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๐™‹๐™ž๐™ฅ๐™ž๐™ก๐™ž๐™ž๐™ฃ๐™œ ๐™ข๐™–๐™œ๐™ข๐™–๐™๐™–๐™ก ๐™ค ๐™๐™ž๐™ฃ๐™™๐™ž ๐™ฃ๐™– ๐™จ๐™ช๐™จ๐™ช๐™œ๐™–๐™ก? Episode 2 na ng โ€œ๐—ฅ๐˜‚๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—™๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฑ๐˜€๐—ต๐—ถ๐—ฝ ๐—ผ๐—ฟ ๐—ฃ๐—น๐—ฎ๐˜† ๐—ถ๐˜ ๐—ฆ๐—ฎ๐—ณ๐—ฒโ€ mood board game. ๐Ÿ’ญ Are you ready for their answer? Watch. React. And tell us your thoughts, Besties. ๐˜ผ๐™ก๐™ข๐™ค๐™จ๐™ฉ ๐™๐™จ in cinemas nationwide on ๐— ๐—ฎ๐˜† ๐Ÿฒ.

16,388 gรถrรผntรผleme โ€ข 5 ay รถnce โ€ขvia X (Twitter)

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#SudikshaKonanki | #JoshuaRiibe was interrogated again. I have translated the interrogation for yโ€™all. Sudiksha Konanki: Joshua Riibe Evades Key Questions with the Same Answer Eight Times Punta Cana. โ€“ Joshua Steven Riibe, the last person to see the young Sudiksha Konanki, was interviewed by the Public Ministry, and in at least eight occasions, he stated that he could not answer a question, following the advice of his lawyers. Sudiksha Konanki disappeared on the 6th of this month at the beach. She was a guest at the RIU Repรบblica hotel in Punta Cana. Throughout the interview, not always consecutively, here are the eight questions he refused to answer, according to a document with his statements obtained exclusively by Noticias SIN: can we verify that everything you have said corresponds to the truth? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ 2.Could you tell us what you commented to your friend Carter Joseph when he asked about the missing girl, Sudiksha Konanki? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ 3.What do you think about Sudikshaโ€™s disappearance? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ 4.Did Sudiksha know how to swim or not? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ you remember if Sudiksha made any gesture or screamed while she was in the sea? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ 6.Did you inform the authorities or the hotel about what happened with you and the girl on the beach? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ 7.Did you tell your friend what happened with you and the girl on the beach? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€ do you feel about this situation? โ€œMy lawyers advised me not to answer that question, and I am following their advice.โ€

๐• ๐Ÿ•ต๐Ÿปโ€โ™€๏ธ๐Ÿฆ‹LฬคฬฎEฬคฬฎGฬคฬฎ๐Ÿ…ฐ๏ธCฬคฬฎYฬคฬฎ๐Ÿฆ‹๐Ÿ•ต๐Ÿปโ€โ™€๏ธ ๐•

104,132 gรถrรผntรผleme โ€ข 1 yฤฑl รถnce

This long TTK tweet holds some facts about The Third Kingdom that you probably havenโ€™t seen before. Everything in this tweet is based on official content released by Futureverse FLUF World or captain.root The Third Kingdom is a strategy simulation game, where you develop your Origin Island and manage resources to build a production empire and unlock rewards. There is up to 312,500,000 ROOT in total waiting to be unlocked in the first season of The Third Kingdom. Rewards that will not be harvested in season 1 will stay in the land for future seasons. Community Land (referred to as Origin Island) allows Prysm holders to participate in the game without owning a SurrealScape; Those who donโ€™t own any Surrealscapes of their own, and play the game using the Origine Island can plant up to 12 prysms, and as the OI is a 2x2 piece of land they will be able to build 12 extractors on it. Surreal Escapes SurrealScapes are a collection of resource-rich biomes, and your very own slice of The Third Kingdom. In Episode 1, you can apply the biome of a SurrealScape that you own to your Origin Island. This choice will determine the visual environment of your island, but wonโ€™t impact gameplay. You can then stack additional SurrealScapes to increase resource production rates and the number of Prysms you can deploy. More features, including increased Mycelium collection rates, will be introduced in future episodes. Players without any SurrealScapes can have a maximum of 12 Prysms deployed on their Origin Island at any given time. One can increase the capacity prysms that one can deploy by based on the number of SurrealScapes you stack on your island (so if you stack all your SS you can deploy all of your prysms). Currently, once you select a biome for your Origin Island, you wonโ€™t be able to change it. There are plans to allow biome changes in future updates, but for now, make sure you choose a biome youโ€™re happy to stick with for a while. To maintain the effective utility of your Prysms and SurrealScapes, you'll need to apply strategic thinking to prestige and keep them fueled, this wonโ€™t be a full-time job. The game features mechanics will allow you to effectively control your SurrealScapes and Prysms even if you have a lot. Prysms Prysms are a collection of land-harvesting devices, and your key to generating energy which is needed in season 2 to harvest mycelium, which can be used to unlock Root โ€œAND OTHER REWARDSโ€. In Episode 1, you can deploy prysms on Origin Island to boost the production rate of specific resources based on their traits and generate energy each time you prestige. Prysms can be re-deployed in game if they have not reached the end of their life cycle; across SurrealScapes or Community Land. Prysms are consumable collectibles. Once deployed on Origin Island, they enter a lifecycle lasting one season, the exception on this are the Eternal prysms that will last through out all seasons. The premium prysms (all prysms that are not eternals) will provide a random percentage boost of the resource production that can be re-rolled by the use of Kingdom coin to receive a higher boost. Eternal Prysms of Masteryprovide the maximum production boosts for their owner throughout the entire The Third Kingdom adventure, so it seems that because of this the use of a re-role wonโ€™t be needed for Eternal prysms as they receive the max boost already. If you choose not to use your Prysms in Season 1, they will stay in your FuturePass and be available for future seasons and they will remain to function as premium prysms. The mint of prysms started on March 27 2024 for a price of 696.9 ROOT each and lasted 2 weeks. There are 135,000 premium Prysms available in Season 1 of The Third Kingdom and 101.566 got sold (about 75%). The premium prysms that have not been sold at the time of the mint will be sold as normal prysms in future seasons. Extractors Extractors are either mines, pumps or factories and they provide a user the ability to harvest and claim resources from the land. Resources are needed to be able to prestige, upgrade buildings and save energy. When a user prestigeโ€™s all extractors and remaining materials are removed, however the lighthouse, stacked SurrealScapes and Prysms remain. We can think of the lighthouse as the control centre. Prestiging produces energy, which is consumed by prysms to harvest Mycelium in episode 2 and subsequently can be converted into ROOT tokens โ€œAND OTHER REWARDSโ€. The actual amount of ROOT Token rewards available at the conclusion of each episode, and collectively across each Season will be determined by the amount of Mycelium generated by user in-Game performance. The amount of ROOT Token rewards (and the resulting contribution to your FutureScore) you are eligible for at the end of an episode and/or which are distributed to you at the end of a prior Season, does not guarantee or otherwise mean you will receive the same (or even similar) ROOT Tokens and/or FutureScore contributions for future episodes and Seasons. Now thatโ€™s a lot of official sounding text, but what stands out is the โ€œand the resulting contribution to your FutureScoreโ€ part that seems to imply that there will be future score added based on the Root that you harvested in-game. Kingdom coin Kingdom Coins are an in-game currency you can use to accelerate your progress. You can use them to reroll the percentage of the resource production boost your Prysms provide, and skip building and upgrading costs to optimize your strategy and maximize rewards in The Third Kingdom. Kingdom Coins: Kingdom Coins is the in-Game currency. Kingdom Coins: a.) are only available for purchase using Fiat or Cryptocurrency; b.) cannot be earned by completing in-Game tasks, activities, or actions; c.) can be utilized for in-Game progression; d.) cannot be redeemed for ROOT Tokens or any currency or cryptocurrency. Kingdom Coins can be purchased through the website using ROOT. Episode 1 During episode 1 the goal is to generate energy to be used in episode 2 to harvest mycelium . We capture energy every time we prestige. When you prestige, your extractors are removed, and all resources are reset to zero. However, you retain the energy youโ€™ve generated, and you receive a production boost, allowing you to progress more quickly in subsequent cycles of the episode. Episode 2 The goal in episode 2 will be to harvest Mycelium and unlock ROOT and other rewards. ROOT Token rewards can be claimed during the Game Season (so not at the end of the season). We will be able to recruit Flufs, Party Bears, Buzzies, Thingies, Seekers, Walkers, Cool Cats, Doodles, Deadfellaz, Pudgy Penguins, to enrich your harvesting experience in Episode 2. Gen2 brains are also mentioned to be used in episode 2 in the official docs, but weโ€™re not sure if this is true or a mistake in the content. Episode 3 Little is known about episode 3 other than that it will involve "intelligent lands" of which we will be able to harvest Asto tokens. The assets that will play a role in this are Gen2 brains, Atem cards and Aifa players. The exact role of the Aifa players as of yet is unknown to us, but it has been stated that Gen2 and Atem cards will receive intelligent lands. So far further episodes of season 1 have not been mentioned but we do know but that refineries are being mentioned in docs and at some point will also play a role in TTK game. Thereโ€™s really nothing other posted about refineries in the docs Iโ€™ve looked at, but it seems safe to assume they will play a role in refining resources into real world asset that will play a role in Op3n. Additional Some in-Game features and advanced content are only accessible to Users who own specific Digital Collectibles such as Prysms and SurrealScapes. There will at some stage be a thing called Automatorโ€™s, and all we know is that Automator means an on chain asset that can be assigned to a building that automatically claims resources when the building reaches capacity. In the clip I posted with this tweet captain.root clearly states (as he has done before) that part of the design of The Third Kingdom is to be able to supports โ€œnew rewards over different seasons and episodes, and those can be from within our ecosystem our even from outside our ecosystemโ€. I personally think itโ€™s not a stretch the assume that some of the projects that are currently working on projects that will in the future be released are already planning to use the TTK to release some of their assets as rewards in-game of TTK. This is all the information that has been gathered and released earlier in our Third Kingdom Guild discord earlier, and shared here to hopefully help the community and give them an overview of what we currently know about this game weโ€™re all looking out to play, and which will go live in the coming week. After the game has gone live Matt Bartlett will make and share an updated version of TTK Guild flipbook. If you found this content useful I would appreciate you sharing this with the community by sharing, liking and commenting on the tweet. We of the TTK Guild wish everyone a great season ! and lots of joy playing the game. LFG

Dip

12,507 gรถrรผntรผleme โ€ข 2 yฤฑl รถnce

ใ€๐Ÿ“ขFacebook: เธญเธฑเธ™เน‚เธ”เธฃเน€เธกเธ”เน‰เธฒ เธŠเธธเธ™ dunknatachai ใ€‘ #เธˆเธธเธ‡เธ”เธฑเธ‡ #JoongDunk #เธˆเธธเธ‡เธญเธฒเน€เธŠเธ™ #dunknatachai TODAYPlay x JoongDunk ๐ŸŒปthis year have my parents trusted Dunk to take care of them yet? the book: move on ๐ŸŒž๐ŸŒป:โ€ฆโ€ฆ ๐ŸŒปoh i have to tell the story first โ€ฆ like tell it in a story way first. my parents are quite worried and strict with their children. they let us have our own thoughts, but they will ask โ€œ are you okay?โ€ they support and hold us up at every step. so i want to prove that โ€œDunk can support you now naโ€ โ€œi really want to do this for youโ€ โ€ฆ but they say โ€œ no need itโ€™s okayโ€ ๐ŸŒžthe answer from the universe says: move on ๐ŸŒปmove on?? ๐ŸŒปmom says โ€œif you donโ€™t want to pay itโ€™s okayโ€ ๐ŸŒžitโ€™s fine ๐ŸŒปjust kidding iโ€™ll do it ๐ŸŒปbut what does move on mean huh? ๐ŸŒžfrom my perspective - looking at you i feel like youโ€™re already doing it ๐ŸŒปbut mom wonโ€™t accept it ๐ŸŒžno!no! i mean indirectly. what youโ€™re doing every day now is already taking care of them. i believe every parent, when they see their child doing new things - going abroad - working in different fields - developing themselves, getting opportunities - thatโ€™s not just taking care in that way (financially) itโ€™s also taking care of their hearts. for me youโ€™re already doing this well. thatโ€™s why the universe tells you to โ€œmove onโ€ ๐ŸŒžasked๐ŸŒป: do you understand? ๐ŸŒปhey thatโ€™s a good answer ๐ŸŒปactually it depends on interpretation. even if it opens negatively we can adjust it to become positive ๐ŸŒžyeah it can be done

๐Ÿ‡ป๐Ÿ‡ณJaideeโ€™s aunt Bamnie๐Ÿฃ

26,252 gรถrรผntรผleme โ€ข 7 ay รถnce

Want to write thrilling stories? Nick Bilton has the playbook. He's written for Netflix and The New York Times, and this episode is a tell-all class on how to create tension with hooks, cliffhangers, drama, and conflict. Highlights below: 1. Evil characters only work if readers care about them. 2. The best way to make readers care about an evil character is to humanize them. You can do that by focusing on simple details like how they lose their keys. Or, you can write about their mother because every murderer has a mother who loves them. 3. You can't look down on your characters. You have to look out with them. 4. Rule for writing screenplays: Get into the scene as late as you can, and get out of it as early as you can. 5. Fiction stories have the opposite shape as non-fiction ones. 6. In fiction, the kicker comes at the beginning and the summary comes at the end. In non-fiction, the summary comes at the beginning and the kicker comes at the end. 7. Howโ€™d Nick learn to tell better stories? By reading murder mysteries. 8. If the story's good enough, the book will fly off the shelves. Look at the Twilight series. The books sold like crazy even though the writing stinks. 9. How do you write good cliffhangers? Show people a little bit of the future, but don't reveal everything. 10. Ask the question at the end of one chapter and answer it shortly after. The answer doesn't need to come right away, but you have to answer it soon. 11. There are two kinds of stories that work: Big ones about something small, and small ones about something big. Stories in the middle are usually terrible. 12. Nick once asked the legendary journalist David Carr for advice. The response: โ€œKeep typing until it turns into writing.โ€ 13. You can tell a good story without knowing everything that happened, but you do need to know enough to make the reader feel like they're there. 14. Writers often over-describe their scenes. You only need three details. For example, if you're at a campground, you might only need the sight of the pine needles on the ground, the smell of a nearby campfire, and the sound of crickets in the distance. 15. We admire characters more for trying than their successes (this is rule #1 in Pixar's 22 Rules of Storytelling). That's just a little taste of what's in this episode with Nick Bilton. You can watch the full thing below. If you'd rather watch on YouTube or listen on Spotify or Apple, and I've shared those links in the reply tweets.

David Perell

81,076 gรถrรผntรผleme โ€ข 2 yฤฑl รถnce

The word cunt is highly under utilised in Australia at the moment. Anthony Albanese Iโ€™ll tell you to your face you useless fucking parasite Australians are on the brink and when they start showing you clowns just how fed up we all are I promise I wonโ€™t be offering you and your grinning idiot Australian Labor Party mate a life raft. Diesel and Coal drive this country and decades of successive fuckwit cabals of you cunts and your Liberal Party of Australia, National Party of Australia and The Australian Greens retard mates are 100% at fault. The prices on the board behind me are fucked and are stretched across the country businesses sole traders to small, medium companyโ€™s to the bigger players are holding on for dear life, people are borderline in tears at the pump weighing up how much fuel to put in the car vs 2 minute noodles for dinner while you useless parasitical cunts with tax payer funded fuel cards laugh in parliament and that spastic Senator Tim Ayres has the audacity to declare it a right wing conspiracy that not only is their fuck all fuel but the stuff we can get is worth more than gold. When the farms stop and the trucks stop I hope you are one of the first to starve you fuck. Our energy and climate change minister the minister for delusions and dreams this cunt Chris Bowen MP is actually dumber than the people who think women can get pregnant. Diesel stops, coal stops and Australia is the third world shit hole you pricks so desperately want and I assure you none of you fuckers are going to do well in apocalyptic type scenarios I might not either but I will certainly enjoy you lot getting your Nepalese moments fuck you. And Chris you complete and utter fuckwit you want to declare anyone filling up Jerry cans as un Australian I will tell you loud direct no fucking avatar you cunts are globalist scum and you and your ilk are the destroyers of Australia, you have sold us out and this is deliberate, and I think It was Angus Taylor MP bright idea to store crude oil in the US for rent in case of an emergency you cunts are just as guilty. I am calling for an emergency effort from Australians to prioritise the following -Collapse this government - fuck em -Start drilling and refining our own oil so we will never again be held hostage by bullshit in the Middle East or some Chinese shit going on we can buy and sell but we must have self reliance. -Massive investment into coal, gas and nuclear until Australians have the cheapest energy in the world -Cut the size of government and government departments by 40% within 2 years -Cut our Trillion dollar debt to within 2% of GDP And I donโ€™t give a shit which retards are โ€œin chargeโ€ itโ€™s time Australians were back in charge and yes Iโ€™ll use the word cunt it is the only word that aptly describes these people. Dean McCrae - The spirit of self determination

Dean McCrae- Freedom Chef

88,532 gรถrรผntรผleme โ€ข 7 ay รถnce

Andoni Iraola, Liverpoolโ€™s head coach, would do well to read my new bookโ€ฆCompeteโ€ฆ Letโ€™s strip things back using the mental skills I introduce in Compete. Thereโ€™s threeโ€ฆjust threeโ€ฆthatโ€™s all you need: Attention Intensity Intent He complains his team started the game passively out-of-possession - giving the opposition too much space and time. This is a Low Intent - energy-back (in the book I break down Low Intent into three - hesitancy, inhibition, passiveness). And yesโ€ฆyou can work all week preparing your team to face an opposition with what you feel is the perfect game plan against them. But thenโ€ฆboomโ€ฆthey start the game passive or hesitant or a little bit inhibited. Low Intent - energy-back. A perfect game plan is easily disrupted by thoughts, emotions, and feelings that hinder. He claims that once his Liverpool team picked up the intensity they were able to impose themselves more on the game. There are two branches to intensity - physical and mental. In Compete, the mental skill of intensity is defined as the level of engagement a player has. An Optimal Intensity is when a player has a strong level of engagement - alert and ready. They are alert to the opportunities and ready to exploit them. They are alert to the dangers and ready to deal with them. High Attention Optimal Intensity High Intent Liverpool need to ensure their players have a mental warm-up alongside the physical warm-up that prepares them to play. If players canโ€™t tell you within 15 seconds what theyโ€™re trying to achieve mentally in a warm-up and in the first 15 minutes of a game then they donโ€™t know. They donโ€™t know! Players need competitive mental frameworks fo their game. They need to know precisely what they need to do to compete in their High Performance Mindset (HPM). They need to know how to start a game withโ€ฆ High Attention - focused and connected Optimal Intensity - alert and ready High Intent - purposeful, positive, proactive โ€ฆthey need to know how to be outstanding mentally for 100 minutes no matter what! Your game plan must be enveloped in individual and team HPM. And you have to coach this every day - in every activity in every session!!! ************************************** ๐Œ๐ฒ ๐ง๐ž๐ฐ ๐›๐จ๐จ๐ค, ๐‚๐จ๐ฆ๐ฉ๐ž๐ญ๐ž, ๐œ๐š๐ง ๐ก๐ž๐ฅ๐ฉ ๐ฒ๐จ๐ฎ ๐๐จ ๐ญ๐ก๐ข๐ฌ. ๐ˆ๐ญโ€™๐ฌ ๐š๐ฏ๐š๐ข๐ฅ๐š๐›๐ฅ๐ž ๐จ๐ง ๐š๐ฅ๐ฅ ๐ ๐จ๐จ๐ ๐จ๐ง๐ฅ๐ข๐ง๐ž ๐ซ๐ž๐ญ๐š๐ข๐ฅ๐ž๐ซ๐ฌ

Daniel Abrahams

11,074 gรถrรผntรผleme โ€ข 1 ay รถnce

EMIBONNIE GLOW YOUR SOUL #SeoulSocietyClinicxEmiBonnie Q: If you had to post a couple photo for Valentine's day, what would you write as the caption? ๐ŸฆŠ: โ™ก_โ™ก ๐Ÿฐ: Do you love me?* ๐ŸŽค: A couple photo for Valentine's day. What caption would you put? ๐ŸฆŠ: In my mind, I can only think of cheesy lines ๐Ÿ˜† ๐ŸŽค: Give it a try, there's no right or wrong. What should your caption be? It can be simple, it doesn't have to complicated. ๐ŸŽค: Are you ready? No need to think deeply, you can keep it simple. ๐Ÿฐ: (trying to get ideas from the fans) ๐ŸŽค: Do you usually write long captions? ๐ŸฆŠ: No, not really. ๐ŸŽค: Are you ready? ๐ŸฆŠ: I can only think of cheesy lines. ๐Ÿฐ: (shows off her answer to the fans) ๐Ÿฐ: Is it not okay? ๐Ÿ—ฃ๏ธ: (suggests something) ๐Ÿฐ: Oh! (changes her answer)** ๐ŸŽค: Bonnie's is pretty long. ๐ŸฆŠ: It's long? ๐ŸŽค: It's pretty long. ๐Ÿฐ: Ahh~ ๐ŸŽค: Ready? 1, 2, 3! ๐ŸฆŠ: "Do you love me?" ๐Ÿฐ: Do you love me~? ๐ŸฆŠ: Ahh, "do you love me?" ๐ŸŽค: But the answer is already in her drawing! ๐ŸฆŠ: (helps clean the lipstick from Bonnie's teeth and block it from view) ๐Ÿฐ: I had lipstick on my teeth. ๐ŸฆŠ: It's still there. ๐ŸŽค: Can I get a tissue? ๐ŸฆŠ: It's gone. ๐Ÿฐ: (at the fans) Why didn't you tell me? ๐ŸŽค: The answers are close, there's love there~ ๐ŸฆŠ: There's love in these two hearts (shows off her board). * Bonnie wrote the question particle as เธกเธธเน‰เธข (mui) instead of เธกเธฑเน‰เธข (mai), like one of the viral scenes in the 'Me and Thee' series where Thee was asking Peach if he loved him. ** From a fan photo I saw, iirc it seems previously she'd written "number one girl". Not sure, if you've seen it, you can confirm :)

K-bab

13,562 gรถrรผntรผleme โ€ข 8 ay รถnce

Sergey Levine (Sergey Levine) is one of the world's top robotics researchers and co-founder of Physical Intelligence. We talked about where humanoid robotics is today, thoughts on the Chinese robotics ecosystem, and his predictions for future timelines. In this episode: โ€ข Current state of robotics and surprising capabilities so far โ€ข Chinese robotics compared to US ecosystem โ€ข If OpenAI and Anthropic got into robotics โ€ข His top robotics research paper recommendation โ€ข Predictions for when humanoid robotics will land Where to watch: โ€ข YouTube - โ€ข Spotify - โ€ข Apple Podcasts - โ€ข Transcript - Thank you to the sponsor of this episode for supporting my work: โ€ข WorkOS: makes your app Enterprise Ready with easy to use APIs to add SSO, SCIM, RBAC, and more in just a few lines of code, check them out at Chapters: 00:00 Intro 00:37 Where are we today 04:20 Most surprising capabilities so far 07:03 The most inspiring real world robotics 08:36 If OpenAI or Anthropic got into robotics 10:22 Chinese robotics 13:15 Will one lab breakout from the rest 16:59 Thoughts on a concrete roadmap 21:03 Generalization and demonstrating it 26:04 Types of data and which is best for robotics 34:34 Why humanoid robotics differs from Waymo 37:10 If humanoid robotics failed here is why 39:55 Are there hot take modeling architectures in robotics 42:05 Thoughts on AI safety in robotics 46:44 Top robotics research paper recommendation 49:35 Why is Boston Dynamics less top of mind 53:47 Advice for his younger self 56:42 Outro

Ryan Peterman

72,757 gรถrรผntรผleme โ€ข 1 ay รถnce

25 ideas to win more in service businesses: 1. if you don't have talent just get up earlier 2. 93% of customers read reviews, obsess on them 3. how you pay people is a superpower 4. repeat yourself 10x more than you want 5. failure is the only way you can win 6. your team cares more about respect than pay 7. tell your team it'll be hard, expectations decrease pain 8. show don't tell your work, picture proof 9. sell your current customers more things, it's easier than finding new ones 10. outsource the things you hate doing first 11. you don't always need to be better, you need to be faster. 12. faster you get to a lead more likely you are to close 13. get your team to overdeliver to 1 client a day, watch what happens 14. your peers will love you until you outperform them, it's ok 15. the business with the highest LTV always wins 16. a great salesperson is almost always worth the price 17. morning and evening standups save businesses 18. tell your wife/partner that you need them to be on board too, 2 > 1 19. people don't hate office work, they hate their team & job 20. solve bigger problems they pay better 21. if you can choose between rich client vs poor, choose rich 22. you underestimate how much more you can charge if your customers love you 23. debt is a killer for amateurs, but a lifesaver as a pro 24. consistency beats perfection every time 25. increase your prices, you're probably already underpriced We hold weekly meetings with all of our owners at Pink's Window cleaning. Here is a video of us talking about rule #2.

Codie Sanchez

98,081 gรถrรผntรผleme โ€ข 1 yฤฑl รถnce