to create Windows binaries on Linux and BSDs, obviously

I wonder what's the main factor. MSVC being slow? Or is it ntfs?

It all compounds, also you can use clang on all platforms

YouTube link with all the sources:

Firefox for Windows is built on Linux, and cross builds are faster than native:

That's actually crazy, I didn't know that!

I'm so sorry but Windows, developing on Windows, is such utter fucking dog shit. That I can't believe I have to do it again soon 😂😂😂😂

Well, now you can do it all on Linux, and seems like it's working for some pretty heavy players

It's more about just.. it working properly on that shitbox. I'll see what I can do.

Every time I see HRESULT in the Windows API. My brain reads it as HR SLUT and I cant take it serious even though its suppose to mean 'Handle Result'

It’s been awhile, but Qt is pretty awesome for cross-platform GUI apps. WinForms isn’t the only game in town.

Qt is probably the best one

I used a text editor to create crashing MD excecutables. The next level (PZ?) is just a wrapper. No rocket science, just Billy boy G. trying to maintain the binary compatibility.

Windows' only leverage is gaming. When they piss off gamers, they will lose the race. Seemsnlike no one cares about windows at microsoft

we need to for bsd before it’s too late

xdd

Instant follow

Good thing I neither use nor care about Microsoft®️ Windows™️.

Good For You!

I know, right? It's been great all these years, never to use Windows!

Earlier vercel/pkg, now no deja can also do it. Works on any OS. I use a lot.

Umm so?

LMAO! This is the dumbest thing I've read about tech in a long time. 1 engineer/1 month/1 millions lines of code. Watch M$ products go even further into the pit of suck and doom that everyone hates to use.

Does dll hotloading of game code requires some modifications in code? Or its just as easy as this static binary, cause as i know wine handles pretty much all of this

It should work fine, I just didn't want to bother with compiling a dll separately, it was kind of besides the point

I wonder they will develop directx 13 or use vulkan in future, due to xbox situation
