
All-bones Jones💀Skeleton Vtuber
@AllbonesJones • 4,371 subscribers
The Dark Souls of #ENvtubers. Youtube Partner. https://t.co/2DgQADef3r art: @DiggyDraws rig: @calavera_vt tag: #ArtbonesJones
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i completely maxed out panthalus's speed. with 4 speed up passives he has the same speed as a sprinting jetragon that has 3 speed up passives and 1 stamina passive: 6600 unlike jetragon, he has infinite stamina, so he can go that fast forever and the game can't quite handle it
All-bones Jones💀Skeleton Vtuber1,306,091 views • 6 days ago

Everything you see me post is 100% vanilla Palworld and half of it is clipped from my streams. Player damage focused endgame builds are just a mecha anime game where you're managing fuel, weapons overheating, and shielding the game's just like this dude
All-bones Jones💀Skeleton Vtuber619,007 views • 5 days ago

Ghangler has the fastest possible movement speed in Palworld. He has a base swimming dash speed of 1350. With 4 stars and 4 other water/dark pals in the party, that becomes 2700. With King of the Waves/Swift/Dimensional Leap/Ace Swimmer, that becomes 4995. Panthalus' area raises swim speed by somewhere between 50% and 100%. The result:
All-bones Jones💀Skeleton Vtuber582,783 views • 5 days ago

using panthalus on enemy bases feels like cheating 0 survivors
All-bones Jones💀Skeleton Vtuber389,958 views • 4 days ago

There's TWO additional guaranteed legendary maps in the same region at -987,-1668 and -1461,-881, as mentioned in the replies. Some people are struggling to find the chest in them, so here's a video of the fastest route to the chest's location: through a breakable wall.
All-bones Jones💀Skeleton Vtuber297,364 views • 4 days ago

well THAT'S neat! you can replace triangular walls with full walls. if you replace both triangular walls in the same space you can combine structure types. if you combine a japanese door with a window, you get a window you can close. combine two doors to get a double-locked door.
All-bones Jones💀Skeleton Vtuber42,356 views • 1 day ago

In order to bring Fear & Hunger into the modern age of gaming, I studied Unreal Engine 5 and ported over lens flares, motion blur, and head bobbing. Finally, the AAA experience you were all asking for. Exactly as good as a modern remake!
All-bones Jones💀Skeleton Vtuber339,918 views • 4 months ago

Increasing FoV is a cornerstone of modern user experience, so I added it. Since there's no one-size-fits-all solution for FoV, I made it change every few seconds so that as many people as possible will enjoy their preferred FoV at least some of the time.
All-bones Jones💀Skeleton Vtuber88,518 views • 4 months ago

People keep saying this is a generic jrpg mechanic, not specifically a Pokemon mechanic. They're saying this because they didn't know there's a 1 in 8192 chance of finding a shiny version of normal enemies. For instance, Shiny Crow Mauler. His sparkles are hard to see in the fog.
All-bones Jones83,628 views • 4 months ago