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๐˜ผ๐™ž๐™ฃ'๐™ฉ ๐™ฃ๐™ค๐™ฉ๐™๐™ž๐™ฃ' ๐™œ๐™ค๐™ฃ๐™ฃ๐™– ๐™—๐™ง๐™š๐™–๐™  ๐™๐™š๐™ง ๐™จ๐™ฉ๐™ง๐™ž๐™™๐™š Chloe A Banana Manโ–ซ๏ธPโ–ซ๏ธUโ–ซ๏ธPโ–ซ๏ธPโ–ซ๏ธYโ–ซ๏ธIโ–ซ๏ธNโ–ซ๏ธBโ–ซ๏ธIโ–ซ๏ธOโ–ซ๏ธ Model mmdrawstuff Animation and render @ me Set piece and background by large fox ๐ŸŽต๐ŸŽถ @ Daft Punk - Voyager ๐ŸŽถ๐ŸŽต

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Blood Message | 19 Minute Gameplay Demo: โ–ซ๏ธ Narrative driven, linear action adventure game โ–ซ๏ธ Third person melee action combat with stealth sections โ–ซ๏ธ No HUD or UI elements during gameplay for an immersive experience โ–ซ๏ธ Combat seamlessly blends standard attacks, contextual actions, dynamic finishers, and cinematic executions โ–ซ๏ธ You can also dodge, parry, block, and counter โ–ซ๏ธ AI companions can assist you in combat โ–ซ๏ธ Use obstacles in the environment to obscure enemy vision โ–ซ๏ธ Dogs can alert enemies to your position โ–ซ๏ธ Your finishers can be interrupted by enemies โ–ซ๏ธ Boss fights including heavily armored warriors โ–ซ๏ธ Chase sequences and cinematic set pieces โ–ซ๏ธ You play as Pei Changguan, a messenger sent to deliver a message with his friend/brother Ning โ–ซ๏ธ Hostile enemy invaders are mercilessly killing civilians โ–ซ๏ธ Pei discovers that his son Ning has left to join General Zhang's army โ–ซ๏ธ Story is heavily inspired by real life historical events โ–ซ๏ธ Full demo was captured directly from an early game build โ–ซ๏ธ At the end of the demo, Pei collects his sword and sets off to go after his son โ–ซ๏ธ Developed by 24 Entertainment (Naraka: Bladepoint) โ–ซ๏ธ Travel across over 1,000 miles of ancient Chinese landscapes โ–ซ๏ธ Confirmed for PC and console (release window TBA) Blood Message #BloodMessage

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141,647 ๆฌก่ง‚็œ‹ โ€ข 2 ไธชๆœˆๅ‰

Assassin's Creed Black Flag Resynced | Hands-on Previews: โ–ซ๏ธ "One of the most ambitious remakes ever made" (Skill Up) โ–ซ๏ธ Around 6 hours of new content has been added โ–ซ๏ธ Naval combat has been reworked by the same studio as the original 2013 game โ–ซ๏ธ Little to no RPG elements โ–ซ๏ธ Combat isn't just the modern AC combat dropped into Black Flag. It's a unique combat model greatly inspired by the original. โ–ซ๏ธ New content includes new islands, quests, locations, and a new Recruitable Officer system โ–ซ๏ธ An Epilogue chapter has been added for Edward's story โ–ซ๏ธ Modern day storyline has been completely removed though (RIP) โ–ซ๏ธ Underwater diving has been expanded โ–ซ๏ธ New sea shanties โ–ซ๏ธ UI and menus have been overhauled โ–ซ๏ธ The rope dart is now unlocked early in the game โ–ซ๏ธ Dedicated crouch button for stealth โ–ซ๏ธ Tailing missions have been reworked - you can fight your way out instead of an instant desync โ–ซ๏ธ Loading screens have been almost completely eliminated โ–ซ๏ธ Built from the ground up in the newest Anvil Engine โ–ซ๏ธ PS5 and Xbox Series X will have 60 FPS with Ray Tracing โ–ซ๏ธ Colors are more vibrant compared to the muted tones of the original โ–ซ๏ธ Perfect parry has been added for an instant kill โ–ซ๏ธ IGN notes that the highest difficulty was actually decently challenging โ–ซ๏ธ Releasing July 9th on PS5, Xbox, and PC #AssassinsCreed #AssassinsCreedBlackFlag #BlackFlagResynced

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184,977 ๆฌก่ง‚็œ‹ โ€ข 3 ไธชๆœˆๅ‰

Phantom Blade Zero | New Gameplay Details & PS5 Pro Footage: โ–ซ๏ธ 8 regions with intricate, handcrafted level design โ–ซ๏ธ 55 different weapons - 30 primaries and 25 secondaries โ–ซ๏ธ On Hellwalker difficulty, bosses won't rely on fixed patterns - they adapt to your behavior and mistakes in real-time โ–ซ๏ธ Play as Soul - once the most feared blade, but gets set up for his leader's murder โ–ซ๏ธ He is killed by his blood brother in a final duel โ–ซ๏ธ Soul gets revived by a mysterious healer but has only 66 days to live โ–ซ๏ธ Find a cure and uncover the plot behind the betrayal โ–ซ๏ธ Fight martial artists from across the Wulin (martial arts underworld) in the town of Pangzhen โ–ซ๏ธ Not an open world game, but not strictly linear from start to finish โ–ซ๏ธ Each region is interconnected to create one large world โ–ซ๏ธ Use Bells to fast travel between discovered locations โ–ซ๏ธ World map is hand-painted with Chinese ink wash style techniques giving only a rough sense of direction โ–ซ๏ธ Discover hidden enemies, side quests, and secret treasure โ–ซ๏ธ Unlock new skills and weapon upgrades, which can be reset at any time to reinvest in others โ–ซ๏ธ Upgrading a weapon unlocks unique forms and techniques โ–ซ๏ธ Three base difficulty options โ–ซ๏ธ An even harder '66 Days' difficulty can be unlocked, which gives you just 66 lives to complete the entire game โ–ซ๏ธ 'Kung-fu Punk' theme - Traditional kung-fu, combined with steampunk and body modification โ–ซ๏ธ Releasing October 29th on PS5 and PC Phantom Blade Zero #PhantomBladeZero #PS5

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60,560 ๆฌก่ง‚็œ‹ โ€ข 2 ๅคฉๅ‰

Stranger Than Heaven releases this Winter | New Gameplay Details: โ–ซ๏ธ Tojo Clan origin story confirmed โ–ซ๏ธ Control your left and right side independently for the first time in combat โ–ซ๏ธ "A story of men who fought, clawed, and struggled to carve out a place for themselves in a Japan undergoing violent change." โ–ซ๏ธ Protagonist is Makoto Daito โ–ซ๏ธ Makoto is of mixed heritage with an American father and Japanese mother โ–ซ๏ธ Makotoโ€™s father died shortly after moving to the US, leaving his Japanese mother isolated with little English โ–ซ๏ธ Eventually, extreme prejudice and hardship in America led to his mother's death as well โ–ซ๏ธ Makoto decides to flee to Japan to start a new life โ–ซ๏ธ Story begins in 1915 when Makoto sneaks onto a ship from San Francisco โžก๏ธ Japan โ–ซ๏ธ Yu Shinjo also joins as a stowaway, becoming Makoto's lifelong friend and rival โ–ซ๏ธ Makoto meets Orpheus (Snoop) on the ship - a smuggler who's a one stop shop for everything (lol) โ–ซ๏ธ Orpheus takes Makoto under his wing upon arriving to Japan and teaches him the tricks of the trade โ–ซ๏ธ Orpheus discovers that Makoto has a passion for music โ–ซ๏ธ Yu is also mixed heritage and older and is able to adapt to Japan faster than Makoto โ–ซ๏ธ Eventually they go their separate ways, but reunite years later when a special opportunity presents itself โ–ซ๏ธ 1915 - Kokura, Fukuoka (gritty industrial area) โ–ซ๏ธ 1929 - Kure, Hiroshima (port city) โ–ซ๏ธ 1943 - Sotenbori, Osaka โ–ซ๏ธ 1951 - Atami, Shizuoka โ–ซ๏ธ 1965 - Kamurocho, Shinjuku โ–ซ๏ธ The two reunite in 1943 Osaka as famous showmen and producers โ–ซ๏ธ Makoto handles the muscle having yakuza experience while Yu is the brains โ–ซ๏ธ Face off against the Italian mafia, Japanese government, and more over the course of 50 years โ–ซ๏ธ Minigames and entertainment are different based on the era โ–ซ๏ธ Music is a very important part of the game โ–ซ๏ธ Makoto can discover new sounds from almost anywhere - broom sweeps, enemy attacks, steam trains, etc โ–ซ๏ธ These sounds can then be combined to create original compositions โ–ซ๏ธ Manage the cabaret club by rearranging your band and scouting new talent โ–ซ๏ธ Real world singers are in the game, including Satoshi Fujihara and Tori Kelly (also does the main theme) โ–ซ๏ธ Combat is considered one of the biggest features โ–ซ๏ธ Control your left and right side independently โ–ซ๏ธ Block with one hand, then quickly counter with the other โ–ซ๏ธ Tackle enemies by pressing LT + RT simultaneously โ–ซ๏ธ Mount enemies and ground pound with both hands โ–ซ๏ธ Various weapons including knives, mallets, hammers, and blades โ–ซ๏ธ Stronger masterwork weapons can also be discovered or crafted โ–ซ๏ธ Blacksmith system using resources collected from the world โ–ซ๏ธ Weapons can have special properties and obtaining and upgrading them is necessary to stay alive โ–ซ๏ธ Finishers and special attacks โ–ซ๏ธ Makoto is far from an upstanding citizen - he's written as a morally gray, complex protagonist โ–ซ๏ธ Releasing Winter 2026 (Dec - Mar) on PS5, Xbox Series X|S, PC, and Xbox Game Pass day one Personally I think the game looks fantastic. Cool to see something different from RGG after years of Yakuza / Like a Dragon! #StrangerThanHeaven

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57,269 ๆฌก่ง‚็œ‹ โ€ข 3 ไธชๆœˆๅ‰

007 First Light | Dev Q&A with new details (watched the entire thing): โ–ซ๏ธ Main campaign is roughly 20 hours โ–ซ๏ธ Online connection NOT required after initial download โ–ซ๏ธ There is a 'constant flow' of new stuff to unlock โ–ซ๏ธ No plans for co-op or multiplayer - "Our focus is the single player experience that we're experts in." โ–ซ๏ธ PS5 and Series X will have Performance & Quality Modes โ–ซ๏ธ PC will have full path tracing and DLSS 4.5 โ–ซ๏ธ Dualsense support confirmed for both PS5 & PC โ–ซ๏ธ There are many suits and outfits to unlock by completing challenges โ–ซ๏ธ Suits are mostly limited to the Tacsim mode - main campaign is predetermined because they wanted to keep it thematically appropriate โ–ซ๏ธ No plans for a demo โ–ซ๏ธ No plans for NG+ โ–ซ๏ธ HUD can be customized โ–ซ๏ธ Each mission will have multiple ways it can be completed โ–ซ๏ธ Freely explore the MI6 offices at the hideout to find Bond easter eggs โ–ซ๏ธ Bluffing is a powerful feature that can help you escape if you're detected โ–ซ๏ธ Bluffing requires action points to use for balance reasons โ–ซ๏ธ Certain enemies called Watchers will be harder to Bluff โ–ซ๏ธ While there's no traditional skill progression, the gadgets are your progression โ–ซ๏ธ As you unlock more gadgets, you'll have to decide which ones to take into the mission โ–ซ๏ธ On melee combat: "It's not just about one button - there's a bit of a combo system, you need to dodge, sidestep, parry, read your opponents." โ–ซ๏ธ You can quickly use gadgets on enemies mid-combat โ–ซ๏ธ New areas will have different weaponry that you can get from enemies โ–ซ๏ธ Multiple different types of assault rifles, pistols, snipers, shotguns, and more โ–ซ๏ธ Forward momentum was key for combat and gameplay - kick a weapon up off the ground, shoot, then throw it at the next guy and press forward โ–ซ๏ธ Bond has a focus ability where he can slow time and line up a shot โ–ซ๏ธ Classic Bond vehicles will return โ–ซ๏ธ Classic Bond gadgets will return โ–ซ๏ธ Contextual environmental kills. Bond can finish an enemy by throwing an object, slamming them into a nearby wall, etc. โ–ซ๏ธ You can grab and guard break enemies โ–ซ๏ธ Land and water vehicles confirmed โ–ซ๏ธ Releasing May 27th on PS5, Xbox, and PC #007FirstLight #PS5 #Xbox

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445,134 ๆฌก่ง‚็œ‹ โ€ข 3 ไธชๆœˆๅ‰

The Blood of Dawnwalker | Gameplay Overview Part II: โ–ซ๏ธ Vampire RPG made by Rebel Wolves, including ex-Witcher devs โ–ซ๏ธ Play in either human or vampire form โ–ซ๏ธ After feedback, a second camera option has been added that's slightly farther from the character โ–ซ๏ธ Camera can be adjusted separately for combat and exploration โ–ซ๏ธ After feedback, combat flow has been sped up. The directional input during combat must be done in realtime (like KCD2) and no longer pauses the game. โ–ซ๏ธ Magic is only available in human form, so other solutions must be found as Vampire โ–ซ๏ธ Compel Soul is a spell that allows you to speak with certain corpses โ–ซ๏ธ Vampire form can fight with claws or a sword โ–ซ๏ธ Sword is faster as Vampire than human โ–ซ๏ธ Voracious Bite ability allows you to drain enemy blood, healing you and damaging the enemy โ–ซ๏ธ The game gives you 30 days to rescue your family โ–ซ๏ธ Certain quests and dialogue options will push time forward (marked with an icon) โ–ซ๏ธ You can read books and inspect objects, sometimes offering new skills or XP โ–ซ๏ธ Plane Shift is a vampire ability that lets you walk on walls โ–ซ๏ธ Shadow Step allows you to teleport a short distance โ–ซ๏ธ Combine the two to reach rooftops and other inacessible areas โ–ซ๏ธ Every quest can be tackled in multiple ways โ–ซ๏ธ "No difference between main quests and side quests" โ–ซ๏ธ In the quest shown, Coen is searching for a legendary Silver Sword buried deep in a crypt โ–ซ๏ธReleasing 2026 on PS5, Xbox Series, and PC

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144,705 ๆฌก่ง‚็œ‹ โ€ข 9 ไธชๆœˆๅ‰