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Jan “Split” Ilavsky

@Split82 • 10,999 subscribers

Creator of @BeatSaber. Currently working on Inversion Day (@InvDayGame) https://t.co/DGeiDzQjcP

Shorts

I accidentally turned off the character rendering, and he is still visible thanks to the smoke interaction and shadow casting. Would be cool to use this for some secret stuff.

I accidentally turned off the character rendering, and he is still visible thanks to the smoke interaction and shadow casting. Would be cool to use this for some secret stuff.

52,396 просмотров

Because the game is rendered in 320x180 resolution, I can run the whole fluid simulation without scaling it down.

Because the game is rendered in 320x180 resolution, I can run the whole fluid simulation without scaling it down.

30,201 просмотров

Videos

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