
Dillon Rogers
@TafferKing451 • 72,428 subscribers
Making Gloomwood. Developer at @NewBlood. Worked on DUSK. Immersive sims and survival horror.
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When we introduced the revolver carbine, our goal was to eventually allow players to attach or remove the weapon parts to suite each situation. That is now possible, and each component changes the speed/accuracy/handling and inventory size. #gloomwood #screenshotsaturday
Dillon Rogers41,058 次观看 • 18 天前