
Val / LatinVixen ➡️ CES
@Latinvixen • 32,582 subscribers
Valentina - 2D/3D Artist - Costume/Toy Designer 🇨🇴🇺🇸 Owner of @mixedcandy @Chompfl @softcandytoys 💍🦝 @roscoraccoon
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Our first puppet here at Mixedcandy. Sunnie the Spaniel ➡️ Megaplex 2026 🦕 and I have been working on this project on an off for a while and we can finally call it done. It was a learning experience full of trial and error but really happy we did it. Wanted it to match my art, fursuits and toys so he’s a mix of all that. Already have ideas for the next one, as this one only fits smaller hands.
Val / LatinVixen ➡️ CES166,690 views • 4 months ago

PETG supports (only touching the print/not the whole thing) are probably my favorite with a dual nozzle machine. After spending time refining the dualprofile I’m happy with the results I’m getting 🫶 PETG and PLA Tough work great together creating no scarring on the mask.
Val / LatinVixen ➡️ CES40,264 views • 2 months ago
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Happy Halloween 🎃 my dog adores fursuits, I’m just a bigger dog friend to her ❤️🐶
Val / LatinVixen145,633 views • 2 years ago

Now that I am home and have access to my files I decided to do a quick test with one of my Vtubing avatars. It works way better with my larger iPad Pro (less crashing/more memory and more screen space) compared to the mini so I did want to bring that up. Importing the file over as GLB was more stable than just OBJ plus it kept the color info from the previous texture. I texture all my avatars on substance painter but have been looking at an alternative when I am out and about that is not on the computer and this actually hits all the right "wants". Adding a quick video of the way the app works for me. I like that it has layers, I can alter my brushes and even add stabilization when I am drawing (which I use that extensively on procreate so that was a huge plus). The stamp tools will come in handy as well but did not show it on this video. The file itself is imported as "one mesh" but each part is treated as their own separate piece which I show in the video. I do the same thing on substance painter making it really easy for me to texture. The app then exports the texture out for each object which is the same way I do so on substance. Overall I am extremely impressed with the work Sparseal has done on this application and see how useful this will be for my current work flow of texturing. I for one love the ability to be "portable" which is a big reason I sculpt so much with Nomad Sculpt on the iPad. Having the freedom to do your work away from a desk and if you feel like doing it outside is probable why I yearn for iPad apps so much like so. Give this app a look, it is free to try on the App Store (It is $19 to be able to export, but a one time buy). It is called "Wafer" for the iPad. I already use CozyBlanket from the same creator to do re topology so I expected this level of fantastic with this current app.
Val / LatinVixen ➡️ Megaplex17,469 views • 6 months ago

