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ãð¢ãç¥ããð¢ã Unreal Engineã«ããããŒãã£ã«ã©ã€ãéçºãããžã§ã¯ããå§åâŒïž é«ãã°ã©ãã£ãã¯æ§èœãç¹åŸŽãšããUnreal EngineãæŽ»çšãããããŸã§ãè¶ ããããŒãã£ã«ã©ã€ãäœéšãç®æããŠãŸãããŸãâš ãŸããæ¬æ¥ãããUnreal Engineãšã³ãžãã¢ã®æ¡âœ€ãéå§ãããã£ã¶ãŒãµã€ããå ¬éããŸããïŒ ãã²ã芧ãã ããã #ã«ããŒæ ªåŒäŒç€Ÿ #UnrealEngine
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Visual fidelity is cool but sometimes you just want

@tanigox Graphics stonks!!

@tanigox do we need RTX4090 to watch 3DLive in the future? ð

@tanigox Unreal Engineã䜿çšããã©ã€ããªããŠéããããšããèšããªãïŒããã«ç¶ºéºã«ãªãã®ã楜ãã¿ã§ãð

@tanigox imagine your oshi in 4K

Concerts being produced from Unreal Engine is crazy, imagine the the lighting and shadow capabilities when one of them performing. (I'm imagining a dramatic entrance with hyperrealistic rain)

Hope the graphics stay true to your talents' innate "animeness" and not become too real ð

They used UE4 for the first MGO Concert and it looked amazing



