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Keijiro Takahashi

@_kzr59,065 subscribers

A Unity employee.

Shorts

Starting with Unity 6.4, the Web platform supports the Burst compiler with C# job multithreading. This greatly improves the performance of simulation-heavy tasks like this.

Starting with Unity 6.4, the Web platform supports the Burst compiler with C# job multithreading. This greatly improves the performance of simulation-heavy tasks like this.

18,494 次观看

普通に日本語でも動きますわな(何もコードは変えてない)

普通に日本語でも動きますわな(何もコードは変えてない)

647,785 次观看

3D Gaussian Splatting with Unity VFX Graph

3D Gaussian Splatting with Unity VFX Graph

135,007 次观看

Checking the DOTS ECS samples with Unity 2022 LTS. This one (Tornado) is really cool.

Checking the DOTS ECS samples with Unity 2022 LTS. This one (Tornado) is really cool.

148,261 次观看

I finally updated my Unity DOTS/ECS sample project Voxelman. The previous update was in Jul 2018. It required total rewriting, but it was fun knowing how things improved.

I finally updated my Unity DOTS/ECS sample project Voxelman. The previous update was in Jul 2018. It required total rewriting, but it was fun knowing how things improved.

125,238 次观看

Tried an agentic coding approach with Gemini CLI to create a Unity package — a custom importer for .off triangle-soup meshes generated with Triangle Splatting.

Tried an agentic coding approach with Gemini CLI to create a Unity package — a custom importer for .off triangle-soup meshes generated with Triangle Splatting.

51,196 次观看

Experimenting with a multitouch Unity native plugin for the Mac trackpad. I didn’t realize it could handle ten touch points.

Experimenting with a multitouch Unity native plugin for the Mac trackpad. I didn’t realize it could handle ten touch points.

38,980 次观看

Converting my old Flash Glitch effect into a URP renderer feature.

Converting my old Flash Glitch effect into a URP renderer feature.

13,153 次观看

Unity 2023.2 - Finally, the Scene View has the right-click context menu, and it's customizable.

Unity 2023.2 - Finally, the Scene View has the right-click context menu, and it's customizable.

60,643 次观看

I ported my SDF (signed distance field) VFX samples to WebGPU. Now they run on browsers.

I ported my SDF (signed distance field) VFX samples to WebGPU. Now they run on browsers.

36,573 次观看

Updated my reaction-diffusion system sample for the first time in eight years — Unity 2017 → Unity 6.

Updated my reaction-diffusion system sample for the first time in eight years — Unity 2017 → Unity 6.

15,195 次观看

I wrote a small utility script that limits the frame rate of the Unity Editor in Edit Mode. It’s handy for saving energy and keeping my device cool and silent.

I wrote a small utility script that limits the frame rate of the Unity Editor in Edit Mode. It’s handy for saving energy and keeping my device cool and silent.

23,612 次观看

Lissajous curve VFX

Lissajous curve VFX

17,285 次观看

I'm trying out the custom HLSL node feature of VFX Graph (available from Unity 2023.2). Now I can extend VFX Graph with custom shader code.

I'm trying out the custom HLSL node feature of VFX Graph (available from Unity 2023.2). Now I can extend VFX Graph with custom shader code.

23,936 次观看

The Stable Fluids Unity WebGL demo now runs on mobile browsers as well.

The Stable Fluids Unity WebGL demo now runs on mobile browsers as well.

11,199 次观看

VFX using iPhone LiDAR. The great thing about DoF particles is that they easily add a sense of depth to the effects.

VFX using iPhone LiDAR. The great thing about DoF particles is that they easily add a sense of depth to the effects.

15,100 次观看

Audio reactive particle effects

Audio reactive particle effects

12,824 次观看

realtime glitch machine

realtime glitch machine

12,528 次观看

Updating the RtMidi plugin for Unity. Now with iOS and Android support. Release coming soon.

Updating the RtMidi plugin for Unity. Now with iOS and Android support. Release coming soon.

10,650 次观看

Videos

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