
Leon
@_3Leon • 33,608 subscribers
Game Developer / 19. Mostly Environment Art, but sometimes Programming and Game Design stuff Available for full-time positions
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My Blender Addon just released! Leons Modeling Toolkit features: - World Aligned Texturing - Hammer Editor Style texturing - Better Origin Snapping - Arch tools - Shape Drawing (Plane, Cubes, Stairs) - Clip tool similar to Hammer Editor - A better mirror system - Maya style vertex merging - Cable Generator - Circle Scattering - And More! Link to the addon in the comments ⬇️ #Blender #b3d #GameDev
Leon37,658 次观看 • 6 个月前

Here is a full showcase of my custom Source 2-like light baking and probe implementation for Unreal Engine 5. Features showcased: - Volume based probe system (full density control, fade between volumes with a volume fade slider, automatic volume priority and custom priority overrides) - GPU Lightmass with expanded features like a custom denoiser and overall QOL (like a bake volume which only bakes objects inside the volume for fast prototyping) - Custom Box Capture implementation to make it easier to use (basically just a custom way of scaling the box capture component since its so annoying) - A custom fullbright viewport option for easier map editing (without having to get visual clutter in the way) Will eventually release on FAB as a plugin for UE 5.7. Everything is running inside an Epic Launcher Downloaded version of UE5 in this showcase. #UnrealEngine5 #UE5 #GameDev
Leon16,179 次观看 • 3 个月前

Added directional soft shadow AO to my custom GI solution for UE5. This reads from the baked probe directions and applies a directional soft shadow occlusion similar to that of CS & Deadlock! Requires a Capsule setup for the objects but looks great in game! #UnrealEngine5 #UE5
Leon11,155 次观看 • 3 个月前
