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You heard that Elixir Games recently acquired @RoboKiden. Cool. But for those not in the know, what is Elixir? Their CGO, Danyil Shatko, explains it's more than just a Web3 game launcher. 🎧👇

37,081 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Blest
Blest2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko Elixir is the alpha, $KIDEN is the ticker 👀

Фото профиля Hype TEDDY 🐻
Hype TEDDY 🐻2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko 🔥🔥👀👀

Фото профиля Ankh Alpha
Ankh Alpha2 лет назад

BOOM! Robokiden is more than a game...

Фото профиля Ankh☥
Ankh☥2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko LFG

Фото профиля Ahmad Abba
Ahmad Abba2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko LFG

Фото профиля Emmy28 ETH
Emmy28 ETH2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko Yeah av heard

Фото профиля Haybit.eth
Haybit.eth2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko $ELIX

Фото профиля I_am_lumzy LINGO 🐉 $MON 🐞 $GAME 🐳 $BLUAI
I_am_lumzy LINGO 🐉 $MON 🐞 $GAME 🐳 $BLUAI2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko Lfg

Фото профиля SAJJAD_BLUE🧩
SAJJAD_BLUE🧩2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko lfgggggggggg

Фото профиля Samha Abdallah
Samha Abdallah2 лет назад

@Elixir_Games @RoboKiden @danyil_shatko Boom boom boom 💥 👏

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Everyone keeps asking: "What's wrong with web3 gaming?" Spoiler: It's not cold start problems. It's not player retention. It's not lack of narrative. Web3 gave a generation of non-game developers access to millions in funding. They thought: “Let’s launch a token, spin up a studio, and build the next Fortnite… but with NFTs.” Reality: most had never built a real game before. So what happened? • Games got released way too early • Content was nonexistent • No real core loop, no polish • Empty lobbies from day one • And then they wondered: "Why aren’t players staying?" Because the games suck. The problem isn’t player liquidity or tooling. It’s that the people building these games had no business building games in the first place. They didn’t understand pacing, balance, content pipelines, or how to keep players engaged. A lot of Web3 games are just barely-playable prototypes disguised as live games. Why? Because these studios ran out of money before they were ready—or never scoped the game properly to begin with. And it’s not just the games. It’s the studios themselves. • No clear leadership. • No product vision. • No dev pipeline. • No publishing strategy. Just vibes, Discord mods, and Tokenomics spreadsheets. And you wonder why the token is going down only? Now enter AI. Cool tools. Great potential. But let’s be clear: AI doesn’t fix bad judgment. If you don’t know how to design and ship a good game, AI isn’t going to save you. It’ll just help you fail faster. The edge AI offers in this space is to the people who already know what they’re doing. A real game designer with AI is dangerous. AI can scale content, speed up dev time, automate workflows—yes. But none of that matters if the core game is still boring. If the team doesn’t understand games. If no one wants to play. TLDR: AI won't save Web3 gaming. But it might amplify the few studios that know what they’re doing. The rest? They'll just fail faster—with slightly smarter bots. I am still bullish on a select few web3 games, but the majority are going to die and for good reason. Rant over

Web3 Wesley

20,727 просмотров • 1 год назад