
Jonathan Cooper
@GameAnim • 27,306 subscribers
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted and more. Wrote @GameAnimBook. Shipped visionOS and Apple Vision Pro.
Videos

Fuck it - here's something for #N7Day I haven't shown before. A very pre-alpha internal trailer intended to highlight the cinematics we were creating in Montreal. Faces were the average of all the customisation sliders in Maya, and we ran every scene with each possible squamate when polishing.
Jonathan Cooper113,677 просмотров • 3 дней назад

Pragmata - Diana facial capture, rig and hair system.
Jonathan Cooper996,807 просмотров • 1 месяц назад

Street Fighter 6 muscle reference-gathering with Capcom lead character artist Kawade Tsutomu
Jonathan Cooper4,144,468 просмотров • 2 лет назад

Sonic X Shadow Generations rigging and animation behind-the-scenes
Jonathan Cooper137,427 просмотров • 1 год назад

Donkey Kong Country (1994) animated and rendered on Silicon Graphics machines using Alias PowerAnimator.
Jonathan Cooper334,414 просмотров • 3 лет назад

Aladdin (1993) for Genesis/MegaDrive - animation line tests and sprite optimisation process.
Jonathan Cooper146,763 просмотров • 3 лет назад

Wow, can't believe Koizumi gave us all his FACS data like that for free...
Jonathan Cooper15,650 просмотров • 6 месяцев назад

Final Fantasy VII: Rebirth's conversation generator in Unreal. Shown at this week's CEDEC 2024:
Jonathan Cooper14,250 просмотров • 2 лет назад

Tekken 8 muscle deformation via RBF joint system looks super-impressive.
Jonathan Cooper10,397 просмотров • 1 год назад
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