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さて今年も木宮さんはいい樹脂の日でエントリー(:3っ)っ 新キャラジト目メイドさんのフィギュア化鑑賞動画なのだ~(:3っ)っ 久々に回してみたのだ(:3っ)っ #固め #フィギュア化
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I’m always curious on how you do this shine

@tygamer555 Thanks〜 I'm using katameshader and Ray-MMD for the effects.

I have those, but I couldn’t figure out how to use the shine, is the shine itself a motion or a file to insert onto the models?

@tygamer555 Ah, so you're asking how I achieve the movement of the gloss as the model moves? I'm using lights from the Ray-MMD lighting folder. By keeping the lights fixed while moving the model, I create the movement in the gloss.

I mean, how do you apply shine to a model via image? (If there’s no background and can be applied to the next model)

@tygamer555 Are you referring to sphere maps (matcap) when you say “image”?

Yeah

@tygamer555 Apply the sphere map using the katame shader. Open katame_shader.fx in the editor and write the name of the sphere map you want to use in the relevant section. Also, change the red part from 1,0,0,0 to 1,2,3,4.
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P-1に向けて動画も作っていかなくては~ 今回は次のゲームに登場予定のヒーローっこちゃんのフィギュア化なのだー 回避アクションにこだわってみたのだー(:3っ)っ 火力が高いのもいいけど回避や防御に優れた子が固める方が見栄えがする今日この頃 #固め #フィギュア化
petrificater(木宮ぴあ)
34,274 просмотров • 1 год назад
