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Kentucky will have to move on to another C in the 2027 class after Obinna Ekezie Jr reclasses to 2026, and commits to Louisville. Obinna wasnโ€™t just Kentuckyโ€™s #1 C, he was their #1 overall player. Things were going well enough they hadnโ€™t offered another Cโ€™ in 2027, (til recently) So whatโ€™s next? Kentucky has made prior contact with the 4 Cโ€™s weโ€™ll talk about today, but it might be too late to get in seriously with a couple of them. First up: (#11) 5โญ๏ธ Paul Osaruyi. (AZ) 6โ€™9 220lb. Breakdown: Has the highest ceiling of any of the bigs. A+ Motor/Athlete. Elite rebounder, always in the right position. Extremely versatile defender. Defends the perimeter, the paint, the rim. Very high defensive IQ. His offense is still coming along. Heโ€™s got good hands, he makes tough catches in traffic under the rim, he catches plenty of lobs, and heโ€™s an elite rim runner who can catch and put the ball on the floor in the open court. Solid handle when not being pressured, but he doesnโ€™t have the best footwork right now,โ€™ so heโ€™s limited in the post with the ball in his hands. Has a decent enough jumper he can face up, even pop out and knock one down, slips really well off screens into a push shot. But once the tools are sharpened, once he gets with some elite coaching, like I said could be the highest ceiling of all them. Very versatile offensive potential. Reclass was talked about early, still could be a possibility as well. Something to watch as Kentucky just recently extended an offer. West Virginia, Houston, Arkansas, Kansas, BYU, thought to be the main schools right now. WVU has strong ties. #BBN #KentuckyBasketball

Dylan

165,526 ๆฌก่ง‚็œ‹ โ€ข 4 ไธชๆœˆๅ‰

๐Ÿšจ๐Ÿ—ฃ๏ธDarwin Nunez on his time at Liverpool: โ€ข Darwin, you arrived at Liverpool as a big-money signing with huge expectations. Looking back now, how do you feel about those years? Nunez๐Ÿ—ฃ๏ธ: โ€œI gave everything to Liverpool. Every training session, every match, every time I was told to wait my turn. I never hid from the responsibility. But when I left, I left knowing the club never fully decided what they actually wanted from me. Under Klopp the system was chaos. High line, aggressive pressing, second balls, transitions. That was my game. I could run in behind, I could stretch defences, I could make things uncomfortable. Then Slot arrived and the football became more controlled, more positional, more about perfect link-up and decision-making in tight spaces. Suddenly the same player who was signed for chaos was being asked to become a technical, structured number nine. That is not how I am built. The spaces disappeared. The trust disappeared with them. I still scored important goals. I still created chances. But the first name people wanted off the pitch was always mine. Other players made the same mistakes and got protected. I became the meme. When the manager publicly questioned my work rate, that stayed with me. I know how hard I worked. Maybe my body language after missing a chance was not perfect. Maybe I got frustrated. But to hear that after everything I gaveโ€ฆ it tells you everything about how I was viewed. Liverpool demand perfection every week. That is fine. But sometimes a player needs belief more than another lecture about intensity. I needed the system to fit me, not the other way around. When it stopped fitting, the belief from the people in charge started disappearing. I left with respect for the club and the fans who always backed me. But I also left knowing I never really got the full chance to be the player I know I am when the football actually suits me. Some people will say I was not good enough. Thatโ€™s fine. They never truly trusted me anyway.โ€

Vfynn_๐Ÿฅท๐Ÿผ ๐™š

160,785 ๆฌก่ง‚็œ‹ โ€ข 1 ไธชๆœˆๅ‰

I've been seeing a lot of talk about how CM 15 is "The worst CM to date" and really just general negativity around the state of this CM. I wanted to give my perspective as someone who has felt this is most fun CM in recent memory, using what people would generally consider one of the worst strategies. I know this won't apply to everyone and RNG factors in a lot, but I still think it's good to have the discussion. I started this CM originally with my usual plan on a Medium track around Late OG Nice Nature and double dom debuffers. The plan was to C4 velo bomb with unique and shadow break, using Dober, Red-Shift and Nimble to accel. I used my usual setup Front/Pace/Late, to give Natie the best opportunity to hit Nimble and overtake. While doing practice rooms, I found 2 things. 1) Natie was unable to get into position a lot of the time due to high front lobby composition. 2) When putting my Debuffers at end instead, Natie would have no one to overtake. Now don't get me wrong, she won sometimes but it was clear that every variation I was trying would not be able to catch up with a front or XOguri. So that left me with a problem. How do I close that 3-4 length gap? After talking with some of my knowledgeable friends, there was one mechanic I had mostly written off due to the environment. Dueling. I've always been an avid enjoyer and user of Dueling but really underestimated its power here. The clip on this post shows just how insane Dueling can be on this CM. It's more powerful than double dom for backliners. Now how you force duel to work in your favor? The best answer, a second ace. I know for a lot of solo ace players this is a non-starter, but I feel for this CM as a backliner, Dueling is the best weapon we have to win. And having a second ace drastically increases your chances to duel with each other, giving you the power you need to catch up. The second piece to the puzzle was going back to my CM7 roots and stacking final straight velocity. Normally you have to stack a lot of mid game to keep up with the pack to stay in position, but I felt that saccing a small bit of it for more late game velocity had more value. There's also probably my favorite skill this CM, It's On. This skill along with good pace up from high Wit really handled a lot of my issues. Keeping a front debuffer that would fall back in the mid game gave me almost a full guaranteed proc of It's On every race. These changes to my team saw so much success in practice lobbies, it was pretty insane to see. I was able to win almost every variation of lobby composition that is common this CM. The only one that would always be the toughest is a full front lobby. Most of my races here would be losses as both Natie and Muteki would not be able to get into a good position to hit Dober/Red-Shift. I will say I have been extremely lucky in my lobby rolls this CM to have very few of them. I've also had a few wins even in those high front lobbies despite the odds being against me. Being able to solve this puzzle to best of my ability was very fun and to see the results has been awesome. My main takeaway would be is, if you have another Oshi outside of your main one that you've always wanted to race but didn't because you were doing solo oshi, give duo oshi a shot. You might find something new that you really enjoy. It's really awesome to watch both of my favorite umas win races๐Ÿ˜Š

DT

34,090 ๆฌก่ง‚็œ‹ โ€ข 2 ไธชๆœˆๅ‰

๐ŸšจNew: Yan Diomande on why he turned down PSG, Manchester City, Liverpool and Arsenal โ€” and why Real Madrid is the only move he consider: ๐Ÿ—ฃ๏ธYan Diomandรฉ: โ€œThe interest from PSG, Manchester City, Liverpool and Arsenal was flattering on paper. But when you actually look at how those teams play and what they would ask of me, the mismatches were obvious. At PSG the system is fluid and star-heavy. They need attackers who can constantly rotate positions and share the ball with three or four other high-profile forwards. I play my best football with clear space to attack 1v1 and finish moves myself. That setup never felt like the right environment for a winger who wants to be decisive every week rather than one of several options. Manchester City is even more specific. The structure is world-class, but it turns wide players into disciplined positional pieces. You have to track inside, hold your shape, and sacrifice a lot of the freedom that makes a dribbler dangerous. I didnโ€™t want to become another efficient cog in that machine, no matter how many trophies it wins. Liverpoolโ€™s intensity is impressive, but the way they attack relies on constant chaos and overlapping runs from full-backs. My game is more about control, timing the dribble, and isolating full-backs in space. That high-tempo, transition-heavy style just doesnโ€™t suit how I see myself developing. Arsenal are building something solid under Arteta, but their possession phases are very structured and patient. Wingers are expected to stay in tight positions and recycle the ball a lot. Iโ€™m not looking to join a project that is still refining its identity at the highest level. I want a team that already knows how to win the biggest matches. Real Madrid only came into the race late, and that actually made the difference clearer. Their interest felt different. They donโ€™t try to force you into a rigid system. They give attackers freedom to create in the final third while still demanding the mentality to perform when everything is on the line. That combination of freedom and history is what stood out for me. Once those conversations started, the other options stopped mattering.

Vfynn_๐Ÿฅท๐Ÿผ ๐™š

19,727 ๆฌก่ง‚็œ‹ โ€ข 1 ไธชๆœˆๅ‰

15 YEARS OF TRADING ADVICE I started trading in 2011, and my first lesson was brutal but simple: trust the process and focus on getting better every day. My start was awful. Real-time trading was fast, chaotic, and unforgiving. I hesitated on entries, chased moves, and held losers far past my stop. I made the same mistakes over and over. Before long, I was at the back of my training class at Trillium Trading. Progress didnโ€™t come from trading more โ€” it came when I stepped back and built a framework for improvement: deliberate practice, structured review, and systemizing my work. I wasnโ€™t making money yet, but my win rate and consistency were improving. That mattered. In 2012, I learned something that changed everything: most profits come from very few opportunities. I coined the โ€œBroken Slot Machineโ€ concept and drastically narrowed my focus to in-play stocks โ€” names with exceptional volume, volatility, or fresh news. Cutting out noise was a turning point. I still trade this way today. 2013 was my breakthrough year. I stopped chasing complexity and built a small playbook of โ€œeasy moneyโ€ trades โ€” simple, repeatable setups with defined risk. A few mean-reversion plays. Small, consistent wins. Fewer unforced errors. Thatโ€™s when my PNL finally stabilized and my confidence started compounding. In 2014, I nearly blew up my career. A fat-tail after-hours loss wiped out over $100K in minutes. That drawdown forced me to build strict drawdown protocols โ€” daily, weekly, and monthly loss limits with zero exceptions. Those rules didnโ€™t just save my career โ€” theyโ€™ve saved countless others since. By 2015, I shifted my mindset away from obsessing over PNL and toward improving expected value every day โ€” what I now call the Bobblehead Concept. Red days became feedback. Growth became the metric. That mindset carried me through the emotional swings of trading. In 2016, I learned how much environment matters. Trading isnโ€™t purely an individual sport. Being surrounded by serious traders โ€” sharing ideas, accountability, and lessons โ€” accelerated growth faster than anything else. In 2017, I adopted the Daily Report Card habit. Daily reflection. One improvement at a time. Treating trading like a professional athlete reviewing game film. This single habit was foundational to everything that followed. In 2018, I stopped trying to be early. I learned to wait for the right side of the V โ€” letting moves exhaust before entering. Risk dropped. Win rate rose. Size increased. Being right mattered more than being first. From 2019 onward, it was about 1% improvements, adaptability, and pressing size only when edge was extreme. 2020 rewarded preparation. After almost 10 years of trading, COVID hit and it was a day trader's dream market. Most traders scale linearly, but the real outlier performance comes from identifying when you have an A+ setup and absolutely maximizing it. Doing so allowed me to have my first year making over $10m in PNL. By 2021, my technical skills were dialed in. What mattered most was psychology and performance optimization. I realized that how I managed my mental game determined how consistently I could execute at the highest level. Once you have edge, your mental state is what determines how consistently you stick to your system and capture the opportunities in front of you. Strong mental game allows you to avoid FOMO, ragetrading, and other bad habits that leech our PNL. 2022 the markets slowed down and punished many that didn't adapt. I realized that survival in trading isnโ€™t about always being aggressiveโ€”itโ€™s about trading based on what the market requires of you. The best traders donโ€™t try to force the market to fit them, they fit their trading to the market and evolve faster than everyone else. 2023 I started allocating more energy toward swing tradingโ€”holding positions for days rather than seconds or minutes. This, coupled with selling options premium, gave me the space to step back, zoom out, and build a more sustainable lifestyle. I was no longer glued to the screen 10 hours a day. It reminded me that trading is a means to an end. 2024, I pushed myself to go beyond stocks. I dove deeper into options, futures, and overnight trading. Each new product came with its own quirks, nuances, and edge opportunities. Learning these instruments wasnโ€™t just about more toolsโ€”it was about building a truly diversified and adaptable trading approach that maximizes your expected value based on the situation. At the elite level, the more markets and products you open yourself up to, the more opportunities you have to profit and the more mediums you have to express your trade in the most effective way possible. Now at the end of 2025, after 15 years, the biggest lesson is this: Thereโ€™s no finish line in this game. The best traders stay curious. They stay hungry. And no matter how good you get, if youโ€™re going to stay relevant in markets, you need to always be learning. I'm excited to see what 2026 will bring and I wish you all nothing but health, happiness, and the success you all are looking for.

Lance Breitstein ๐Ÿ‡บ๐Ÿ‡ธ๐ŸŒŽ

45,319 ๆฌก่ง‚็œ‹ โ€ข 8 ไธชๆœˆๅ‰

It's not about what we have or don't have that drives our trading decisionsโ€”it's what we're afraid of losing. This fear of loss has often led me down the false path of perfectionism. Yet true mastery and profitability in trading, like in art, comes from embracing the craft's imperfections. โœ‰๏ธ At the recent Mumbai traders' meetup, Chhirag Kedia spoke a line that has resonated with me all weekโ€” เคตเฅ‹ เค†เคฆเคฎเฅ€ เคธเคซเคฒ เคนเฅ‹เคจเฅ‡ เคธเฅ‡ เค•เฅ‹เคˆ เคฐเฅ‹เค• เคจเคนเฅ€เค‚ เคธเค•เคคเคพ เคœเฅ‹ เค…เคชเคจเฅ€ เค•เคถเฅเคคเฅ€ เคœเคฒเคพ เค•เคฐ เค†เคฏเคพ เคนเฅ‹! It made me reflect on my trading journey and how my risk-taking appetite has evolved over the years. I'm inherently risk-conservative as an individual, though my career decisions and trajectory paint a completely opposite picture. I've never gone bust or even had a significant drawdown in my trading lifeโ€”initially because I was too cautious, and now because my skills have improved. When I look back at my interactions with other traders and analyse my own performance graph, I am noticing a pattern: traders who started recklessly or faced major drawdownsโ€”but persistently improved their executionโ€”often developed better and faster learning curves than those who began cautiously with small positions. Even Quallamaggie (Q) and Zanger (Z) demonstrated similar patternsโ€”their initial failures didn't reduce their risk appetite or aggression. Rather, they increased their risk appetite as their accounts grew larger. When ordinary traders dismiss Q and Z as exceptions in the trading world, they're likely rationalizing their own fearsโ€”fear of bouncing back from setbacks beyond their risk comfort zone, and fear of not having enough skin in the game. After all, as Taleb says, courage is the only virtue you cannot fake. I wonder if I would have been a better trader today had I started more aggressivelyโ€”even borderline recklesslyโ€”and then learned to control that aggression, rather than the other way around. Has my obsession with perfection (or trying to get close to it) actually slowed down my learning curve as a trader? Perfectionism and Self-Abuse In every tradeโ€”even with flawless setups and meticulously calculated risksโ€”there are countless ways to feel wrong, whether you make money or not: You buy and it goes down You don't buy and it goes up You buy, it falls, you sellโ€”then it goes up It goes up, you sell, and it keeps going up It goes up, you buy, it goes up furtherโ€”then drops You buy with half size and it moves up; you pyramid with full size and it goes down You buy with double size and it drops; you buy with half size and it doesn't go up as much . . . and the list can go on But there is only one way you'll feel right: When you buy and it immediately goes up, and when you sell and it immediately goes down. And this is a very very rare instance. But the pursuit of perfect tradeโ€”trying to capture both the first and last eighth of every tradeโ€”is where much self-belief and confidence is needlessly lost. The search for the perfect chart, perfect market conditions, and perfect mindset was probably the most paralyzing form of self-abuse in trading I had done. It led me to the comfort of inaction rather than risk the ego to scrape the imperfect rewards on offer. Lets take up an example that was discussed in the last Mumbai meetup - PDMJE Paper - Trade Objective An Episodic Pivot setup, gapping out of a big base, to be held as a longer positional play. Entry (Orange lines) 29th October 2024 Entry 113.95, Stop Loss 2% - 111.7 (~Day low) Risk on Trade 0.75% of portfolio, Size - 35% Sells (Blue Lines) 50% Sell at 6R - 128.6 - This was not a planned sell, but I observed weak market depth with sporadic volumes over the next 3-4 days. As a precaution, I reduced size in this illiquid counter. = 3R 50% sell at ~12R - 143 - The swing move had become overextended, moving far from the 10/21 EMA. The position was sold when price broke below the opening range lows in weakness. = 6R Impact of portfolio - 6.75% Analyzing this trade up to this point, it was executed well with little room for improvementโ€”almost perfect. This was also a very obvious EP trade, and many others had executed it similarly. In the group discussion of this trade, even though everyone had profited, regret about the price movements after exit overshadowed the satisfaction from actual gains. If you had missed the pullback entries near the 21 EMA on November 13th (which wasn't actually setup-ready) or the breakout entry that triggered on November 29th (when markets were strong and many stocks were breaking out), you would have likely missed the 80% move that happened in less than a month, which I did. The traders in the group spent much of their emotional energy obsessing over this missed opportunity, ultimately accumulating emotional debt from the markets. The paradox of trading is that while realized losses may dent our account, missing potential gains often dent our confidence. Each time we let the fear of missed opportunities overshadow our actual successes, we unconsciously train ourselves to trade smaller, not bigger - precisely when our proven profitability should be empowering us to scale up. It took me years to understand that successful trading doesn't require feeling happy. I can make sound decisions and evaluate my performance objectively, even when I feel frustrated about missed opportunities. The only true nobility in this business is making money, not chasing dopamine highs. The Adjustment Taking a loss is straightforwardโ€”we simply follow our stop loss. The real challengeโ€”and greatest potential for regretโ€”lies in managing profitable positions, particularly when a stock has made big moves in a short period. This is particularly common in magnitude trades like an EP or IPO where our objective is to hold for a longer duration and sell into weakness, but often have moments when the stock is overextended in the short term with a high probability of pulling back. However, we hesitate to sell either because it conflicts with our original trade objective or because we fear missing the chance to buy back during the pullback. This is where many professional traders actively manage their core positions. Rather than passively waiting for a deeper trailing stop loss to trigger during weakness, they sell a portion when the price becomes extended and buy back the same amount at a lower price. This strategy proves more effective than enduring drawdowns while waiting for a formal pullback setup at support levels or moving averages. Let's take a recent example of IGIL (5 min chart) - Trade Objective An early-stage IPO setup displaying a typical volatility contraction pattern (VCP) on intraday charts. The plan is to hold this as a longer-term position, treating it as an All-or-Nothing trade. Entry (Orange line) 24th December 2024 Entry 504, Stop Loss 2% - 493.95 Risk on Trade 0.50% of portfolio, Size - 23% of pf Adjustment Context - 27th December 2024 The stock had surged powerfully over the previous two days, hitting Upper Circuits. On the third day, despite gapping up at open, it immediately broke down during the opening range - like a typical parabolic short setup. This was a point with a high probability of a short-term pullback or consolidation. Sells (Blue Line) 27th December - 585 - 50% size Buyback (Orange line 2) 27th December - 565 - 50% size - Gained 1R Rationale - My anchor bias was for the price to cool off for a bit. - At the 27th open, the price was already at ~8R+ for me. Even if the stock rose further after I sold my partial position, I wouldn't regret it muchโ€”I had already secured 4R with half my position still pending, well above my journal averages. This served as an important emotional anchor point for this adjustment. - When buying back, I was simply looking to average down my costs without a specific target or a perfect setup in mind. In this case, I bought back at 565, as the buyback itself presented a good psychological point to cover (10 Rs initial stop loss, 20 Rs points averaged ~1R at half size). It could have been lower too if the breakdown was slower. This was more intuitive and intentionally imperfect. - I close most of these adjustments on the same day since they are just short-term pullbacks and my overall bias remains bullish. A magnitude trade can also be looked at as a combination of several intraday trades around a core position. - This adjustment method applies specifically to magnitude trades like EP and IPO positions, where the trade objective aligns with pyramiding or averaging costs. Caveat You might think this is a cherry-picked exampleโ€”and you'd be partly right, since it's one of my better and more recent trades (you can see similar patterns in Care or TI). However, I urge you to stay open to the concept. Look back at your previous trades where you held positions too long passivelyโ€”you'll often find that temporary extensions and pullbacks were easily visible, offering opportunities to capture additional Rโ€™s along the way. Traders commonly face similar emotions and dilemmas when deciding how to act in these situations. End Note

Anuragg Venkatakrishnan

24,423 ๆฌก่ง‚็œ‹ โ€ข 1 ๅนดๅ‰

โ€œNobody was openโ€ Caleb Williams had a throwing window to TE #84 Colston Loveland in the back of the end zone. Williams was looking right at him. Williams cocked his arm, but hesitated and โ€œthought better of it.โ€ Plus, he had a backside target #2 D.J. Moore in the end zone jumping around wide open on the opposite side of the field, but Williams never has seen the whole field wellโ€ฆ Of course, nobody will focus on how the moment was too big for him and how he hesitated instead of taking the shot with the No. 1 seed in the NFC hanging in the balance. Instead, theyโ€™ll just make more excuses for him. Too harsh? No, I donโ€™t believe it is. Some athletes want the ball in their hand in the biggest moment of their careers, and others do not. The problem with Williams is that he wanted to keep the ball in his hand, once again, way too long. I got 8.11 seconds when I put a stopwatch to it. That might be the longest heโ€™s ever held it. Itโ€™s the longest Iโ€™ve ever seen him hold it and I studied every snap he ever took at USC and have watched many of his games with the Bears since. Ben Johnson has done a GREAT job hiding Williams behind the No. 3 rushing attack in the NFL (149.1 yards per game Team Rankings) and with YAC receivers who have accounted for about half of his โ€œpassing yardageโ€ this season, but in the end, who players really are comes out in the big moments. In the end, the overwhelming urge for Williams to play hero ball again and do something more than just take what was there cost him and his team. Whether it was selfishness and/or fear of missing Loveland and not trusting his 57.9% arm, or a combination of both can be debated, but what canโ€™t be debated is this right here embodies why Caleb Williams is NOT IT in Chicago, ironically in the city where another athlete lived to take the shot. Yes, Caleb Williams is a bust. Outside of all the glamorized โ€œdink and dunk,โ€ short little passes and sporadic highlights that misrepresent his full body of work, itโ€™s once again confirmed that he is a bust, just like I wrote 107 days before the Bears selected him in this pre-draft scouting report: That doesnโ€™t make me happy by the way, I just wish prospects could get fair valuations based on what they actually show in college as projections so that their NFL careers could be framed with realistic expectations and they would have their very best chance to succeed, which is one of my main goals in what I do. With Williams, the bar was set way too high, which this play confirmed, yet again. All-22 video:

FIRST ROUND MOCK

24,667 ๆฌก่ง‚็œ‹ โ€ข 8 ไธชๆœˆๅ‰

A new father became so terrified of never learning anything again that he accidentally dismantled the biggest lie in education. His name is Josh Kaufman, and he wasn't a neuroscientist or a professor. He was an author working from home, running a business with his wife, with a newborn daughter who had just obliterated any concept of free time he thought he had. Around week 8 of sleep deprivation, he had the thought every parent has. I am never going to learn anything new ever again. And because he was the kind of person who responds to panic with research, he went to the library and started reading everything he could find about how humans acquire skills. He read book after book, study after study. Every single one said the same thing. 10,000 hours. He had a full-body reaction to that number. 10,000 hours is a full-time job for five years. He didn't have five years. He didn't have five hours. He had a newborn and a business and a wife who was also building a business in the same house. So he kept digging. And here is where it gets interesting. The 10,000 hour rule came from a researcher named K. Anders Ericsson at Florida State University. What Ericsson actually studied was professional athletes, world-class musicians, chess grandmasters people at the absolute tip of ultra-competitive, ultra-high-performing fields. His finding was that the people at the very top of those narrow fields had put in around 10,000 hours of deliberate practice. That is all the finding said. Then Malcolm Gladwell wrote Outliers in 2007, and the message went through a game of telephone that destroyed its meaning entirely. It takes 10,000 hours to reach the top of an ultra-competitive field became it takes 10,000 hours to become an expert, which became it takes 10,000 hours to become good at something, which became it takes 10,000 hours to learn something. That last statement is completely false. And the actual research had been showing something different the entire time. When cognitive psychologists study skill acquisition, they measure a graph that looks identical across every domain they have ever tested. At the start, performance is terrible. With a small amount of practice, it improves rapidly. Then it plateaus, and subsequent gains become much harder and slower to achieve. The steep part of that curve the jump from knowing nothing to being reasonably good happens much faster than anyone tells you. Not 10,000 hours. Not 1,000 hours. 20 hours. Kaufman tested this himself. He had always wanted to learn ukulele. He picked one up, put 20 hours of focused deliberate practice into it, and stood on a TEDx stage playing a medley of recognizable pop songs in front of a live audience. The crowd went wild. He then told them that performance was his 20th hour. But 20 hours is not just a number. There is a method inside it. The first step is to deconstruct the skill. Most things we think of as single skills are actually bundles of dozens of smaller skills. You do not need all of them. You need the ones that get you to your specific goal the fastest. In music, this means most songs use four or five chords. Learn those first. Ignore the rest until they matter. The second step is to learn just enough to self-correct. Get three to five resources books, courses, videos but do not use them as a reason to delay practice. The point of learning is not to master theory first. It is to get good enough at noticing your own mistakes that you can adjust as you go. The third step is to remove barriers to practice. Not through willpower. Through structure. If the instrument is in the case in the closet, you will not play it. If your phone is in the room, you will not focus. Kaufman was brutal about this. The environment does the work that discipline cannot sustain. The fourth step is the one that actually makes the system work. Pre-commit to 20 hours before you start. Here is why this matters. Every skill has what he called a frustration barrier. The early part of learning anything is genuinely terrible. You are incompetent and you know it. That feeling is so uncomfortable that most people quit before they ever cross to the other side of the curve. By pre-committing to 20 hours, you are making a contract with yourself to push through the frustration long enough to arrive at the part where things start clicking. The barrier to learning something new is never intellectual. It is emotional. We are afraid of feeling stupid. That fear costs most people everything they could have learned. Kaufman figured this out while holding a baby and running out of time, which is the most human possible condition for having a breakthrough. Most people are waiting for the perfect season to start. He just started. 20 hours is 45 minutes a day for a month. That is it. That is the price of going from knowing nothing to being genuinely capable at almost anything you can name. The 10,000 hour rule was never about learning. It was about becoming the best in the world. You probably do not need to be the best in the world. You just need to start.

Ihtesham Ali

44,915 ๆฌก่ง‚็œ‹ โ€ข 5 ไธชๆœˆๅ‰

2025 Results (First, WITHOUT my WSOP win and I explain further down why removing your biggest score can be helpful): CoinPoker: -$100k PokerStars: +$144k GG Poker: +$409k GG Rake: -$70k GG Rakeback: +$40k โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Total Profit: $423k Hours played: ~200 Full 8โ€“12h sessions: 20 Day 2 / Day 3 / FT sessions (2โ€“4h): 10 Total sessions: 30 Hourly: $2,150 โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Now INCLUDING the WSOP Main: Total Profit: $4,323,000 Hourly: $21,615 โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” I play 20โ€“24 tables. Thatโ€™s my sweet spot. I often stream on Twitch โ†’ extra distraction + people seeing my game. Yes, I could play fewer tables. But 20โ€“24 maximizes my hourly. With 10โ€“15 tables Iโ€™d have higher ROI. But significantly lower hourly. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Yes, my yearly sample size is smaller. Usually 700 โ€“ 1,200 tournaments/year. I mostly play Sundays. 2โ€“3 sessions per month (more during big series). I have similar results for the past 10+ years (of course not as big as winning the WSOP main). A lot of my time goes into my two businesses: Raise Your Edge and ACEND CLUB . Fewer sessions = more focus. More excitement. Better preparation. And that reflects in my results every single year. And I want to show you something important: You donโ€™t need to be a slave to poker. Even at midstakes, you can earn very well playing only a few sessions per week - depending on your goals and life outside poker. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” I also spend a lot of time on: โ€ข content creation โ€ข studying โ€ข researching โ€ข updating material for our students That keeps me sharp. I spot new things and exploits fast. I like systems. Simple systems. Extremely effective. I donโ€™t follow many of the pushed GTO concepts. I believe many of them hurt winrates more than they help. I focus on: โ€ข spots that are massively underbluffed โ€ข spots where I can fold my entire bluffcatcher range โ€ข spots where I donโ€™t need to bluff at all I train to identify those spots. Result? I need 1 second to decide. Others tank 20 - 30 seconds, think about blockers, balance, GTOโ€ฆ and still make a losing decision because they donโ€™t realize the spot is under-bluffed. That speed lets me: โ€ข add tables โ€ข reduce mental load โ€ข increase profit Example: I created Postflop Rocket โ†’ one of the #12 most profitable postflop exploits for our Champions students. Itโ€™s a checklist. Easy to apply. Extremely effective. Especially if you donโ€™t want to waste hours in solvers learning strategies that donโ€™t move the needle anyway. People still laugh and say: โ€œYour game is unbalanced. Easily exploitable.โ€ Okay. Sure. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Why remove the biggest score? To identify trends. In tournament poker, big scores often carry an entire year. They can also completely distort reality. Example: Youโ€™re down $100k. Then boom - $130k score. Now youโ€™re +$30k on the year. Add rakeback โ†’ maybe +$35โ€“40k. BUTโ€ฆ If your graph goes straight down for thousands of games and one score saves the year, chances are high youโ€™re a losing player with one lucky run. Yes, we need big scores in MTTs. But be brutally honest with yourself without your biggest score: โ€ข Break-even? โ†’ Not bad โ€ข Slightly up? โ†’ Good โ€ข Decently up? โ†’ Amazing โ€ข Decently down? โ†’ HIT THE LAB! Review with friends/coaches. Find the Leaks ASAP! This is about probabilities. Are you truly winning - or just lucky? Many players overvalue their biggest score. They move up in stakes. And their bankroll disappears faster than they can react. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” โ€œWOW, if I made this money, Iโ€™d quit and enjoy life.โ€ Reality check. This mindset is exactly why you wonโ€™t succeed. Yes, money matters. Making alot of money matters to me too. But its not everything. You lack: โ€ข Passion (NOT the Passion to make money with Poker), but REAL passion for the GRIND โ€ข Fire. Fire to also get up after brutal sessions. Fire to be excited about fixing leaks and improving. โ€ข Respect for the lessons this game teaches Without the above? It puts you at a huge disadvantage. For people like me, I dont mind ... โ€ข Getting up after downswings โ€ข Studying with zero paycheck โ€ข Grinding for years without results โ€ข Appreciating the growth and learnings without seeing the $ results. Yeah its not nice. But we accept those things as part of the journey. It took me 2 years to withdraw my first dollars. Are you willing to do that? 2-4 years of serious effort with no results? To grind your way up in Poker whilst working a job? You only see the highlights. The big scores. The Instagram moments. Thatโ€™s not reality. Thatโ€™s not the grind. This delusion will hold you back. You wonโ€™t last. You canโ€™t handle effort without immediate reward. Welcome to life. We can do everything right and still lose. Results are often not in our control. Only consistent effort over years makes success likely - not guaranteed. But not trying guarantees failure. If you think youโ€™d โ€œretireโ€ after making X millions, you havenโ€™t understood what it takes to win. Why quit if you love the game? If itโ€™s your fire? Thatโ€™s the difference between: โ€ข players winning for 10+ years โ€ข and those with one good year who disappear Everything has a price. Poker millions cost: โ€ข sacrifice โ€ข downswings โ€ข self-doubt โ€ข people laughing at you โ€ข pushing through anyway Most people want the millions. Not the price. Thatโ€™s why Iโ€™ve never thought about quitting. Maybe one day - because something else excites me more or I donโ€™t enjoy the grind anymore. But never because I made X dollars. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” If you made it this far - good sign. Most only care about the money. They look for shortcuts. The value of this post isnโ€™t the results. Itโ€™s the messages. Thatโ€™s the stuff that actually moves you forward. I wish you a STRONG 2026 CHAMP! Lets Crush!

bencb

3,164,447 ๆฌก่ง‚็œ‹ โ€ข 8 ไธชๆœˆๅ‰

Wow. Classic Jensen style, he ended the Nvidia vs. custom ASIC competition for good. ๐Ÿซก The level of confidence with which he explains. ๐ŸŽฏ He was answering to UBS research analyst question on how custom ASICs will affect NVIDIA or how they are going to compete with custom ASIC. Basically he says - Your custom chip is a science project in a world where NVIDIA is building revenue-generating AI factories. While the competition is still desperately trying to copy Nvidia's last generation, their roadmap is already at the limits of physics. They don't just sell silicon; they deliver the entire, impossibly complex platform that the industry has already surrendered to and standardized on. When you must bet hundreds of billions on your company's future, there is no alternativeโ€”they are the only platform to build on, and everyone knows it. Full transcript below. Question by the Analyst - "Jensen, I wanted to ask about customer ASIC. And I ask because if, you know, we listen to some of the same CSPs that you put up on that slide, and we listen to some of the companies who are making custom ASICs, some of the deployment numbers sound pretty big. So, I wanted to just hear your position, how you're going to compete with custom ASICs, how they can possibly compete with you, and maybe how some of your conversations with these same customers would sort of form your view in terms of how competitive custom ASIC will be to you." Jensen's response "First of all, just because something gets built doesn't mean it's great. Number two, if it's not great, all of those companies are run by great CEOs who are really good at math. And because these are AI factories, it affects your revenues, not just your costs. It affects your revenues, not just your cost. It's a different calculus. Every company only has so much power. You just have to ask them. Every single company only has so much power, and within that power, you have to maximize your revenues, not just your cost. So this is a new game. This is not a data center game, this is an AI factory game. So when the time comes, that simple calculus, as I was using yesterday, that simple math that I was showing yesterday, still has to be done. Which is the reason why so many projects are started and so many are not taken into production. Because there's always another alternative. We are the other alternative, and that alternative is excellent. Not normal excellent, as you know. Everybody's still trying to catch up to Hopper. I haven't seen a competitor to Hopper yet. And here we're talking about 40x more. And so our roadmap is at the limits of what's possible. Not to mention we're really good at it and completely dedicated to it. A lot of people have a lot of businesses to do. I've got this one business to do. And we're all in on this. 35,000 people doing one job. Been doing it for a long time. The depth of capability, the scope of technology, as you saw yesterday, is pretty incredible. And it's not about building a chip; it's building an AI factory. We're talking about scale up, scale out. We're talking about networking and switches and software. We're talking about systems, and these system architectures are insane. Even the systems themselves. Notice, 100% of the computer industry, 100% of the computer industry has standardized on NVIDIA's system. Why? Because try to build an alternative. Building the alternative is not even thinkable because look at how much investment we put into building this one. And so even the system's hard. What people used to think, system is just sheet metal. Hardly sheet metal. 600,000 parts, it's hardly sheet metal. And so all of the technology is hard. We're pushing every single dimension to the limit because we're talking about so much money. The world is going to lay down hundreds of billions of dollars of investment in the next just a couple of two, three years. Let's do the thought experiment. Let's say you want to stand up a data center and you want it to be fully operational in two years' time. When do you have to place the PO on that? Today. So let's suppose you have to place a hundred billion dollar PO on something. What architecture would you place it on, literally based on everything you have today? There's only one. You can't reasonably build out giant infrastructures with hundreds of billions of dollars behind it, hoping to turn it back on and to get the ROIC on it, unless you have the confidence that we are able to provide you. And we can provide you complete confidence. And singularly so. We're the only technology company where if I had to go place a hundred billion dollars on an AI factory... Oh, that's interesting, I did. Literally the only company who's willing to place hundred billion dollar POs across the industry to go build it out. And you guys know, that's our, that's the depth of our supply chain. And we are, and we have. Give me another. Give me another one that has that depth and that length. And now to the point where we've got to go and work with the supply chain upstream and downstream to prepare the world for hundreds of billions of dollars working towards trillions of dollars of AI infrastructure build-out. Our partnerships with power companies and all of the cooling companies, the Vertivs, the Schneiders, our partnerships with BlackRock... The partnership network necessary to prepare the world to go build out trillions of dollars of AI infrastructure, that's undergoing as we speak. What architecture and what ASIC chip do you go select? That doesn't even make sense. It's a weird conversation even. And so, I think that one, the game is quite large. The investment level, therefore the risk level, is quite high. And so the certainty that you're selecting the best is quite important. And the certainty that you can execute, vital. We are the company you can build on top of. We're the company, we're the platform that you can build your AI infrastructure on. And we're the company that you can build your AI infrastructure strategy on. And so, I think it includes chips, but it's much, much more than that." --- From 'GTC Financial Analyst Q&A' session (full link in comment)

Rohan Paul

208,032 ๆฌก่ง‚็œ‹ โ€ข 10 ไธชๆœˆๅ‰

If you think AI is "not there yet" - You are not informed Here is what I did on maxfusion Full prompt: Handheld digital camcorder aesthetic, landscape framing. A gorgeous fitness and food influencer films herself by hand in selfie-cam and first-person style while cooking a late-night high-protein meal after training and a shower. Keep realistic hand shake, slightly crooked framing, autofocus briefly hunting between her face and the food, awkward zoom-ins onto the pan, occasional motion blur, brief lens steam-up over the hot pan that clears naturally, and small framing mistakes where her face or the pan edge slips out of frame. Mix handheld selfie footage with a few fixed external shots. Important: never show her placing, adjusting, or setting up a camera. When switching from handheld footage to a fixed external angle, use a clean jump cut as if the camera had already been positioned before the shot began. The camera itself must never appear on screen or in the window reflection. LOOK: Warm late-night kitchen light. A single warm pendant over the counter, cool blue night visible through the window behind her, under-cabinet strip light glowing on the backsplash. Slight camcorder softness, faint noise in the shadows, mild bloom on the pendant. Food realism is the core of the look: real sizzle with fine oil spatter, steam rising and curling from the pan, honest food textures with sear marks and glistening surfaces, knife cuts that separate cleanly, droplets on rinsed vegetables. Realistic skin texture, fresh-from-the-shower glow, clean dewy skin, realistic skin tones. STYLE: A realistic late-night what-I-eat-after-training vlog. The tone is relaxed, hungry, funny, quietly confident, and natural, talking to the lens like a friend while her hands keep working. She is clearly attractive and charismatic, but the video must feel like a believable self-recorded kitchen vlog, not a food commercial. Fast clean jump cuts, strong continuity, natural body language, real kitchen sounds, sizzle, chopping, no awkward dead moments. CHARACTER: The woman in the reference image. Her face, features, skin tone, body, and clothing must match the reference image exactly in every shot โ€” she wears exactly what she is wearing in the reference image. Do not restyle, beautify, or alter her in any way beyond the reference. The one addition: a soft white towel wrapped around her head like a turban, as if she just stepped out of the shower. The towel stays neatly wrapped for the whole video. A few small damp strands of hair may peek out at the hairline and neck. Minimal or no makeup, fresh clean post-shower look. A small kitchen towel over one shoulder for most of the video. SETTING: A small warm real apartment kitchen at night. Wooden counter with knife marks, a gas hob with one cast-iron pan, a cutting board with chicken breast and vegetables, a bowl of cooked rice, a bottle of olive oil, salt in a small dish, a fridge with magnets and photos, dishes drying on a rack, dark window over the sink reflecting the warm kitchen. Lived-in and slightly cluttered. No other people, no pets. IMPORTANT CONTINUITY RULES: The same woman from the reference image must remain fully consistent in every shot. No face changes, no outfit changes, no body changes. The head towel stays wrapped in the same position in every shot โ€” it never unwraps, falls, changes color, or disappears. The meal progresses in one direction only: raw ingredients, then chopping, then searing, then plating, then eating, and never reverses or regenerates. Food already cooked never becomes raw again. Hands and knife are the top priority: five fingers always, correct knife grip with curled guiding fingers, clean cuts, the knife never bends and never passes through her hand. The pan, board, oil bottle and rice bowl stay in the same positions. Steam and sizzle must behave with real physics. No extra people, including in the dark window reflection, and the reflection never shows a camera. No duplicated limbs. No camera visible. No camera setup shown. Keep her matching the reference image, warm, and photogenic in every shot. STORYBOARD: 30 seconds total, 10 cuts. (~3s, arm's-length selfie) She leans on the counter, towel wrapped on her head, clearly fresh from the shower after training, and grins tiredly at the lens. Dialogue: "Trained late. Showered. Starving. Let's cook." (~3s, handheld pan across the counter and back to her) The camera drifts across the board with raw chicken and vegetables, the pan, the rice bowl, then back up to her face. Dialogue: "Ten minute meal. Watch." (~3s, fixed external medium shot from across the counter) Jump cut. She is already chopping a red pepper with quick confident cuts, guiding fingers curled, pieces falling evenly. No camera setup shown. No dialogue, just the knife on the board. (~3s, same fixed shot) She slices the chicken breast into strips, seasons it from the salt dish with a high pinch, and rubs it in with her fingertips. Dialogue: "Protein first. Always." (~3s, tight handheld first-person shot over the pan) Oil shimmering, she lays the chicken strips in one by one and they hit with a loud real sizzle, fine spatter, steam rising into the lens which fogs for a beat and clears. No dialogue, just the sizzle. (~3s, handheld selfie while the pan sizzles behind her) She turns the camera on herself, fanning steam away from her face, laughing, one hand briefly steadying the head towel. Dialogue: "The smell. You have no idea." (~3s, tight handheld close-up of the pan) She flips the strips with tongs, showing deep golden sear marks, tosses in the peppers, and shakes the pan once so everything jumps and resettles. Dialogue: "That colour? That's the whole point." (~3s, fixed external shot) Jump cut. She plates it: rice pressed from the bowl, chicken and peppers over the top, a last drizzle of olive oil in a thin ribbon, and she wipes the plate rim with the towel like a chef, then smirks at her own seriousness. Dialogue: "Yes, I wiped the rim. Let me live." (~3s, tight handheld close-up) First fork bite, steam still coming off it, she chews, closes her eyes for a beat and nods slowly. Dialogue: "Ten minutes. That's it. Ridiculous." (~3s, arm's-length selfie ending) Plate in one hand, camera in the other, she backs out of the kitchen toward the sofa, flicking the kitchen light off with her elbow. Dialogue: "Okay. Eating. Good night." FINAL INSTRUCTION: The result must feel like a real self-recorded late-night cooking vlog by an athlete who actually cooks, filmed right after her shower. The highest priorities are matching the reference image exactly, correct hands and knife work at close range, one-directional cooking progression that never reverses, real sizzle, steam and food texture, the head towel staying consistently wrapped, honest warm kitchen light against the dark window, and subtle imperfection. Keep it warm, hungry, and real. Not a food commercial, not overhead recipe content, not stiff.

Stav Zilbershtein

87,790 ๆฌก่ง‚็œ‹ โ€ข 1 ไธชๆœˆๅ‰

Ten Takeaways From 10/21/25 ONE) NBA on NBC Hello, friends. Welcome to the 2025-26 NBA season. Itโ€™s been a minute, hasnโ€™t it? A whole lot has changed since we last spoke. We were reintroduced to the NBA on NBC. Canโ€™t believe itโ€™s been almost 25 years, but here we are again. They absolutely crushed it after having some early audio difficulties. I get how clichรฉ it is, but I seriously got chills once โ€œRoundball Rockโ€ started playing. Thought Carmelo Anthony, Vince Carter, and Tracy McGrady had contagious energy in the pre-game coverage. The graphics are clean and straightforward. Really like the team fouls tracking in the score bugโ€”just a very pleasant experience. Looking forward to the โ€œPrimeโ€ experience. God, canโ€™t believe it costs $650 to watch basketball now. We need to talk about the MJ segment, though. If youโ€™ve been living under a rock, NBC shocked the world and somehow convinced Michael Jordan to sign on as a โ€œspecial contributorโ€. โ€œInsights to Excellenceโ€ is sadly everything I thought it would beโ€ฆ nothing. He wasnโ€™t in the studio or anything. Looked like some pre-recorded interview with Mike Tirico from who knows when at his house, talking about why heโ€™s come out of hiding. The thing lasted about three and a half minutes. โ€œTo pay it forward. I had the obligation to basketball.โ€ - MJ on the decision to join NBC Okay Mike. Hoping for some actual insight in future recordings. TWO) Champs Are Here OKC received their rings and raised their banner before the game. Vibes were immaculate. Dillon Jones was even in attendance. Good thing the Wizards waived him just in time for him to make his flight. Rockets werenโ€™t having it, though. Ime Udoka said that they didnโ€™t watch the ceremony and were instead focused on trying to ruin their night. Kevin Durant came out for warmups to loud boos, and so he booed them back. Everyone laughed. Meanwhile, Steven Adams still gets loud cheers because, well, who doesnโ€™t love Steven Adams? It was a rough go-around for all Thunder not named Chet Holmgren (28 points, 11-17 FG) to start, especially SGA. He had just five points at the half on 40.0% shooting (2-5 FG), but you can only contain the league and Finals MVP for so long. He scored 24 of his 35 points in the 4th quarter and overtimes. Whatโ€™s up with the four missed free throws (10-14 FT)? "I'm glad the guys enjoyed the ceremony. That's a great, great life event they had." - Mark Daigneault "It was surreal. I don't know how to describe it besides that. Seeing the banner raised was cool too... I'll remember it for the rest of my life." - SGA on the pregame ceremony THREE) Thunder Starters One of the more critical questions going into Opening Night was, โ€œWhoโ€™s the 5th Thunder starter?โ€ as we wait for JDubโ€™s wrist to get right. SGA, Dort, Chet, and IHart felt obvious. Between Alex Caruso, Aaron Wiggins, and Cason Wallace, I leaned Cason mainly because of the bigger picture. Didnโ€™t make sense to start Alex after managing him all last year, but then he started in every preseason game he played. Had to give that some sort of credit (and we did). Well, they ended up doing what they did a lot last year: change it up midway. Wallace started, and then Caruso started the second halfโ€ฆ for Hartenstein. Here we go again. Casonโ€™s playmaking looks improved. Daigneault went 11 deep (!!!) in the first quarter. Rookie, Brooks Barnhizer was the fourth sub off the bench, played about two minutes, and was never seen again. Part of that reason is Ajay Mitchell, who checked in after him (for Shai). Thereโ€™s been some buzz, going back to his standout Summer League (19.8 ppg, 5.3 apg, 4.8 rpg, 1.5 spg). He scored 12 of his 16 points in the second quarter. โ€œNot surprised. He was playing like this before he got hurt last year.โ€ - Mark Daigneault on Ajay Mitchell FOUR) Jumbo Lineup Itโ€™s not much of a surprise to see Udoka start with the Steven Adams/Alperen Sengun pairing after how dominant they looked at the end of last season (+29.9 net rating, 162 minutes)โ€”especially given the matchup, with Holmgren and Hartenstein on the other side. The real shocker is how much they leaned into it. Alpi and Adams shared the court for over 30 minutes (+8). LIKE WTF?!!! This was Adams' first time touching 37 minutes since November 9, 2022. They did just sign him to a three-year extension. Youโ€™d think they might wanna be careful with their investment. The average height of this Rockets' starting lineup is 6'10 (Thompson, Durant, Smith, Sengun, Adams), LMAO FIVE) Alpi Dominance Continues Maybe what Sengun was doing at EuroBasket 2025 (21.6 ppg, 10.1 rpg, 6.6 apg, 1.0 spg, and 1.1 bpg) translates over? Not gonna lie, I certainly had my doubts, but noโ€ฆ heโ€™s looking just as dominant (I know, one game). Alperen Sengun vs Thunder: 39 PTS 11 REB 7 AST 2 STL 5-8 3P (career-high) 10-11 FT 27.7% USG Yeah, I see it too. Second time in his career, heโ€™s attempted eight threes. Dude averaged 1.2 attempts per game last year. The hitch in his shot appears to be gone, so hey, this could be real (doubt it). All I know is that if it is, itโ€™ll do wonders for his ceiling on sites that reward threes (DK). Also, going 10 of 11 from the line is something worth paying attention to. He was a 69.2% free-throw shooter last season. On the flip side, Amen Thompson (18 pts, 4 reb, 5 ast) had seven attempts from behind the arc and missed them all. Sucks, but his shot still looks flat. Thereโ€™s no lift. While weโ€™re here on Thompson, he had to leave the game late because of cramps. SIX) The Reed Conundrum Iโ€™ll give Reed Sheppard (9 pts, 4 ast, 37.9% TS, 28 min) this; heโ€™s a confident motherfucker, and I love that about him (in a cute way). Itโ€™s hilarious how many times he looked off KD in this game. Heโ€™s gonna have stretches where heโ€™s feeling it and looks automatic, but is it really gonna be worth it if his defense looks this dreadful? He canโ€™t stay in front of anyone. The Thunder hunted and won that matchup with ease all night. Amen getting cramped up in OT1 really salvaged his minutes, cause I didnโ€™t think he was gonna see the court again. Again, I know itโ€™s only one game, but a couple more performances like this and things could get ugly. SEVEN) KD Gets Away With One Or should that say gets away with none? Kevin Durant (23 points, 9 rebounds) made his Rockets debut, and thereโ€™re gonna be two things you take away from it. Whyโ€™d you trade for him again? He was pretty much non-existent when they needed him most down the stretch, with a 12.5 USG% in both OTโ€™s. There shouldnโ€™t have been a second overtime. KD was clearly seen calling for a timeout after a rebound with about a second left on the clock. The problem is, they didnโ€™t have anyโ€“He Webberโ€™d it. He should have been Tโ€™d up, giving the Thunder a free throw to potentially end the game. Zarba and his buddies even got together to talk it over once the buzzer sounded, but did nothing. Strange, but luckily, it didnโ€™t end up mattering much since OKC won in the second overtime. โ€œKevin definitely called timeout 3 timesโ€ฆ They just missed it.โ€ - SGA The Thunder beat the Rockets 125-124. EIGHT) Kuminga Starts Gallagher and I both felt pretty confident (sounds so stupid saying that with Kerr) that had Mosey Moody been available for this one, he would have been named the fifth starter, but his calfโ€™s still bothering him. Steve Kerr decided to start Jonathan Kuminga (17 points, 9 rebounds, 6 assists, 33 minutes) instead, rewarding him for a strong preseason. There might be some more rewards coming because, whew, this is exactly what theyโ€™ve been wanting to see from him for the last couple of years, especially the boards. You wouldnโ€™t know it from looking at Lukaโ€™s box score, but JK did about as well as you could defending him; he made his threes (4-6 3PT) and consistently found the open man. Iโ€™m gonna go ahead and guess that he starts again against Denver on Thursday Let the showcasing begin. โ€œWhen you ask for opportunity, you must deliver. Heโ€™s been very vocal about his opportunity and he delivered.โ€ - Draymond Green on Jonathan Kuminga โ€œI just wanna help JK be greatโ€ฆ Weโ€™ve been kickin' it. Hanging out. Watching film and just working on our game together. I know how great he wants to be and how great he can be.โ€ - Jimmy Butler on mentoring Jonathan Kuminga NINE) Jimmy Being Jimmy One of the funnier moments of the night came post-game, when Jimmy Butler talked about a bet he made with Draymond Green. The wager is that heโ€™ll have a better free-throw percentage than Steph Curry this season. Deadass, hahaha. He admitted that itโ€™s probably a bad bet but I still love that he does this type of shit. Two years ago, he said he was playfully aiming to shoot 50.0% from three. He obviously didnโ€™t hit that mark, but he did shoot a career-best 41.4% that season. If youโ€™re wondering how the bet is looking to start after Game 1: Jimmy Butler: 16-16 FT (100.0%) Steph Curry: 8-8 FT (100.0%) Will keep you updated as the season goes. Jesus, 16 free throw attempts. โ€œNo chance.โ€ - Steph Curry when asked if Jimmy Butler has any shot at winning the bet Before weโ€™re done with GS, a shoutout to Will Richard (5 points, 14 minutes). We tease Kerr all the time about playing these randos, but this kid looks like he can actually play. TEN) All Luka and Austin The Lakers are gonna struggle hard while LeBronโ€™s out. They just donโ€™t have any other guys on the team that can create. Luka Doncic (43 points, 10 rebounds, 9 assists, 34.7% USG) and Austin Reaves (26 points, 9 assists, 30.1% USG) scored or assisted on 97 of the Lakers' 109 points. So wild. Marcus Smart (9 points) was the first sub off the bench. As for DeAndre Aytonโ€™s debut (10 points, 6 rebounds, 4 turnovers), letโ€™s just say it didnโ€™t take long for the Lakersโ€™ fan base to turn on him. Poor guy looked lost out there. "We just started. This is probably the second game we've played together." - Rui Hachimura on what the difference was for the Lakers "The trend I see is that we continue to be a terrible third-quarter team." - JJ Redick The Warriors beat the Lakers 119-109.

Establish The Run NBA

15,570 ๆฌก่ง‚็œ‹ โ€ข 11 ไธชๆœˆๅ‰

Grok Imagine, right now is in my opinion best and fastest ai video generator for the masses. sure, is not perfect, but Rome wasn't built in a day. Maybe ppl from xai or Elon Musk would look on our posts and suggestions for future improvements. What is a must (for advanced users into ai video generation, been doing this game since 2022) .. 1. for longer movies , we need an option to organize like a project style, and to be able to add main prompts like the niche of the current movie, the character description and to be able to select a custom seed so we can have consistency of the characters. 2. we have now 6 seconds generation ( saw Elon promised 15 seconds soon).. BUT when we generate long movies, we end up with lots of scenes... what grok needs for the same project of the movie, would be a First Frame -Last frame scene interpolation between the scenes (take last frame from scene one, and first frame from scene 2 and generate a mid scene that would merge scene 1 with scene 2 .. and continue for the other scenes (this could be very easy implemented with some python lines of code , like before spitting final video, select all scenes.. extract frames etc etc etc etc.. simple af, when u have all scenes + the interpolation scenes combine evrything with ffmpeg ). 3.. list is long... and i dind't finished my coffee yet, so here is a grok TEXT to video short movie (coz lol u hit the limit for today). Prompts i used for each scene are a little more advanced, so i can see what grok is able to do .. the prompts used are like this (can;t post all due to X limits ) : { "scene_1": { "global_cinematography": "Ultra-realistic Hollywood cyberpunk thriller in the vein of The Matrix (1999) and Blade Runner 2049 (2017), shot on Arri Alexa LF with anamorphic lenses for widescreen 2.39:1 aspect ratio, 24fps for fluid motion, desaturated palette dominated by cool blues, greens, and high-contrast neon reds piercing perpetual smog-choked night. Consistent VFX pipeline: Procedural green code cascades, photorealistic cybernetic augmentations with subsurface scattering, physics-based rain and particle simulations. Lighting paradigm: Volumetric god rays through haze, practical lens flares from holograms, rim lighting on metallic surfaces for depth. Sound integration: Pulsing industrial synth score with digital glitches, rain patter syncing to code interference, metallic echoes underscoring dialogue. Transitions: Seamless glitch wipes or matrix symbol dissolves ensuring narrative continuity, each scene's final beat priming the next for unbroken tension flow. Continuity directive: Scenes chain via lingering elementsโ€”rain droplets from prior shots persisting, Nova's silhouette echoing across cuts, HUD overlays threading flashbacks to present, escalating glitch distortions building to climax ruptureโ€”maintaining spatial and temporal cohesion in Neo-Tokyo's underbelly.", "shot": { "composition": "Wide aerial drone shot with 35mm wide-angle anamorphic lens on Arri Alexa LF, high dynamic range capturing smog gradients and rain refraction for immersive dystopian establishment, foreground skyscraper edges framing the descent path", "camera_motion": "Controlled descending tilt-push through layered haze, subtle forward momentum building velocity into street-level convergence, priming alley reveal for Scene 2 silhouette emergence" }, "subject": { "description": "Neo-Tokyo's jagged circuit-board skyscrapers thrusting into smog-veiled void, rain-lashed surfaces mirroring erratic neon pulses; faint pedestrian phantoms below as harbingers of oblivious simulation", "wardrobe": "null" }, "scene": { "location": "Shadowed aerial vantage over Neo-Tokyo underbelly, continuity hook from global haze motif", "time_of_day": "Perpetual neon-twilight under storm overcast, syncing with all scenes' eternal dusk", "environment": "Thick smog banks parting reluctantly, acid rain sheets cascading in synchronized sheets with volumetric depth, holographic billboards stuttering in the distance to echo Scene 7 flicker" }, "visual_details": { "action": "Drone pierces urban canopy, unveiling rain-assaulted sprawl where neon bleeds into puddles like corrupted signals, distant alley haze teasing Nova's imminent step-forward in Scene 2", "props": "Circuit-etched tower facades with embedded LED veins flickering erratically, overflowing industrial gutters spewing iridescent chemical runoff, wind-scattered debris hinting at skirmish aftermath", "action_sequence": [ {"0-1s": "High hover frames smog-piercing spires, rain droplets streak lens in slow-mo refraction"}, {"1-2s": "Descent accelerates, haze thins to reveal neon-veined edges glowing faintly blue"}, {"2-3s": "Tilt reveals grid below, rooftops hammered in static-burst impacts syncing to score pulse"}, {"3-4s": "Forward push threads alley corridors, Mandarin signs initial flicker priming Scene 7"}, {"4-5s": "Pedestrians sharpen as wireframe ghosts, AR visors glinting obliviously"}, {"5-6s": "Level to ground haze, Nova's trench silhouette materializes at frame's vanishing point, coat billow lingering into Scene 2 track"} ] }, "cinematography": { "lighting": "Desaturated neon primaries with volumetric god rays slicing haze for ethereal isolation, rain speculars adding dynamic highlights consistent across wet surfaces", "tone": "Oppressive immersion yielding to rebellious sparkโ€”global cyber-noir dread laced with glitch anticipation, flowing seamlessly to Nova's personal emergence" } }, "scene_2": { "global_cinematography": "Ultra-realistic Hollywood cyberpunk thriller in the vein of The Matrix (1999) and Blade Runner 2049 (2017), shot on Arri Alexa LF with anamorphic lenses for widescreen 2.39:1 aspect ratio, 24fps for fluid motion, desaturated palette dominated by cool blues, greens, and high-contrast neon reds piercing perpetual smog-choked night. Consistent VFX pipeline: Procedural green code cascades, photorealistic cybernetic augmentations with subsurface scattering, physics-based rain and particle simulations. Lighting paradigm: Volumetric god rays through haze, practical lens flares from holograms, rim lighting on metallic surfaces for depth. Sound integration: Pulsing industrial synth score with digital glitches, rain patter syncing to code interference, metallic echoes underscoring dialogue. Transitions: Seamless glitch wipes or matrix symbol dissolves ensuring narrative continuity, each scene's final beat priming the next for unbroken tension flow. Continuity directive: Scenes chain via lingering elementsโ€”rain droplets from prior shots persisting, Nova's silhouette echoing across cuts, HUD overlays threading flashbacks to present, escalating glitch distortions building to climax ruptureโ€”maintaining spatial and temporal cohesion in Neo-Tokyo's underbelly.", "shot": { "composition": "Low-angle tracking push with 50mm anamorphic prime on Arri Alexa LF, heroic distortion compressing background alley into claustrophobic funnel, foreground rain blur veiling initial fog for continuity from Scene 1 descent", "camera_motion": "Fluid forward Steadicam arc from lingering Scene 1 haze, subtle left profile tilt to frame Nova against graffiti wall, pulling back slightly to hold environmental depth into Scene 3 orbit" }, "subject": { "description": "Nova, 30s hybrid rebel with scarred synthetic pallor, cropped black hair rain-matted, holographic irises scanning with latent data flickers; sleek titanium limbs rune-etched in dormant blue", "wardrobe": "Sodden black trench coat with frayed hems from Scene 1 debris scatter, high collar shadowing jawline for motif continuity" }, "scene": { "location": "Graffiti-choked alley continuation from Scene 1 street convergence, Neo-Tokyo underbelly", "time_of_day": "Eternal neon-dusk syncing global palette", "environment": "Fog banks rolling from industrial vents as Scene 1 smog extension, wet cobblestones rippling with residual aerial rain patterns" }, "visual_details": { "action": "Nova materializes from Scene 1's terminal haze, striding assertively into sodium glow with metallic glint, coat hem dragging puddles to splash forwardโ€”teasing Scene 3 facial trace", "props": "Luminescent 'GLITCH THE SYSTEM' graffiti echoing from Scene 1 signs, overhead hover-traffic hum persisting from aerial hum", "action_sequence": [ {"0-1s": "Fog swirl from Scene 1 yields Nova's silhouette, boot first impacting puddle"}, {"1-2s": "Full stride forward, coat hem trails iridescent wake linking to blood drip in Scene 9"}, {"2-3s": "Titanium forearm catches neon, runes sequential-pulse awakening blue continuity"}, {"3-4s": "Holographic eyes iris-scan, reflecting alley code fragments priming Scene 4 overlay"}, {"4-5s": "Rain beads contour synthetic skin, parting at seams for Scene 3 macro journey"}, {"5-6s": "Profile lean against wall, vapor breath hangs, posture straightening into Scene 5 OTS"} ] }, "cinematography": { "lighting": "Harsh sodium sidelight rimming form per global motif, cool rune fill softening human remnants, prismatic rain refractions tying to Scene 1 aerial streaks", "tone": "Defiant grace in simulated decayโ€”cyber-noir intimacy building personal stakes, camera arc ensuring spatial flow to close-up revelation" } }, etc etc etc up to scene 16. you got the point

NFK

3,351,561 ๆฌก่ง‚็œ‹ โ€ข 10 ไธชๆœˆๅ‰

Min Hee-jin (NewJeans Producer) NHK Music Interview ๐Ÿ”— โ€œMeticulously planned debut โ€˜Attentionโ€™โ€ ๐Ÿงข: When I was preparing to launch NewJeans, I really struggled with deciding what our first piece of content should be. I thought about it for a long time and considered many possibilities. It was a project that came with high expectations, and for me personally, it was also my first opportunity to prove myself. So how I presented it mattered enormously. Even down to the smallest detailsโ€ฆ like the impression the very first released photo might give, or what kind of impact we could make at launch. I thought hard about what kind of content would be the most effectiveโ€ฆ should it be a video or a photo? What time of day would be most effective to release it? I consider things like that very carefully. For example, the way a person experiences content at night versus during the day can feel quite different emotionally. So I even thought about those subtle aspects. Eventually, the conclusion I reached was: โ€œLetโ€™s make the most of our situation.โ€ At the time, the members hadnโ€™t been revealed, and no one knew how many of them there were or what kind of group this would be. So I wanted to maximize that curiosity. You know how the more something is concealed, the more curious people become? I wanted to build that curiosity to a peak and then release everything all at once. Thatโ€™s why we decided not to release a teaser and instead go straight into a full music video. (This was actually inspired by Hyein suggesting we skip teasers.) I didnโ€™t think still images or photos would be enough to fully convey the feeling I wanted to express. I felt that video and music together would evoke the emotional response I was looking for because people experience things synesthetically. When sound, image, and feeling come together, the emotional impact is stronger. I believed the best way to present the membersโ€™ images was through music and a moving pictureโ€ฆ thatโ€™s why we led with a music video. In the debut music video, โ€œAttention,โ€ thereโ€™s a scene where the members act out a little drama. I paid very close attention to that moment and created music that would fit it precisely. For me, I donโ€™t just make contentโ€ฆ I design the entire process of how it should be shown for the greatest effect. And I believe thatโ€™s incredibly important. That first feeling someone gets when they encounter somethingโ€ฆ that emotion, that sparkโ€ฆ is so important to me. Iโ€™m very detail-oriented, but I also value fun deeply. So rather than just releasing content, I want to enjoy the process leading up to it. Even when we released our second album, since we shot the entire music video across the country, the sequence of how we released the videos was critical for me. Itโ€™s hard to explain all this simply in an interview, but maybe some people noticed: the first content we released that time was actually a teaser for the last track, โ€œASAP,โ€ and then we followed that with the full music video for โ€œNew Jeans,โ€ which was the first track. That order was a carefully calculated strategy. It was designed to guide the audienceโ€™s emotional journey. Seeing the audience react just as I had hopedโ€”that whole process was honestly so fun and thrilling for me. I think I really enjoy that kind of thing. โ€”โ€”โ€” โ€œHow 'Ditto' was bornโ€ ๐Ÿงข: People often praise the music of NewJeans, and I hear a lot of talk about genres. But actually, I donโ€™t feel bound by genre at all. I love a wide variety of music. Iโ€™m not the type to insist on only one particular genre. What I love are songs that blend genres cleverlyโ€ฆ those are my personal favorites. So going forward, my focus is not on genre but on whether something feels fresh and whether it can create an emotional moment. I donโ€™t want to define what kind of music we make. And I think you have to experience the flow of the times to really understand whatโ€™s meaningful in a given moment. For instance, the song โ€œDittoโ€ was chosen because it delivered emotion. It matched perfectly with the winter album concept I had envisioned, both in terms of timing and mood. When I hear a song, I tend to trust my gut. I have a pretty strong intuition for which songs will resonate. Itโ€™s not about objectively predicting what will be a โ€œhit,โ€ but about whether a song moves your heartโ€ฆ you can just feel it. Of course, my own taste plays a big role. But I think thatโ€™s actually my strength as a producer, not as a composer. When I hear a song, I can immediately picture the visualโ€ฆ what kind of story, what kind of vibe it could carry. That allows me to work faster. For example, when expressing something like school uniforms, there are so many possible variations. But I always like to start from the basicsโ€ฆ whatโ€™s the original idea of a school uniform? I try to return to that. So with โ€œDitto,โ€ I wanted to tap into something primalโ€ฆ the pure, basic feeling of liking someone. That kind of emotion is universal. Everyone has it; itโ€™s wired into us. When I saw Director Shin Woo-seokโ€™s interpretation of it, I thought, โ€œYes, thatโ€™s it.โ€ Thatโ€™s the kind of complete interpretation I look for. I believe the completion of a project comes from every person involved thinking about their part down to the final detailโ€ฆ the maximum quality they can bring out. My role is to unify and refine all of that. I draw out the essence of each personโ€™s creativity, trimming away anything unnecessary. So the final product is something thatโ€™s polished and high-quality, just the way I envisioned it. Thatโ€™s my working style. So itโ€™s not like Iโ€™m fixated on retro or stuck in a particular style. I donโ€™t think human taste has changed all that much. Things people liked in the past are the same things we like now. Itโ€™s just the form of expression that changes with time. I donโ€™t feel bound by โ€œpastโ€ or โ€œpresent.โ€ I donโ€™t even think in those boundaries. To me, itโ€™s all just good taste. You know how kids sometimes have their own little treasure boxes when theyโ€™re young? I think my work is kind of like that. I want to make things that never feel datedโ€”that are timelessly enjoyable. โ€”โ€”โ€” โ€œDance Expression and 'Hype Boy'โ€ ๐Ÿงข: I had a vision of what kind of girl group I wanted to create. Thatโ€™s why I chose a song like โ€œHype Boy.โ€ And to bring out that feeling, we created four different versions of the music video. Every choice had a purpose, everything was designed to maximize the experience of the song. โ€œHype Boyโ€ is such a unique song. It has this strange, piercing melody that gives people chills in a good way. To emphasize that tingling feeling, I had to break away from the standard K-pop choreography formatโ€ฆ you know, the kind where everyone is in perfect formation, doing synchronized moves. But our songs donโ€™t suit that kind of choreography. Our dances are much harder. They require the body to move very naturally with the groove of the melody and beat. So I think our members are incredible. Itโ€™s not easy to express naturalness with your body, and you have to really enjoy it to make it look effortless. But they pulled it off so well. Theyโ€™re still young, but theyโ€™re so talented. And through it all, I wanted to avoid making them look like they were performing just for business. I wanted them to show the pure joy and bright spirit thatโ€™s natural for people their ageโ€ฆ genuine, carefree, radiant. โ€”โ€”โ€” โ€œThe difference between NewJeans and conventional K-POPโ€ ๐Ÿงข: Ah, for me, itโ€™s all about naturalness. And honestly, naturalness isnโ€™t something you can produce or direct into existence. It comes from how I interact with the NewJeans members on a daily basisโ€ฆ what kind of environment they practice in, how they live and work. There are so many things that donโ€™t appear on camera, but those unseen aspects have to be in place in order for true naturalness to come through. Thatโ€™s why I wanted to create that kind of environment for the girls. And also, I wanted to shape my own working environment in that way too. Only then can something truly natural, something unforced and not overly stimulating, really come out. To begin with, I donโ€™t believe anyone can be completely natural in front of a camera or under the gaze of others. Itโ€™s human nature to become self-conscious. Thatโ€™s why I think naturalness is our strength, but it canโ€™t be our concept. If you try to turn โ€œnaturalnessโ€ into a concept, it actually becomes incredibly artificial. So why do I place so much importance on naturalness? Itโ€™s because the girls are still so young. While other kids their age are going through school and having a wide range of life experiences, these members are living very different lives. Before they officially debuted, I told them, โ€œThis is like studying together with me.โ€ Our standard contract is seven years, which is about the same length as going through high school and college in Korea: three years of high school and four years of university. So I told them, โ€œWeโ€™re going to school together. Weโ€™re learning together.โ€ And in that sense, I want to be a good teacher to them. Theyโ€™re also surrounded by an incredibly professional team, people theyโ€™d never meet even in a traditional school setting. Iโ€™ve never really liked the word idol. These days, that word is used more like a job title, something manufactured by the industry, and itโ€™s far from its original meaning. To me, the term idol feels misplaced. It doesnโ€™t really reflect who these artists are or what they represent. And Iโ€™m not the kind of person who clings to labels or terminology. In fact, what I really want is to break the stereotypes and preconceptions that come with the idol industry. I want us to show people something differentโ€ฆ to challenge those assumptions and redefine what this can look like. Thatโ€™s the kind of mindset I have. โ€”โ€”โ€” โ€œIsn't it difficult for the members to express "naturalness"?โ€ ๐Ÿงข: There were a lot of things I considered when forming the group. First and foremost, I think it was important that the members shared a similar vibeโ€ฆ like how I prefer working with staff who align with my taste. Itโ€™s important for the crew to be on the same wavelength. And by that, I mean more than just getting alongโ€ฆ it also extends to shared values. Of course, people wonโ€™t all share identical values, but when weโ€™re facing in a similar direction, everything becomes easier. Itโ€™s also just more efficient to work with people who have overlapping tastes. Now, when it comes to our members, they each have their own individual tastes, but those preferences are still in development. Just like we all went through as kids, theyโ€™re still growing, still discovering themselves. Theyโ€™re not in a finished state. So we didnโ€™t cast them based on some complete or polished version of themselves. It wasnโ€™t like, โ€œThis person is fully formed, letโ€™s pick her.โ€ It was more like, โ€œAh, she has potential, thereโ€™s something there.โ€ That sense of a sparkโ€ฆ those were the kinds of subtleties I paid attention to. I didnโ€™t cast anyone just because they were pretty or could sing well. I donโ€™t work like that. I really value those finer, more delicate aspects. Even the design of the light stick wasnโ€™t something that came from a long strategic planning sessionโ€ฆ it was actually a spontaneous idea. I didnโ€™t sit down and think, โ€œLetโ€™s make a light stick like this.โ€ NewJeans didnโ€™t have a fixed logo, but I felt we still needed a unifying symbol. So one night, just before going to sleep, I kept thinking about it. Right before dozing off, I started sketching and it turned into a rabbitโ€™s face. When I drew it out, the shape just continued and turned into a bunny. To me, the NewJeans members are like little bunniesโ€ฆ playful, innocent. Their visuals also resemble rabbits in a way. And rabbits symbolize abundance. That made me think: โ€œAh, maybe our fans will multiply like rabbits. That would be great.โ€ So that bunny face became both a symbol for the members and the fans. The image came to me all at once, and I imagined a venue completely filled with bunny light sticks. That vision led to the creation of the light stick itself. Since I always prioritize fun in everything I do, the next idea that came to mind was making the light stick customizable. I thought, โ€œWouldnโ€™t it be great if fans could personalize their bunny?โ€ That way, each rabbit would represent a different personโ€™s character. So we included accessories, allowing everyone to customize their own bunny. Itโ€™s symbolic of all these different bunnies coming together and enjoying a good time as one. Our light stick has a big head, so when itโ€™s used in a concert hall, it lights up in heart shapes that are very visible. That was the image I really wanted. And that bunny faceโ€ฆ itโ€™s also a heart. It represents both the face of NewJeans and our hearts. Itโ€™s the love weโ€™re showing to our fans, and the love we want to receive in return. Every time I see it, I feel deeply moved. Itโ€™s very emotional for me because itโ€™s a perfect realization of what I envisioned. As someone with a background in creative direction, thereโ€™s nothing more satisfying than seeing an idea materialize exactly the way you imagined it. That kind of work holds deep meaning for me. โธป ๐Ÿงข: Looking back, I think in 2023 we were able to achieve almost everything we had hoped for. Iโ€™m so incredibly grateful for that. Of course, this is an ongoing challengeโ€ฆ and the better things go, the more pressure there is. Thatโ€™s why I always try to return to my original mindset. Just like I tell the members, I try to remind myself of the beginning and keep things fun. Back then, when we were first putting out content, planning the music, and working on visuals, I felt this thrillโ€ฆ this rush of excitement. I donโ€™t want to forget that feeling. So I try hard to engrave that emotion into every album we release. Iโ€™m constantly working to rediscover the joy in all of it. So for 2024, I hope everyone can look forward to us with fresh anticipation. And even if we come out with something completely new, I hope people will receive it warmly and with excitement. Thatโ€™s really my deepest wish. ๐Ÿ™

1tokki

17,635 ๆฌก่ง‚็œ‹ โ€ข 1 ๅนดๅ‰

Journey through Hell made with seedance 2.5 prompt :One continuous 30-second chaotic amateur first-person smartphone video filmed by a standing passenger inside a completely packed magnetic-levitation commuter train. Single unbroken take with no cuts, jump cuts, dissolves, crossfades, double exposures, portals, morphing or artificial scene transitions. The train begins as an ordinary weekday commute on Earth and then physically travels downward on an impossible journey โ€” through subway tunnels into bedrock, into a colossal void beneath the crust, past a soot-blackened waiting platform, through an immense eroded gate, out above a burning plain, down the terraced wall of a vast pit, and into the inhabited depths of Hell. Everything must feel physically connected, as though the same train is genuinely travelling down through each environment. The tone is bureaucratic dread, not horror-movie shock. This is a scheduled service. The route is old, the infrastructure is worn, and the train runs it the way it runs any other line. The horror comes from how ordinary the journey is and how enormous the destination turns out to be. The interior is a completely packed standing-room-only maglev commuter car. Passengers are pressed shoulder-to-shoulder, gripping overhead straps and vertical poles. Backpacks are squeezed between bodies, coats and loose clothing shift with acceleration, straps swing on their inertia, and the entire carriage constantly vibrates and rattles. The camera is a cheap smartphone held at chest height by one standing passenger who grips a pole with the other hand. The phone itself is NEVER visible because the phone is the camera. The framing is crooked, slightly off-centre, partially blocked by shoulders and arms, and imperfect like genuine accidental footage. The camera constantly shakes, rolls, yaws and gets thrown around by acceleration. Use realistic rolling-shutter distortion, autofocus hunting, exposure pumping, blown highlights, crushed noisy shadows, low-bitrate compression, macroblocking and smeared motion blur. It must look like genuine spontaneous smartphone footage, not professional cinematic footage. The camera always looks through the LEFT-SIDE WINDOWS at approximately 90 degrees to the train's direction of travel. The train always travels forward and the outside world always streams past the windows from front-to-back. Never switch to a forward-facing train-nose view. Never show the front of the train. The same carriage, same passengers, same poles, same straps and same windows remain visually consistent throughout the entire journey. The interior is the constant realistic anchor while the outside world becomes increasingly impossible. 0 to 3 seconds. Begin with an ordinary overcast weekday commute on an elevated urban line. Grey apartment blocks, rooftop water tanks, a scrapyard, overhead wires, a canal and traffic on a road below streak past the left windows at different distances with realistic parallax. The passengers are tired and mostly uninterested โ€” some on phones, some staring out, some talking quietly. A calm public-address chime sounds and an announcer quietly says, "Next stop: Hell." Nobody reacts. One passenger glances up briefly and goes back to their phone. The train accelerates and everyone instinctively tightens their grip as the carriage gives a hard lateral jolt. 3 to 6 seconds. The line drops into a cutting and then into a tunnel. Tiled subway walls, cable runs, service lights and a passing platform strobe across the windows in hard bands of light and dark, throwing the carriage into stuttering illumination. The tunnel ages as the train descends: modern concrete becomes older brickwork, then rough-cut stone. The fittings become scorched and soot-caked โ€” blackened signal lights, corroded brackets, cabling burnt down to bare metal. This route has been running a long time. The gradient steepens noticeably; passengers lean back against the pitch and the straps hang visibly off-vertical. 6 to 9 seconds. The tunnel wall becomes raw geology and the train is now clearly descending through the crust at impossible speed. Through the left windows the rock face streaks past in visible strata โ€” pale limestone, dark shale, red iron-stained bands, seams catching the carriage light. The air begins to heat and passengers loosen collars. Then, under the mechanical roar, a sound arrives before anything is visible: a vast, distant, continuous mass of human voices, far away and heavily reverberant, never resolving into individual words. It is not loud. It is simply there, and it does not stop. Two passengers look at each other. Nobody says anything. 9 to 11.5 seconds. The rock wall falls away entirely and the train emerges into a void larger than a city, with no visible far side. It runs along a ledge on the wall; below the windows the space drops away into darkness. Stone columns kilometres tall stand in the void with strong parallax โ€” near ones sweeping past, distant ones barely shifting. Far below and far ahead, a faint orange glow is already visible. It must already exist in the frame from this moment and grow continuously from here forward without ever popping or suddenly enlarging. The voices are louder here, spread across an enormous space. One passenger near the glass leans forward slightly. Another quietly says, "Ohh." 11.5 to 14 seconds. The train passes a station. A soot-blackened platform is cut into the rock wall โ€” worn edge, dead lamps, faded markings unreadable under the grime โ€” and figures are standing on it in an orderly queue, waiting, facing the track, completely motionless. They are seen for less than a second at speed, as dark shapes against the platform light, never close enough to read faces. The train does not slow. Nobody boards. The platform is gone behind the carriage. This is the moment the passengers understand. Several stop looking at their phones. Embers begin drifting upward past the windows from below. 14 to 16 seconds. Ahead, a wall crosses the entire void โ€” a single continuous barrier extending beyond sight in both directions and upward past the ceiling. The train passes through an immense gateway cut into it, an arch hundreds of metres tall, its stone eroded smooth by an unimaginable volume of traffic, its carved markings worn past legibility. For half a second the carriage is in the shadow of the arch and everything goes dark. Then it is through, and the light on the far side is completely different: warm, hard, and coming from below. 16 to 19 seconds. The train races above a burning plain. Outside the left windows: a vast crusted expanse of dark solidified ground cracked into slow-moving plates with brilliant orange fissures running between them, distant fountains of molten material rising and falling in slow motion because of their true scale, and smoke columns standing kilometres high. Running across it are raised stone causeways, and on the causeways are crowds โ€” dense, continuous, moving slowly, all in the same direction, extending to the limit of visibility. They are seen only as masses at distance, never in detail. The light entering the carriage is now dominant and hard, throwing sharp orange edges on faces, poles and straps with deep black shadows behind them. The interior air is visibly hazy. The voices are constant. 19 to 21 seconds. The plain ends at the rim of a colossal pit โ€” a shaft so wide the far wall is only a suggestion in the haze. The train races over the edge and begins descending along the interior wall. The wall is terraced: enormous concentric ledges receding downward, each deeper and darker than the last, disappearing into smoke layers. The descent acceleration pushes the passengers down and forward against the poles. Ash begins striking the windows and streaking backward. 21 to 23 seconds. The terraces are populated. Endless slow processions move along every ledge, strings of figures following the curve of the wall down into the smoke and out of sight, lit from below by the fires beneath them. There is no chaos in it โ€” it is orderly, patient and entirely without end, which is worse. Furnace mouths open in the rock face, glowing white at their throats, and long queues stand before them. Everything is at distance. Nothing is close enough to resolve. The light entering the carriage takes on a deeper red and the fluorescents are overwhelmed. Passengers nearest the window press slightly closer to the glass. 23 to 25 seconds. Enormous shapes move among the terraces โ€” figures many times the height of the crowds around them, walking slowly along the ledges, their scale established only by comparison. They do not look at the train. Distant winged forms cross beneath the carriage at low altitude with slow heavy wingbeats appropriate to their size and vanish into the smoke. Stone pens and barred openings are cut into the wall in their thousands, receding into the haze like housing. Ash accumulates in the corners of the windows. The carriage is hot enough that the glass fogs and clears in waves. 25 to 27 seconds. The train reaches the deep layer and the full extent of Hell reveals itself. It is not a city on a human plan and it is not a cavern. It is a continuous inhabited geology extending in every direction โ€” towers of black stone fused into cliff faces, vaults hollowed out of the rock at cathedral scale, rivers of molten material running in cut channels between districts and falling in slow luminous cataracts to levels further down, bridges spanning gaps kilometres across, and everywhere on all of it, crowds. Smoke columns rise for kilometres and flatten against unseen ceilings. Every level is lit by its own fires. The train races along a ridge line through the middle of it; arches and aqueduct spans pass overhead and terraces stream past below the window with violent parallax. It is impossible to see where any of it ends. 27 to 29 seconds. The depths continue past the windows. The camera struggles badly with the contrast, blowing out the fires and crushing everything else into noise. Ash cakes the corners of the glass. Passengers are pressed against the windows in total silence, faces lit from below in hard orange, expressions stunned and completely still. One person quietly whispers, "What is that?" Nobody answers. Autofocus hunts between the ash on the glass and the world beyond it. 29 to 30 seconds. The fires end. The train passes out of the smoke and the lowest region opens โ€” and it is not burning. It is a vast frozen plain stretching beyond the visible horizon, an impossibly wide sheet of dark grey ice, absolutely still, lit by nothing but a faint pale glow from within itself. Shapes are visible held motionless within it, spaced far apart, receding to the horizon, never shown in detail. Every exterior sound stops at once โ€” the voices, the fires, everything โ€” leaving only the carriage. The heat drops out and frost blooms instantly across the outside of the windows. The scale feels planetary. The passengers stare in complete silence. At approximately 29.7 seconds the calm PA voice says quietly, "Welcome to Hell." The train continues moving. The camera keeps shaking naturally as the frozen expanse extends endlessly beyond the left window. Lighting The lighting must evolve naturally throughout the journey. Begin with flat overcast daylight around 6500K. In the tunnels use harsh strobing bands from passing service lights against near-total dark, then let the sources become sparse until the carriage's own weak fluorescent tubes are the only illumination. In the void the interior lights fall off into nothing. Then introduce a growing warm orange from below โ€” first a faint wash on the lower half of faces, then mixing with the cold interior white, then completely dominating it: hard, high-contrast, sharp-edged, with deep black shadows. Above the burning plain it should be strong enough to blow out the phone's sensor at the window. In the deep layer it becomes red-orange and omnidirectional from countless fires at every distance. In the final second all warm light vanishes and is replaced by a faint pale luminance from the ice, cold and almost sourceless. All exterior light must enter naturally through the LEFT-SIDE WINDOWS and fall across passengers' faces and clothing at every stage. Do not add artificial interior lighting to create the colours. Passengers Keep all passengers completely ordinary throughout the journey. Realistic skin texture, subtle capillary variation, natural blinking, breathing, eye movement and imperfect facial symmetry. Clothing has realistic folds and responds to acceleration. Passengers must continuously perform small independent movements: shifting weight, adjusting grip, loosening a collar in the heat, wiping fog from the glass, turning their heads, tightening their hands around poles. Do not make them freeze. Do not make everyone react at the same moment. Do not let them perform dramatic acting. Their emotional progression is subtle: indifference at the announcement โ†’ mild confusion in the tunnels โ†’ unease when the voices arrive โ†’ the exact moment of understanding as the waiting platform passes โ†’ dread on the descent โ†’ complete stunned silence in the depths. No screaming. Only one soft "Ohh" at the first glow and one whispered "What is that?" near the end. The most powerful reaction is no reaction โ€” just faces pressed against the glass, lit from below by something that should not exist. Physics The train always travels forward and always downward after the tunnel. Passengers sway according to acceleration and lean against the gradient; straps hang off-vertical on the descents. Loose clothing reacts to movement. Exterior objects have different velocities and distances with strong realistic parallax at every stage โ€” near stone columns sweep past, mid-distance terraces move steadily, distant districts barely shift. Ash and embers must move independently of the train, drifting upward on thermal currents rather than streaming with the carriage. Heat must be expressed physically: window fogging and clearing, haze inside the carriage, frost at the very end. Enormous figures and flying forms must move slowly, because they are enormous. Nothing teleports, nothing freezes, nothing suddenly appears, and nothing changes position without physical cause. No transitions There are absolutely no visual transitions. No dissolves, crossfades, portals, morphing or ghosted overlays. Every environment change happens because the train physically travels into the next environment. The city becomes a cutting, the cutting becomes a tunnel, the tunnel becomes bedrock, the bedrock opens into the void, the void contains the waiting platform, the void ends at the wall, the gateway gives onto the burning plain, the plain ends at the pit rim, the rim becomes a terraced descent, the terraces fill with processions, the processions become the full inhabited depths, and the depths open onto the frozen plain. It must feel like one physically continuous impossible journey where every step is the inevitable consequence of the step before it. Audio Audio must be entirely diegetic with no music. Use cheap compressed smartphone microphone quality. The train produces a constant deep maglev roar, mechanical clatter, rattling poles, vibrating windows, swinging straps and low-frequency carriage rumble, plus passenger breathing and clothing movement. In the tunnels add hard reverberant slap-back and pressure changes as the train passes openings. The defining sound of this video is the voices. They must arrive at 6 to 9 seconds, before anything is visible, as a distant continuous mass of human voices with enormous reverberation, never resolving into words and never rising to screaming. From that point they never stop. They grow with depth and spread across a wider stereo field as the spaces open up. Beneath them, a very low frequency resonance builds steadily, felt more than heard. Above the burning plain add a broad distant roar and irregular deep concussions at long intervals. Ash strikes the hull as fine irregular ticking. In the depths the voices are vast, layered at many distances, and mixed with immense indistinct industrial-scale sound that never resolves into detail. In the final second every exterior sound stops at once โ€” total silence outside, leaving only the carriage, the passengers' breathing, and ice creaking against the hull. At approximately 29.7 seconds the calm PA voice says quietly, "Welcome to Hell." Style and content limits The overall style must remain dirty photorealistic amateur smartphone footage despite the spectacular environments. Vertical 9:16, real-time speed, no slow motion, no stabilisation, no cinematic camera, no perfect composition, no clean VFX presentation. Use heavy shadow noise, blown highlights, low-bitrate compression, rolling-shutter skew, autofocus hunting, auto-exposure pumping, smeared motion blur and crooked framing. The camera should occasionally be partially blocked by a shoulder, arm or nearby passenger, and should struggle badly with the extreme contrast between fire and darkness. Hell is conveyed through scale, architecture, crowds at distance, fire, ash and sound. Do not show suffering, injury, bodies, blood, restraints or any graphic content. Every figure outside the train stays a distant silhouette or part of a mass โ€” none is ever close enough for its face or condition to be read. Do not use recognisable religious iconography or legible text of any kind; all markings are eroded past legibility. Do not make it look like a game cinematic or a clean VFX render. The world outside should be overwhelming and physically impossible, but the recording itself must look raw, accidental and believable. The most important rule ONE SINGLE CONTINUOUS TAKE. No cuts, no jump cuts, no dissolves, no crossfades, no scene resets and no artificial transitions. The same train, same passengers and same camera remain present from beginning to end. The orange glow must be visible as a faint distant smudge from the first cavern and grow continuously and inevitably until it fills the window. The voices must arrive before the fire and never stop until the final second. The heat must build physically across the whole descent so that its total disappearance at the end lands as a shock. The population must emerge gradually โ€” the waiting platform, then crowds on the causeways, then processions on the terraces, then the full inhabited depths โ€” never appearing all at once. End while the train is still moving, the frozen plain extending endlessly beyond the left window, passengers silent, carriage still shaking, the PA announcement fading into the sound of ice.

Ciri

19,504 ๆฌก่ง‚็œ‹ โ€ข 1 ไธชๆœˆๅ‰

I made an ad for GPT Image 2.5, full prompt below. It's yours now. Put your own character in @[image1], your own poster in @[image2], change the city, change what she turns into. Quote this with your version, I want to see what you all make of it. Seedance 2.5 on Higgsfield AI ๐Ÿงฉ. Seedance 2.5 Prompt: [GLOBAL] 30-second commercial. Photoreal live-action cinema texture, digital cinema camera, 35mm and 24mm lenses, shallow depth of field, real overcast rain-light, low-contrast cool grade, light film grain. 16:9. The spine of the film is one continuous over-the-shoulder tracking shot; all transitions are hidden inside motion blur and the crystallization effect. [CHARACTER ANCHOR] @[image1] = the protagonist, a Japanese woman in her early twenties with a Tokyo street-fashion look: bleached pale-blonde wolf-cut shag with dark roots and a single mint-green streak in the under-layer; clean Japanese makeup โ€” thin brows, pearlescent eyeshadow, nude lip; an oversized charcoal coach jacket with an original graphic print on the back, a long white tee underneath, baggy black cargo pants, chunky platform sneakers, layered silver jewelry, wired over-ear headphones around her neck, a small crossbody bag. Her face, hair and wardrobe stay 100% identical from 0s to 28s โ€” never altered, never touched by any "generation" effect. She is the only constant in the film until the final beat. Emotional arc: oblivious โ†’ noticing โ†’ confused โ†’ stunned โ†’ awestruck โ†’ transformed. [ARTWORK REFERENCE] @[image2] = the billboard artwork reference. Used ONLY for the flat graphic displayed on the bus-shelter digital billboard at 11โ€“15s โ€” including its complete typographic lockup ("Higgsfield ร— OpenAI" in small caps, "GPT IMAGE" in heavy white, the lime-green gradient "2.5", and the wide-tracked "SUNBURST" beneath), along with its layout, palette and composition. @[image2] must appear as a complete flat advertising image inside the billboard screen, carrying correct perspective, screen reflection and rain refraction across the glass surface. The woman pictured in @[image2] must NEVER be used for the protagonist's design, must NEVER leave the billboard screen, and must NEVER appear in the physical space of the scene. @[image1] and the woman in @[image2] are two entirely different people โ€” never conflate them, never let one influence the other. [CORE VISUAL MOTIF โ€” THE ONLY TRANSFORMATION LANGUAGE IN THE FILM] Anything being "regenerated" must follow the exact same three-stage process: โ‘  the original object disintegrates from its edges into a cloud of tens of thousands of small translucent white crystalline beads โ€” like bubble-film or shattered glass pearls, with real volume, specular highlights and real weight; โ‘ก the bead cloud hangs briefly and rapidly rearranges; โ‘ข the new form grows outward from inside the cloud, the final layer of beads absorbing into its surface and vanishing. Do NOT use flash cuts, dissolves, particle-dispersal effects, or digital-glitch styling for any transformation. [SETTING] A Midtown Manhattan intersection after rain. Wet asphalt reflections, crosswalk stripes, yellow cabs, dense glass curtain walls and older stone buildings, neon and storefront signage, a fire hydrant, a newsstand, a bus-shelter digital billboard. Overcast diffused light throughout, no direct sun. 0โ€“3s: Over-the-shoulder medium shot, following behind @[image1]. Her back is to camera as she stands on the crosswalk. To frame right, a 1970s green sedan in motion crystallizes entirely and reassembles as a black muscle car; a few frames later it crystallizes again and reassembles as a white wheel-less hover car. She hasn't registered it yet. 3โ€“7s: The camera arcs around to her side. She starts looking around, the ends of her wolf cut swinging with the head turn. A businessman with a briefcase crystallizes mid-stride โ€” the human-shaped bead cloud holds the walking pose for two full steps โ€” and reassembles as a bare-chested barbarian warrior with feathered ornaments, continuing the same stride. Two or three more pedestrians crystallize in the background simultaneously, without pulling focus from her. 7โ€“11s: Handheld tracking accelerates. More and more people on the street are replaced: a purple-skinned alien warrior woman, white-armored robot troopers, an original gold-suited superhero character (all original designs โ€” no real-world recognizable characters, logos or trademarks). She walks faster, keeps turning to look back, her breathing quickening, one hand instinctively gripping her crossbody strap. The replacement frequency keeps rising, but the street's spatial relationships, lighting and wet reflections remain continuous throughout โ€” no jump cuts. 11โ€“15s: She stops in front of the bus shelter. The digital billboard inside cycles rapidly: a photoreal movie poster โ†’ a hand-painted concept illustration โ†’ a fashion editorial โ€” each refresh executed with the same crystalline bead reassembly. It finally settles on the complete @[image2] artwork filling the entire screen, its typography and palette exactly as in @[image2]. She raises a hand and points at the screen, mouth open, unable to speak. 15โ€“18s: The camera tilts down to her feet. The sidewalk paving crystallizes outward from where she stands in a perfect circle, white beads spreading three meters along the joints between slabs, the manhole cover and the standing water turning crystalline with it. She looks down. The ground gives out beneath her platform sneakers. 18โ€“21s: Wide 24mm. The ground collapses and she falls straight down. The camera falls with her looking up โ€” the entire city contracts above her into a shrinking square opening, the buildings on either side peeling away, tumbling and receding upward like building blocks, the sky turning to deep blue-black void. She throws her arms out, her hair, jacket hem and bag strap lifted by the updraft. 21โ€“24s: During the fall the visual style jumps repeatedly, each jump bridged by one full-frame sweep of crystalline beads. In order: โ‘  rich 1980s film stock โ€” high saturation, heavy halation, heavy grain; โ‘ก black-and-white halftone manga panel โ€” the character rendered in ink linework and dot screens against dense radial speed lines; โ‘ข a neon purple-blue digital vortex with long light streaks stretching backward at speed; โ‘ฃ near-total darkness with extreme motion blur. Her facial structure, hair and wardrobe must remain recognizably the same person in every one of these styles. 24โ€“27s: She lands flat on her back on a smooth white floor. A wide lens pushes in slowly and tilts up to reveal the environment: an infinitely extending pure-white showroom/hangar with a gridded softbox ceiling. Hundreds of black circular pedestals cover the floor, each holding a character statue or a parked vehicle โ€” original-design warriors, mechs, robots, sci-fi troopers, plus large military aircraft and helicopters. A small line of floating white label text sits in front of each pedestal: "FANTASY CHARACTER", "VEHICLE", "MECH" โ€” set at a small point size, present purely as environmental information. 27โ€“28s: She sits up and pushes herself to her feet, turning slowly to take in the hall, eyes widening in awe. The camera settles into a full-body medium-wide, centered, the statue array receding out of focus behind her. 28โ€“30s [THE FINAL TRANSFORMATION]: The instant she stands fully upright, the crystalline beads rise from the floor around her feet and sweep up her body in one continuous wave โ€” and for the first time in the film, SHE is the thing being regenerated. Her streetwear disintegrates into the bead cloud and a magical-girl battle uniform grows outward in its place, following the exact same three-stage motif, generating in a readable order from the torso outward: a white high-collar fitted bodice โ†’ a mint-green sailor collar with three silver stripes โ†’ a deep mint pleated skirt with silver trim, its pleats opening one by one โ†’ long white gloves to the upper arm with mint piping โ†’ white knee-high boots with a mid heel and mint cuffs โ†’ layered silver jewelry reforming as a silver star brooch at her chest โ†’ a large mint-green bow at her back with long ribbons falling to the backs of her knees โ†’ a fine silver tiara condensing across her forehead. Her face, hairstyle, hair color, the mint streak and the headphones around her neck remain completely unchanged โ€” only the clothing is regenerated. The last beads absorb into the fabric. She looks down at her own hands, then slowly raises her head, the ribbons still settling behind her, and looks straight past camera with a small, dawning smile. The film cuts on that frame. No end card, no title, no tagline, no subtitle of any kind. [SOUND] Rain and wet-road traffic, urban ambient bed; high-frequency glass/ice shatter-and-rearrange sounds on every crystallization; a short bright locking tone as each reassembly completes; electronic refresh tones from the billboard; low-frequency collapse as the ground gives way; wind through the fall, with a distinct timbre shift for each of the four style jumps (film hiss / paper-and-ink texture / synth sweep / silence); one muffled impact on landing; near-total quiet inside the hall with only faint HVAC room tone; then, over the final transformation, an ascending shimmer of silk and crystal, each garment piece seating with a crisp click, the bow tying with a single sweep of ribbon, and one clear bell tone as the tiara locks in. One escalating electronic music bed ties it together, landing its final hit on her raised head. [HARD RULES] @[image1]'s face, hairstyle, hair color and headphones are absolutely unchanged across all 30 seconds. Her wardrobe is unchanged from 0s to 28s and may be regenerated ONLY in the 28โ€“30s final beat โ€” the transformation affects clothing only and must never alter her face, hair or identity. All other replacements happen only to the people, vehicles, ground and environment around her. The film may use only the single "crystalline bead disintegration โ†’ rearrangement โ†’ growth" transformation language, including for the final costume change; no other transition effect may be mixed in. From 0โ€“18s the film must hold the logic of one spatially continuous tracking shot โ€” the street's architecture, lighting and wet reflections must never jump. Every character and vehicle in the hall must be an original design; no real-world recognizable characters, brand marks, trademarks or identifiable film properties may appear, and the final magical-girl uniform must be an original design, not any existing anime character's costume. The only brand copy permitted anywhere in the film is the @[image2] artwork on the billboard screen at 11โ€“15s, existing solely as a flat image inside that screen and never repeated elsewhere. No end card, no title card, no subtitles, no watermark, no overlaid text anywhere in the film. Avoid: cartoon rendering, game-CG feel, plastic materials, full-frame bloom, digital-glitch transitions, weightless floating, incorrect finger structure, garbled text, revealing or suggestive posing or camera angles.

Mr.Iancu

59,479 ๆฌก่ง‚็œ‹ โ€ข 10 ๅคฉๅ‰

๐Ÿ‘ฝ Did Grusch See Footage of Live Aliens? ๐Ÿ‘ฝ "Grusch has seen evidence that will leave you slack-jawed when you hear it." ~JF ๐Ÿ˜ถ What Left Congress Speechless, and Staffers with Their Eyes Popping Out of Their Heads? ๐Ÿ˜ฑ ~ "Examine biological evidence of living or deceased non-human intelligence." ~Burlison Proposed Legislation (I'm gonna break all of this down and give you my speculation on what left Fox with his jaw on the floor, members of Congress speechless, and their senior staffers with their eyes popping out of their heads.) ~ James Fox: " Probably about two weeks ago (late May), we were having meetings on The Hill with members of Congress. We brought in a PR firm, 42 West, and we were having a meeting with staff members, bipartisan. We had Rep. Anna Paulina Luna, Rep. Tim Burchett Press Office, Rep. Eric Burlison. We had a representative from Congressman Jared Moskowitz's office. We had a number of Chiefs of Staff (top staffer for a specific member of Congress), like, present." (Don't really know why they needed a public relations firm in attendance, but if it helps them with advice on how to handle this, so be it. Just know: it appears like members of that PR firm know what Grusch said, and we don't.) Fox: "And, I can't reveal what was said. I thought it was gonna be said at the actual event that we had yesterday (June 9th) in DC with Mr. Grusch." (Don't be mad at Fox for keeping his word to Grusch and not sharing what was said in that private meeting. But I don't blame people for being annoyed that Grusch shared this information six or so weeks ago and we still don't know what he said in that room.) Fox: "Then, what Mr. Grusch revealed to all of us, what he had seen with his own eyes, left the room speechless. It drew the oxygen out of the room. I looked at everybody in that room, and their eyeballs were popping out. My jaw was on the floor. Like, I simply couldn't believe what he'd seen with his own eyes. Like, I can't wait for it to come out. "So I asked Mr. Grusch today, 'Can I talk about what I heard?' And he's like, 'No, but I will be addressing it very soon.'" (Like I said, it's almost been one month now (June 12) since Fox said this, so what does "very soon" mean? Was Grusch supposed to share this information on CNN with Jake Tapper last week but it didn't happen because that interview was, reportedly (Fox told us), postponed?) Fox: "So that's where we stand right now. But I can tell you, Mr. Grusch has seen evidence that will leave you slack-jawed when you hear it. It's coming, it's coming." (We heard that Gruch's Op/Ed was coming soon and that was 2.5 years ago. It never happened. So, I don't blame people for being skeptical about this. If Grusch hasn't told us by this time next week, I propose someone (a member of Congress) who was in that room just tell us. That's fair, right? Total transparency from our elected representatives?) ~ Fox: "Mr. Grusch is legitimately concerned about his personal safety. He's coming out with it, I promise you, this is coming out. He assured me today that he will address this issue to the general public very soon, in the near future." (I'm glad Grusch told a room full of people what he saw, as that may offer him some protection from people who allegedly want him to stop talking.) Fox: "So I can't speak to what he's gonna say, but I'm just telling you from what I heard out of his mouth, sitting in an office of a member of Congress? And everybody (Fox laughs) in the room, you could have heard a pin drop." Clayton Morris: "Could you give us a hint? Is it related to craft? Can you maybe dance around it a little bit? I want to say, 'You're killing me, Smalls (laughs).'" Fox: "Yeah, so if you can imagine, if you know about 'Moment of Contact,' that involves captured non-human intelligent beings. Think about that for a minute. Think about that case. I heard it out of his mouth, and I can tell you, I was in the room. And I looked around the room, and I'm looking at these young, like, guys in their 20s, you know, the staff guys? And their eyeballs were popping out of their head. My jaw was on the floor. I couldn't believe it." (There's a reason why I included that quote (living or deceased non-human intelligence) from the new Burlison/Carson/Crane legislation at the top of this tweet: At the very least, I'm confident Grusch told them that he saw photos of dead non-human beings. Bodies. But what about evidence of LIVING non-humans, aka aliens of unknown origin? More on that at the end. Fox: "My jaw was on the floor. I couldn't believe it." (Would Grusch saying he saw photos of craft and dead non-humans have that type of effect on Fox? Seems like that's something he would have expected to hear.) ~ Fox: "It was an [out of] body experience when I heard that. But I can tell you...the impression I got, was that he felt a little more protected to talk about this because of President Trump's directive to release the files, and that this... Again, this is my speculation, okay? This is not what Mr. Grusch said. "I got the impression that he was much more relaxed - even though he was still not fully relaxed - because of President Trump's directive to release these files. And that it was something that he had seen during his official investigations just within the last few years." (Imagine how much more relaxed Grusch (and others) would feel if we had an actual Executive Order from Trump with strong language to protect whistleblowers?) Fox: "And that it...I think it had an extremely profound impact on his life when he saw this evidence that he described. Again I'm leaving it right there. I've been talking with Republicans, and they said if Joe Rogan tweets about this, that the President will hear it, And I can't overstate the significance of that." (Why hasn't Rogan already done that? No excuse. Fox has been on Rogan and I'm sure he has Joe's contact information. Make it happen.) Fox: "We need people. We're not asking for money, we're not asking to get on your show, we're just asking, Mr. President, please, as many people as possible, release the files that should not be associated with national security. And that's the alien or non-human sentient beings. That's it." ~~~ (I'm going to speculate on what Grusch may have said in that room.) Fox: "I think it had an extremely profound impact on [Grusch's] life when he saw this evidence that he described." (Grusch has said he started out as a skeptic when he started looking into this. If he was shown what he felt were photos of non-human bodies, I think that might be enough to have an, "extremely profound impact on his life." Depending on exactly what those photos showed, of course.) In "Moment of Contact," Eric Davis had this exchange with Fox: James Fox: "Put me wherever you were when you got to see photographs of crash retrieval and documents. What did that feel like?" Dr. Eric Davis: "That was startling, when I actually see recorded evidence with my own eyes. Photographs, reports, and whatnot. That took it to a higher level, that kicked it up several notches of reality. And that made it very clear that this reality is very hard, very physical, very real. "And this type of evidence, you can't come by in the open literature, it's not public, it's classified. And I can't discuss what it was, but I can tell you, yeah, it's a crash retrieval, there's a craft, and there's alien bodies. That's all I can say about it." Fox: "You swear on your life that you saw those pictures?" Davis: "Oh, I swear on my life, and everybody's...my children's life, so (laughs). Yeah, I'm absolutely telling you the truth. I saw the evidence, and it's stark! I can't tell you the exact number, because it's classified, but I'll just say, there's a few dozen total retrievals." Full exchange with video... ~~~ As I said in my other post, I think Davis, Semivan, Puthoff, Kelleher, Grusch, Lacatski, Stratton, aka The AAWSAP Gang (I just made that up), may have seen the same evidence of photos and reports. Has Grusch seen more than that? I don't know. In 2025, Davis said this... Burlison: "Can you comment on whatever species have been piloting these craft? Are they largish? Are they multiple species? What was their size, and how many are usually on a craft?" Davis: "They're typically the multiple species people are familiar with. The Greys, the Nordics. People have talked about Reptilians and Insectoids. It's not that they're Reptilian or Insectoid, it's that they resemble, to the participant, a reptile, or insect type. A humanoid, because they have this...a hand, and four limbs, and a torso, so..." Burlison: "Large? Small?" Davis: "Human size, human scale." Burlison: "How many are in a crew?" Davis: "Well, the group, well, the Greys I'm familiar with from investigating the crash at Corona, which is misnamed the crash at Roswell. It's not the crash at Roswell, it's the crash at Corona, New Mexico. Those were Greys, those were four-foot tall. And the Nordics are typically human-sized, probably...I've heard five, six-feet tall. And same with the people who mislabel Reptilian and Insectoid. They're roughly that height, too. I haven't heard anything about anything seven or eight feet or nine-foot tall, of that nature." Full post with video... ~ And this past Sunday, Davis said this to The Good Trouble Show with Matt Ford... Davis: "I can say to you guys that there are a minimum of four different alien species. The credibility of that ranges on the spectrum from no credibility to high credibility. The high credibility is the classified part." Full post: My Final Thoughts (Based on everything Davis has shared, it seems he saw classified photos of what appeared to him to be non-human craft and photos that appeared to show dead non-humans (bodies) with enough detail that he could see that some resembled reptiles and others resembled insects. Were there also photos of Greys and beings that looked human (Nordic)? I don't know. These images of non-humans would fall into what Davis deemed "high credibility" and "the classified part.") Davis: "I saw the evidence, and it's stark!" (If Davis saw close-up photos that showed details of beings that looked like Reptilians and Mantids, I'd say that qualifies as stark!) Back to what Fox said... Fox: "Then, what Mr. Grusch revealed to all of us, what he had seen with his own eyes, left the room speechless. It drew the oxygen out of the room. I looked at everybody in that room, and their eyeballs were popping out. My jaw was on the floor. Like, I simply couldn't believe what he'd seen with his own eyes." (I think what caused that reaction was Grusch describing seeing close-up photos of different types of non-human beings. Maybe.) However, Fox also said this: "...if you can imagine, if you know about 'Moment of Contact,' that involves captured non-human intelligent beings (This is the Varginha, Brazil case. ~Joe). Think about that for a minute. Think about that case. I heard it out of his mouth, and I can tell you, I was in the room." (The biggest CLAIM in that film and from that case is that a live, non-human being was captured and that Dr. Italo saw video of it, and then stood next to it for a few minutes when it was in the hospital, in a bed, being cared for by another doctor. Did Grusch say he saw evidence (photos or videos) of a live being that appeared to be non-human? Joe Rogan asked him that in his November 2023 interview... Grusch: "Once you realize the phenomenon's real, then you realize we've recovered artifacts and, you know, biologics or, you know, dead pilots, if you will, even though it's kind of creepy to think about in your world view. You don't think they were ever, you know, alive sometimes, too, right? And I'll leave it at that, only because, you know, that is something the President and his cabinet need to disclose this in a controlled manner." (He was either hinting that he's seen them alive or that them being alive and on this planet is a huge deal and not his responsibility to announce. I think it's the latter.) Rogan: "Are there discussions of interactions with live beings?" Grusch: "Uhh, there was some water-cooler talk about that kind of thing." Rogan: "But that's it?" Grusch: "But, you know, I don't even wanna get into it because it's like, uh, there was some details provided to me but it's like, it's secondary and I don't know if that's like, the telephone game and I don't know if it was hyperbolized in any way...um, you know, in the break room, so to speak. So I just... I'm so anal about making sure what I say is accurate...I don't, you know, I don't know." (Based on what he said there, it seems like he has NOT seen any evidence of live beings. If he now comes out and says that he has, it will seem like a flip flop. So, I'm gonna go with Grusch said he saw photos of non-human bodies and they were of the different types/species that Dr. Eric Davis referenced. One more flashback to what Davis said in that public, congressional briefing in May of 2025.) Davis: "It's not that they're Reptilian or Insectoid, it's that they resemble, to the participant, a reptile, or insect type." (That sounds like someone who has seen exactly what they look like, via photos.) Final point... "Examine biological evidence of living or deceased non-human intelligence." ~Burlison Proposed Legislation (That language was in the original UAPD Disclosure Act co-sponsored by Senators Schumer and Rounds, and four other senators. Why put that language in there if you haven't heard credible reports of living or deceased (bodies) non-human intelligence? Are there stories of living, non-humans on this planet? Yes, and I'll leave you with one of them.) ) (Just to make it clear: I think Grusch will say that he saw clear photos of different types of non-human bodies and some looked like reptiles and others looked like insects. It would be amazing to hear Grusch say he saw video or film of living beings, but I don't expect that. However...this still bothers me... Would Grusch describing seeing photos of craft and different kinds of dead aliens leave veteran-of-the-UFO-field, James Fox, with his jaw on the floor? I guess we're gonna see. And hopefully soon.)

Joe Murgia

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โ€˜Doctor Deathโ€™ Gives Life to Gold Mines Dave Fennell chain-smoked and studied law while winning 6 Grey Cups. He sent 3 quarterbacks to the hospital in one game, becoming 'Dr. Death' and a household name in Canada. Next Dave turned to gold exploration, building 5 ventures worth ~$5 billion. He's never shared his story publiclyโ€”until now. After dominating football, Dave Fennell's Midas touch in Guyana could lead to his greatest victory. Mining legends Louis Gignac, Rick Rule and others weigh in. "I was capable of playing very violently," recalls Fennell. "If you're going to survive as a defensive lineman. The people who are opposite you, have to be afraid of you." He played 10 seasons for the Edmonton Eskimos (renamed Elks in โ€˜21), appearing in 8 Grey Cups (Canadaโ€™s Super Bowl). The Eskimos won 6, including 5 in a row 1978-1982. Fennell, who turned 71 Feb 4, is chain smoking Marlboros on a Zoom call with me Feb 5. Heโ€™s reflecting on a career that spans beyond the gridiron to golden ventures. His resume includes co-founding Golden Star (US $467M sale in โ€˜22) and Miramar ($1.5B sale in โ€˜08). Fennell was a tenured director of Sabina ($1.1B sale in โ€˜23) and Torex ($1.2B market cap). His Reunion Gold ($485M market cap) has rapidly discovered a major gold deposit after setbacks. Fennell's sons picked up his drive too. David Jr. played Michigan State football then turned engineer. John raced luge at the Sochi Winter Olympics, now he's a corporate analyst. โ€“ Raised in a middle-class Edmonton, Alberta family, Fennell was the second of four children. โ€œI was taught very early on, you're not allowed to quit when you start something. It was not acceptable.โ€ He completed a 4 year undergrad degree at U of North Dakota in 3 years. Fennell could have gone to the NFL, but chose to stay in Edmonton, joining the Eskimos on the condition heโ€™d also go to law school. It's hard to imagine a pro athlete smoking, studying law, and winning six championships today. But Dave Fennell did it all. He planned to play pro for 10 seasons, and wondered, โ€œWhat do you do when the cheering stops?โ€ Joining a law firm next, the bosses leveraged his "Dr. Death" fame for networking. Fennell recalls, โ€œThey loved taking me to the Petroleum Club on Mondays.โ€ His law practice worked with many small miners. After three years and a Guyana field trip, Fennell decided to get into gold mining himself. At 32, Fennell founded Golden Star Resources (GSR). He partnered with Roger Morton, a U of Alberta geology professor, to explore Guyana. GSR spent $20K staking the forgotten Omai gold deposit. โ€œIt was open ground.โ€ Anaconda Copper explored Omai extensively in the late 1940s but stopped when the Korean War began. Secrets of the Anaconda Library A private detective helped Fennell find Anacondaโ€™s geological data. They learned of a cavernous library in Montana, holding 100 years of records. A librarian, just laid off, liked Fennell and sold him the Guyana files for $30K. GSR hired SNC Lavalin, with their top supercomputer, to process this historical information. It showed a big potential mine. Placer Dome partnered on Omai in โ€˜87, before walking away. Fennell didn't give up. He invited Louis Gignacโ€™s Cambior to visit Omai during a 3 day rainstorm. Cambior ended up funding construction for a 70% stake. It produced 3.7 million gold ounces from 92-05. Renowned mining investor Rick Rule says Fennell is easy to underestimate. "The physicality obscures a great intellect and a guy that's actually very kind. He's the classic entrepreneur. When he sees an opportunity, he can't not grasp it.โ€ Next, GSR pursued Cambior to partner in Suriname. โ€œIf I had a mine each time someone told me a story about a property, I'd be a very rich man,โ€ Gignac says. GSRโ€™s Rosebel discovery was in region reeling after Surinameโ€™s civil war. โ€œDavid, why donโ€™t you settle down, get married, do something easier than this,โ€ Gignac advised him. Fennell persisted, inviting Gignac to tour Rosebel. It poured rain again on that trip, which Gignac saw as a good omen after Omaiโ€™s success. Cambior eventually built the mine. Rosebel became one of South Americaโ€™s largest, yielding over 6 million ounces. Today, itโ€™s operated by Zijin. GSR stock jumped 600% in the early '90s thanks to these wins. Investor Mike Halvorson says GSRโ€™s work in the Guianas and Suriname put the area on the map for mining. โ€œBack in those days, from a political point of view, it was considered high-risk to go into the Guianas,โ€ Gignac remembers. โ€œIt took a lot of guts for [Fennell] to get involved, and a lot of guts to follow him there. We eventually mined about twice the [initial] reserves at Omai. By doing Omai, it was that much easier to do Rosebel. We were comfortable with the region and its people. There's a lot of advantages in these countries. It's simpler. Decision makers are easier to know and be in contact with.โ€ Halvorson remembers Fennell throwing a 'chirping' analyst into a pool on one Suriname stay. The guy skipped on the water like a stone. Fennell and Halvorson connected in Edmonton in the 1980s through their love of migratory bird hunting. โ€œAnything that walks, flies or swims, Dave has killed,โ€ says mining engineer Bruce McLeod, who hunts and fishes with Fennell. A massive Anaconda snake skin once adorned the crown mouldings in Fennellโ€™s Montreal offices. At 41, Fennell lucked out as the sole bidder for Sigrist House, once King Edward VIII's Bahamian villa. Fennell lived there 28 years before downsizing. In the late 90โ€™s, Fennell clashed with GSR's board and was pushed out. Later, GSR refocused on Africa and was sold to a Chinese company. To avoid GSR conflicts, Fennell eyed new gold regions. BHP's Hugo Dummett offered him all their gold assets for $80 million. But with few flush bidders, BHP sold the portfolio in pieces. Ivanhoe got Mongolia and discovered Oyu Tolgoi. Randgold took West Africa, and Harmony got East Africa. "If you'd have kept that package together, it'd be the second largest copper company [today]. And you'd be arguing with Newmont about who was the biggest gold company," Fennell says. He bought the Canadian assets for US $20.4 million. It had Hope Bay, a 4 million ounce gold discovery in the high arctic. Fennell dealt through Cambiex Exploration (CBX), where heโ€™d been appointed Chair and CEO in January โ€˜99, when CBX was a 15 cent stock with a $3.5 million market cap. CBX split the tab with Miramar, a modest gold miner sitting on cash. Miramar swallowed CBX in 2002, appointing Fennell Executive Vice Chairman. Miramar invested about $100 million in Hope Bay and led it through permitting. In 2008, Newmont bought Miramar for $1.5 billion. Every $1 invested in CBXโ€™s equity funding when Fennell took over in early โ€˜99 was worth $19.50 when Newmont acquired Miramar 9 years later. CBX shareholders made even more money through a spinout company, Ariane Gold, acquired by Cambior in โ€˜03. Rob McLeod, a geologist at Hope Bay, admired Fennell's strong presence, humour, and optimism. Fennell built bonds with Inuit partners through fishing and Crib games, easing the permitting process. Fennell would need that optimism for his next venture. โ€“ In 2004, Fennell listed Nevada explorer New Sleeper. A name change to Reunion Gold (RGD) came in 2006, after recruiting former GSR colleagues and pivoting again to the Giuanas. The stock ran from 30 cents to over $2 in early โ€˜07 on the back of a Suriname gold find. It didnโ€™t pan out. RGD crashed to 3.5 cents during the โ€˜08 financial crisis. โ€œWhen you take your shareholder's money and you say you're going to do this, and if it's not successful, my job is to fix that and I'm not going to roll all the stock back. I'm not going to wipe shareholders out,โ€ Fennell says, explaining RGDโ€™s current 1.23 billion shares. Reunion roared back above $2 again after a Guyana manganese discovery. Then, metal prices crashed, cutting RGD to one penny by 2016. โ€œYou're going to fail a hundred percent guaranteed in both exploration and football,โ€ Fennell says. โ€œThe real question is, what are you going to do after you fail?โ€ A US $10 million sale of the manganese project provided a lifeline. In 2019, Barrick partnered with Reunion on exploration, committing $4.2 million. Reunion was a 7 cent stock in 2020 when they found gold at Guyanaโ€™s Oko project. But, Barrick quickly abandoned the alliance and skipped a $3 million commitment. They even sued Reunion after Oko's success. In 2023, Barrick and RGD settled, owing nothing to each other. Oko moved from a prospect to a major gold deposit rapidly. An initial 2023 resource estimate showed 4.3 million ounces (indicated plus inferred). Fennell believes Oko could be the best gold mine in South America. He sees a 300--400,000 ounce per year, low-cost mine, with a 12 year initial mine life. "Itโ€™s going to be much bigger and longer,โ€ Fennell says, optimistically. โ€œWhether we're going to live longer is a whole different question." Reunion aims to publish a PEA study on Oko before Summer. Fennell also looks forward to a feasibility study and final permits in Q1 2015, with construction to start soon after. "From a discovery to a tier one mine in [potentially] six years, it doesn't get any better," Fennell says. Heโ€™s in Georgetown this week, talking with the Guyanese government about Oko's future. Reunionโ€™s looking at options: build, sell, merge, or partner up. Fennell wants RGD to avoid execution risk and debt. G Mining Services, led by Fennell's old friend Gignac, is advising on Oko. They've successfully built many mines, like Fruta del Norte in Ecuador (Lundin Gold - $3.7B market cap). Gignac's G Mining Ventures, doing well and on track in Brazil, could be a key player in Oko's future. โ€œThere will be a mine [at Oko]. There's absolutely no question,โ€ says Gignac. โ€œThe size, grade, and gold content. That's going to be the next one to put on his record.โ€ Thereโ€™s a slight problem with Venezuelaโ€™s claim over Guyanaโ€™s Essequibo region, where Oko is. Fennell isn't worried. He says the US will protect it because of Exxon and Chevronโ€™s huge oil investments there. Gignac says Fennell hasn't changed since they first met in the late 80s. "Always glass half-full, always enthusiastic. A track record as good as anybody at finding deals, doing exploration, and developing orebodies." Fennell is honest and a consummate salesman according to Rule. โ€œI don't think in 35 years he ever lied to me, but he would polish the living shit out of the rear view mirror.โ€ Some colourful highlights of my 2 hour Zoom with Mr. Fennell were published in raw video form below. Itโ€™s full of wisdom about gold exploration and football. โ€œDavid is one of the most low key and commercially successful entrepreneurs in [mining],โ€ Bruce McLeod wrote. โ€œHe has played a huge part in mentoring others too. Without David I wouldn't be where I am today.โ€ Fennell says, "We always overcome challenges. I never give up." Reunion Gold (RGD-TSXV) is worth $485 million at press time, last at 39.5 cents. Fennell owns 61 million RGD shares. He has warrants and options to purchase 12.6 million more. B. McLeod, Rule & Halvorson all own the stock. All figures CAD unless otherwise indicated. Like, Share, & Follow me Tommy Humphreys for more Big Score stories!

Tommy Humphreys

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