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You do not need Windows to create Windows executables. I fee like this will become very important few years into the future, when Microsoft finishes "the job".

134,017 views • 10 months ago •via X (Twitter)

28 Comments

Тsфdiиg's profile picture
Тsфdiиg10 months ago

I used mingw-w64 + wine for developing a cross-platform GUI app that I wanted to also ship on Windows. I can confirm that those things are pretty good at this point.

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

Tsoding called it almost 3 years ago:

HSVSphere's profile picture
HSVSphere10 months ago

And it's faster to create Windows binaries on Linux and BSDs, obviously

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

I wonder what's the main factor. MSVC being slow? Or is it ntfs?

HSVSphere's profile picture
HSVSphere10 months ago

It all compounds, also you can use clang on all platforms

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

YouTube link with all the sources:

Amir Ayupov's profile picture
Amir Ayupov10 months ago

Firefox for Windows is built on Linux, and cross builds are faster than native:

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

That's actually crazy, I didn't know that!

Roy's profile picture
Roy10 months ago

I'm so sorry but Windows, developing on Windows, is such utter fucking dog shit. That I can't believe I have to do it again soon 😂😂😂😂

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

Well, now you can do it all on Linux, and seems like it's working for some pretty heavy players

Roy's profile picture
Roy10 months ago

It's more about just.. it working properly on that shitbox. I'll see what I can do.

AngusMang's profile picture
AngusMang10 months ago

Every time I see HRESULT in the Windows API. My brain reads it as HR SLUT and I cant take it serious even though its suppose to mean 'Handle Result'

TheOneAndOnlyDunkirk's profile picture
TheOneAndOnlyDunkirk10 months ago

It’s been awhile, but Qt is pretty awesome for cross-platform GUI apps. WinForms isn’t the only game in town.

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

Qt is probably the best one

James D. Sjaalman's profile picture
James D. Sjaalman10 months ago

I used a text editor to create crashing MD excecutables. The next level (PZ?) is just a wrapper. No rocket science, just Billy boy G. trying to maintain the binary compatibility.

mightee pirate's profile picture
mightee pirate10 months ago

Windows' only leverage is gaming. When they piss off gamers, they will lose the race. Seemsnlike no one cares about windows at microsoft

Simplex's profile picture
Simplex10 months ago

we need to for bsd before it’s too late

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

xdd

Alan's profile picture
Alan10 months ago

Instant follow

Annatar's profile picture
Annatar10 months ago

Good thing I neither use nor care about Microsoft®️ Windows™️.

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

Good For You!

Annatar's profile picture
Annatar10 months ago

I know, right? It's been great all these years, never to use Windows!

AppBuilder's profile picture
AppBuilder10 months ago

Earlier vercel/pkg, now no deja can also do it. Works on any OS. I use a lot.

David H's profile picture
David H10 months ago

Umm so?

troy's profile picture
troy10 months ago

LMAO! This is the dumbest thing I've read about tech in a long time. 1 engineer/1 month/1 millions lines of code. Watch M$ products go even further into the pit of suck and doom that everyone hates to use.

Grigory Mazunin's profile picture
Grigory Mazunin10 months ago

Does dll hotloading of game code requires some modifications in code? Or its just as easy as this static binary, cause as i know wine handles pretty much all of this

Valentin Ignatev's profile picture
Valentin Ignatev10 months ago

It should work fine, I just didn't want to bother with compiling a dll separately, it was kind of besides the point

Suraj's profile picture
Suraj10 months ago

I wonder they will develop directx 13 or use vulkan in future, due to xbox situation

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