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@TNCarly_2,127 subscribers

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GOD OF WAR REMAKES???

GOD OF WAR REMAKES???

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I played the Mortal Shell 2 beta yesterday and had a great time. • Combat - especially parrying - feels fluid and satisfying. With no stamina bar, fights feel much faster than a lot of similar games. • Enemies hit hard and attack aggressively, so unless you nail your parries and interrupts, combat still feels challenging. • Enemy variety is promising so far, with some enemies even having their own unique riposte animations. • Different shells, weapons and tarstones seem like they’ll offer plenty of build variety and let you shape your own combat style as the game progresses. • It looks beautiful. The gloomy, melancholic aesthetic paired with the environmental audio creates a great sense of atmosphere. • Voice acting has been great so far, the story has me interested, and I’ve enjoyed stopping to read the lore scattered throughout the world already. • Exploration and mini-boss encounters can feel a little quiet without music. That said, parts of the soundtrack it does show are strong - especially during the Tar Golem fight and the opening title card - it complements the game’s dark, melancholic aesthetic really well. • On Xbox Series X (Performance Mode), I noticed some framerate drops during boss fights and larger encounters, but they resolved quickly and I didn’t experience any crashes. • I also ran into a bug meaning enemies failed to load with one trial that persisted after reloading. It is a beta though, so some things like this are expected. I'm looking forward to playing the full game when it releases 🕺🏻✨

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