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Stone Tao @ ICLR 2025 🇸🇬

@Stone_Tao4,836 subscribers

PhDing @UCSanDiego @HaoSuLabUCSD @hillbot_ai on scalable robot learning and embodied AI. Co-founded @LuxAIChallenge to build AI competitions. @NSF GRFP fellow

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diffusion policy learning to draw triangles on a canvas from vision, code for this was just released! Not too hard in fact, and I think drawing environments have some nice opportunities of analysis because there are many ways to draw a triangle (and other shapes). Same with cleaning envs (uploading those soon-ish)

diffusion policy learning to draw triangles on a canvas from vision, code for this was just released! Not too hard in fact, and I think drawing environments have some nice opportunities of analysis because there are many ways to draw a triangle (and other shapes). Same with cleaning envs (uploading those soon-ish)

19,654 次观看

just made it possible to evaluate generalist robotics models like Octo at 60-100x real world evaluation speeds via gpu simulation and rendering (~10x faster than original cpu sim code). All videos below are from our open source ManiSkill GPU sim!

just made it possible to evaluate generalist robotics models like Octo at 60-100x real world evaluation speeds via gpu simulation and rendering (~10x faster than original cpu sim code). All videos below are from our open source ManiSkill GPU sim!

13,456 次观看