
Bezi
@BeziHQ • 6,670 subscribers
Agentic workspace that sits on top of your game engine. Built for game devs who believe the craft of building games could do with less friction.
Videos

Introducing Actions in Bezi. Generic AI tools can’t do much for all the headaches in gamedev that happen in the Inspector and Hierarchy. A simple prompt to Bezi, and it can directly create GameObjects, edit prefabs, set up components, and generate materials. With Bezi’s 3-layer safety system, you can move fast with the accuracy and quality control your project deserves.
Bezi4,592,443 views • 8 months ago

Introducing Workspaces in Bezi, a homebase for all your projects. Design your workspace however you build best. Connect multiple Unity projects for cross-project support, plug in local folders for out-of-engine context, and invite your collaborators to build with you.
Bezi1,088,555 views • 4 months ago

Introducing Proofs — visual, dynamic interfaces to build games with Bezi. Proofs are freeform mini-apps you spawn for any custom need: communicate your design intent to AI, represent real-time data about your project, or expand your workspace in any other creative way you wish.
Bezi119,097 views • 25 days ago

AI for building real games, not generating them. Bezi is the first AI development tool built specifically for game devs and studios, helping automate prototyping, debugging, tooling, and more. It uses deep context of your project to remove the busywork. This means more headspace for creative exploration and complex technical projects. All with enterprise-grade security and complete data privacy.
Bezi589,916 views • 9 months ago

We’ve been working on a little something to support game design and dev productivity in Unity and want your feedback! Sign up to access Sidekick pre-alpha: speed up game dev: > automatically update scene objects and effects > generate C# code directly in Unity > brainstorm ways to implement gameplay features > debug issues for you by auto-suggesting fixes
Bezi44,612 views • 2 years ago

Building and prototyping games is easier than ever with Sidekick. Our designer built a 3D version of this OpenAI GPT-o1 game demo in <1 hour. Used Autodesk Maya for assets, Unity for engine, @bezi_3d Sidekick for scripting & implementation. Sidekick analyzes your project for real-time context of the asset folder, scene objects, components, and more. This allows it to implement simple mechanics—like movement controls and basic physics—for your characters and objects in seconds. It's the AI tool built by game developers, for game developers.
Bezi15,295 views • 1 year ago
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