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YouTuber RealPlay Dimension compared Marvel's Wolverine with QSSR OFF vs. ON. Corporate needs you to find the difference... Jokes aside, turning QSSR on definitely makes the scene sharper and reduces blurriness, but that might only be slightly noticeable on bigger screens.

115,762 просмотров • 27 дней назад •via X (Twitter)

Комментарии: 27

Фото профиля lovepreet sidhu
lovepreet sidhu27 дней назад

Try outside area you'll see

Фото профиля A$AP Angel
A$AP Angel27 дней назад

I mean, to be honest with you I think we will notice the QSSR. if we play it on our TV instead of watching it on YouTube or something, since video qualities get reduced, so it’s better off looking at it while you play I wonder what other games will get it as well

Фото профиля RAW
RAW27 дней назад

DLSS 5 is better

Фото профиля THANACHAI JOB TAVON
THANACHAI JOB TAVON27 дней назад

curious why you don't use these clips instead.

Фото профиля Skoobi
Skoobi27 дней назад

I play on a 43” 4k tv and while messing with the setting and looking closely yes I see the difference but during actual gameplay….not seeing no noticeable difference

Фото профиля 🎖️
🎖️27 дней назад

This is good for games with shimmering problems

Фото профиля gftzb
gftzb27 дней назад

You don't need a big screen. Bad upscaling artifacts are also extremely visible on monitors and QSSR definitely lessens the issue Also, no wonder it's hard to see the difference in a compressed twitter video. Even FSR 1 vs DLSS can be hard to compare this way sometimes

Фото профиля Mr. TraFish
Mr. TraFish27 дней назад

Its Sharper ! And that the only thing QSSR Brings ! Lower Quality, boost it up with QSSR and u got high quality and more stable FPS

Фото профиля BruWay
BruWay27 дней назад

This is dumb, this is like the worst example he could choose to show it. It is pretty evident when you see Jean's hair, foliage, trees, more complex stuff, not on already smooth walls and Wolverine with his mask on...

Фото профиля Venomemy
Venomemy27 дней назад

I like it I play on a 45inch curve tv and I like it makes playing on performance mode way better for it like it’s more clear

Фото профиля Patrick (The All-Knowing) le clairvoyant
Patrick (The All-Knowing) le clairvoyant27 дней назад

Same shit

Фото профиля GAMER🟥4️⃣🟥LIFE
GAMER🟥4️⃣🟥LIFE27 дней назад

Exactly and its way better than frs3 eliminating shimmering

Фото профиля Brandon 68
Brandon 6827 дней назад

Sur mon 139cm je vois la différence

Фото профиля joselu
joselu27 дней назад

Yo lo he estado jugando en monitor de gama alta y se nota la diferencia a mejor

Фото профиля • PRO LIFE • 🇩🇴
• PRO LIFE • 🇩🇴27 дней назад

It’s something. 🤣👍

Фото профиля DefogoPlayOn 🇧🇷
DefogoPlayOn 🇧🇷27 дней назад

People trying to see the difference in a Twitter video that's been compressed and doesn't have 4K quality.

Фото профиля meme man
meme man27 дней назад

It's more noticeable on far away objects, some objects are blurry, pixelated from afar without QSSR and QSSR fixes that. And it's a free visual upgrade so it's a rare Sony W ngl

Фото профиля Ozzieozbalik
Ozzieozbalik27 дней назад

Am I blind I don’t see any difference

Фото профиля casablanca
casablanca26 дней назад

Mira mama es pura mierda !!!

Фото профиля 𝙕𝙀𝘼𝙇🔻🦇 ▼
𝙕𝙀𝘼𝙇🔻🦇 ▼27 дней назад

Se nota un montón pero hay que verlo en 4K directamente en una TV y no el celular

Фото профиля SpiritBorn
SpiritBorn27 дней назад

Benim gözde sorun var galiba bi fark görmüyorum

Фото профиля ÆDVITAM
ÆDVITAM27 дней назад

0 difference

Фото профиля SCOMO
SCOMO27 дней назад

Whats the difference?

Фото профиля GandalfGrey1717
GandalfGrey171727 дней назад

First version of this it will better from here on out.

Фото профиля BuBrx
BuBrx27 дней назад

Kkkkk de péssimo para ruim kkkkk Wolverine com certeza não é o melhor game para isso, só mais um marcketing para vender o jogo kkkk

Фото профиля Alex Cepeda
Alex Cepeda26 дней назад

WTF? This kind of thing is for people with really serious problems in their lives. Everyone can create whatever crap they want. Good luck, im not part of this.

Фото профиля Nelo Angelo
Nelo Angelo27 дней назад

ok bro

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QSSR is yet more proof engineering can trump tflops and marketing soundbites. Digital Foundry describes #PS5's new QSSR upscaler as "potentially a game changer" with "remarkable" implications. They say its improvements are "transformative" and "differences can be quite profound". In Marvel’s Wolverine they say "the detail level generally seems to be significantly improved" and also "delivering significantly better presentation of RT reflections". QSSR also cleans up a whole host of shimmering, pixel crawl, ghosting and other issues, and is generally far more temporally stable. They say while PSSR "might not be enormously different from a quality perspective" to QSSR, the PS5 Pro is still "justified" and in comparison "looks absolutely pristine in a way that neither of the base PS5 versions are", due to "more advanced upscaling, running from higher base resolutions and a higher output resolution" and "improved Ray Tracing and such". They discuss how based on Ghost of Yotei, there is a chance QSSR actually has a similar perfomance cost to FSR, and if so, "looks too good to be true", with QSSR offering significantly better image quality at potentially no additional performance cost. They say PlayStation has told them swapping out FSR for QSSR is a relatively painless process. While they don't yet know if GTA 6 will ship with QSSR, image quality was one of the issues they had with the game, and that if it QSSR does go to GTA 6 "it would be a bit of a game changer for the console. It would be pretty extraordinary." They end with "you've got to hand it to Sony for doing something that I just didn't think would be possible, but they've done it, and it works." The PS5 has ultimately created a potentially bigger gap to the Series X and similarly perfomant older (non FSR4) AMD GPU systems. At least in image quality and stability, for now. Edited video attached. Full link below:

NIB

57,983 просмотров • 27 дней назад