Creative & Coder. Indie game dev making — Of Salt And Solace
Shorts
The engine I use & the game I'm making #godot #indiegame #gamedev
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When you have an idea in our head and you can't stop yourself from building it #godotengine
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While there's likely truth to this, I also believe there's a smart way to go about it. My game is probably considered a small "open world", but it's broken up into islands, a lot less work than trying to populate a singular land mass. Meaning I can focus on what matters most.
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my indie game for 15 seconds
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New 3d cloud system #godot #indiegame
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Making progress on the first underground area #screenshotsaturday
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After a lot of thought, I’ve finally settled on a name. So without further ado I present to you… *drum roll* 🥁
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Prototyping some of the UI elements, it's almost starting to look like a actual game 🫢
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First of a few mining / oil platforms that'll be tied to the game's story #screenshotsaturday
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Need help, how would you describe my game ?
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Been rather busy lately but managed to find time to start work on the fishing rod mechanic 🎣 #godotengine
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Climbable ladders ✅ #screenshotsaturday
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Experimenting with a simple puzzle mechanic for the game #GodotEngine
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Can you guess what this is looming in the background? (I’d be genuinely surprised if someone get this right) #screenshotsaturday
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Catching tuna takes skill... and a whole lot of patience #screenshotsaturday
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Reworking the inventory for something more classic but more flexible #GodotEngine
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Building on the "no inventory" idea, here's a little proof of concept of how it could look, where collected ressources can be moved and stacked together before being put in the main "container" for that specific type of ressource. All feedback is welcome 😊 #GodotEngine