
Michael | Arkham Dreamer
@ArkhamDreamer • 1,423 subscribers
Writer. Director. Video game historian and enthusiast. Working on a Lovecraftian horror movie/game hybrid with @OutPoweredGames.
Videos

Does anyone remember the game Dark Void? You played a 1930s pilot trapped in a parallel universe after flying through the Bermuda Triangle, fighting aliens with a jetpack and high-jacking UFOs mid-air. It was janky and far from perfect, but man... it was an absolute blast.
Michael | Arkham Dreamer72,144 次观看 • 1 天前

People who reduce Red Dead Redemption 2 to slowly opening drawers are pissing me off. It's one of the greatest life sims ever. Where else can you ignore the story for a week just to camp, stargaze, fish, and hunt in the wild and still have a blast? It's a masterpiece.
Michael | Arkham Dreamer697,204 次观看 • 1 个月前

Nothing will ever match the sheer hype of the first Assassin's Creed cliffhanger ending. Touching the Apple of Eden and watching a massive holographic map of the world light up with other artifacts was absolute cinema. My 12 year old brain could not handle it.
Michael | Arkham Dreamer361,222 次观看 • 19 天前

Assassin's Creed 3 combat was criminally easy, but I don't care. Connor Kenway hacking through Redcoats with a tomahawk, dual-countering two guys at once, and yanking soldiers off their feet with the rope dart is still the absolute peak of the franchise. Unmatched sauce.
Michael | Arkham Dreamer329,819 次观看 • 20 天前
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People call Red Dead Redemption 2 "boring" because they have to eat a stew and brush a horse. Gameplay is more than just mindless shooting, but since some of y'all have the attention span of a goldfish and need flashing lights to stay awake, here's a minute of shootouts.
Michael | Arkham Dreamer294,433 次观看 • 1 个月前

Everyone talks about Chronos or Poseidon for epic scale, but the Kraken at the end of God of War: Ascension is super underrated. You're literally fighting a mutated sea monster the size of a skyscraper mid-storm while the world crumbles around you. Insane stuff.
Michael | Arkham Dreamer272,500 次观看 • 1 个月前

The Clockwork Mansion in Dishonored 2 is hands down one of the greatest levels ever designed. Pulling a lever and watching the architecture shift, gear by gear, and reconfigure around you in real-time is pure wizardry. Arkane was flexing so hard with this one.
Michael | Arkham Dreamer72,459 次观看 • 2 个月前

Ravenholm in Half-Life 2 is still goated game design. By starving you of ammo, it forces you to use the Gravity Gun. Suddenly, every sawblade, radiator, and propane tank is a weapon. It teaches experimentation without ever pausing to explain it. Brilliant stuff.
Michael | Arkham Dreamer 🔻10,557 次观看 • 2 个月前
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