
Gelatin
@GelatinLab • 3,376 subscribers
Got a lab question? Send it my way and I’ll investigate it for you!
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SF6 has introduced 4136/4236 as a new, alternate motion for 236 moves. 4136/4236 has higher priority than 623 so you can input HCF to get 236, even if you have a DP stored! Though, prior to this knowledge, it's just been the cause of many execution errors... #SF6
Gelatin378,967 просмотров • 3 лет назад

Throw tech lockouts! Did you know that certain inputs will prevent you from teching throws? If you press any non-light attack in the throw tech window, you will be unable to tech If your LP+LK input can be read as a motion input, then you will be unable to tech. #SF6
Gelatin263,777 просмотров • 3 лет назад
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