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#スーパーゲ制デー #Unity #ゲーム制作 #gamedev #ゲーム開発 #indiegame カウンターシステムを実装しました これで基本システムは出来たので、次は新キャラ作成を進めます I’ve implemented the counter system. That completes the core system — next up: a new character.

10 Kommentare

Profilbild von Reyka
Reykavor 1 Jahr

This game looks so smooth and satisfying. Keep going and I hope it'll do well!!!!

Profilbild von ⚙️Gear Notes-ogre slayer- ゲーム制作中
⚙️Gear Notes-ogre slayer- ゲーム制作中vor 1 Jahr

モーションがすごく丁寧で、本当にかっこいいなって毎回感動してます!😭✨投稿される時が密かに楽しみです😊

Profilbild von Zekiel
Zekielvor 1 Jahr

Wow, it sounds so good✨ You can really feel the hits and parries, I love this kind of feedback. Keep up the good work!

Profilbild von Debauchery
Debaucheryvor 1 Jahr

Love to see you progress. Please add costumes and hairstyles for players to customize the character’s appearance. I wish you the best in this project. I’m buying it as soon as you can get a physical release out. Me and my wallet will be waiting with anticipation.

Profilbild von YmtIsk@剣戟ゲーム制作中
YmtIsk@剣戟ゲーム制作中vor 1 Jahr

No plans for costumes or hairstyles in this game, but future titles in the series might let you change the character’s look. As for a package release, I’m not working with a publisher this time, so it’s probably not possible — but maybe someday! Really appreciate the support!

Profilbild von Peanut Butter and Relish
Peanut Butter and Relishvor 1 Jahr

When am i gonna be able to take a crack at this? I'd love to play this, even with no death system. I could practice parrying and fighting all day long with just what you have created here. Please release something!

Profilbild von YmtIsk@剣戟ゲーム制作中
YmtIsk@剣戟ゲーム制作中vor 1 Jahr

Thanks so much, that really means a lot to me! I don’t have a demo planned just yet, but I’m sure I’ll release something eventually. When I do, it’ll be after the protagonist’s animations are more complete — right now, she doesn’t even have a proper walk cycle!

Profilbild von 💚Mysty 💜Belle
💚Mysty 💜Bellevor 1 Jahr

<3

Profilbild von Manss
Manssvor 1 Jahr

Am wandering, are you using the new input system?

Profilbild von YmtIsk@剣戟ゲーム制作中
YmtIsk@剣戟ゲーム制作中vor 1 Jahr

I’m actually using an asset called InControl instead of Unity’s new Input System. You can check it out here:

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