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Juhana Myllys

@JuhanaMyllys20,304 subscribers

Art/Design/Marketing for Sci-Fi Adventure @BionicBay 🎮 PS5 & Steam: https://t.co/MfXI3tESNA 🖖 Currently working on Untitled Pixel Simulator a.k.a. UPS🦇

Shorts

pixelart without AI

pixelart without AI

10,414,989 görüntüleme

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

991,065 görüntüleme

The atmosphere of our game.

The atmosphere of our game.

612,233 görüntüleme

my indie game for 15 seconds

my indie game for 15 seconds

536,247 görüntüleme

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

758,587 görüntüleme

Just don't die and you are fine.

Just don't die and you are fine.

558,018 görüntüleme

Manipulating gravity in a physics-based 2D game.

Manipulating gravity in a physics-based 2D game.

312,967 görüntüleme

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

199,775 görüntüleme

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

249,134 görüntüleme

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

268,450 görüntüleme

Physics-based snow particles now respond to the gravity shift mechanic.

Physics-based snow particles now respond to the gravity shift mechanic.

144,909 görüntüleme

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

198,298 görüntüleme

Evolution of our 2D game.

Evolution of our 2D game.

141,203 görüntüleme

There's a 4 year gap between these two clips.

There's a 4 year gap between these two clips.

144,265 görüntüleme

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

116,036 görüntüleme

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

84,885 görüntüleme

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

88,230 görüntüleme

15 more seconds of our indie game

15 more seconds of our indie game

56,144 görüntüleme

Was bored, made this robotic arm of a million pixels, might delete later.

Was bored, made this robotic arm of a million pixels, might delete later.

54,711 görüntüleme

Videos

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When a 2D game works in 4D.

Juhana Myllys

431,448 görüntüleme • 1 yıl önce

JuhanaMyllys's profile picture

how it started vs how it's going

Juhana Myllys

67,860 görüntüleme • 1 yıl önce

JuhanaMyllys's profile picture

We added a 4D twist into our 2D game.

Juhana Myllys

50,362 görüntüleme • 1 yıl önce

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