
Featherless AI
@FeatherlessAI • 1,534 subscribers
Freedom to reliably deploy any open model effortlessly. Unlimited tokens for 30K+ models.
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Just how capable are open source models? Below is the first in a new series where we go behind the scenes and pull back the curtain on interesting AI research / demos, making them fun and easy to understand. Here, we have a short visual demonstration from aizk ✡️ showcasing how Kimi K3 (a language model that operates primarily through text) is capable of building complicated 3D structures / moments in history in Minecraft, something that previously was not possible with other open source models, and why this matters. The crazy part? The model doesn't "see" the game like we do. The LLMs must reason in pure text, writing JavaScript, that later compiles down into commands placing each block, one at a time. Spatial reasoning is a very hard problem in AI, it's the same core challenge behind robotics and self-driving cars, where a model has to understand and act in physical 3D space. Watching a text model pull it off is nothing short of a miracle. The point isn't just Minecraft itself, rather, it's AI being able to generalize, not memorize, on things that are weird and beyond their training data. This is key to building true artificial general intelligence. These video game benchmarks (there are many different games actively being researched right now) provide a clear-cut end goal, challenges that are almost certainly not in the training set, and a fun, very fast, visual way to almost feel the increasing capabilities of various open source AI models over time. If you haven't given open source models a serious try yet, watch the video, it may shock you!
Featherless AI39,769 Aufrufe • vor 7 Tagen
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