
Alfred Baudisch (Pardall)
@AlfredBaudisch • 5,997 subscribers
Software Dev since 1993, Gamedev @PardallGames, Maker of Cool Tools, PS1/N64 game archivist and preservationist, BR Street Food Simulator https://t.co/TQGy1yTwM6
Videos

Pet project: 1) Advanced PS1/N64 game extraction (+all animations). 2) Website where you can browse and compare models, textures, animations, FMVs, for preservation. Already have FF7, Mega Man Legends 1 and 2 and MediEvil fully ripped. #FF7 #FinalFantasy #FFVII #PS1 #PSX
Alfred Baudisch (Pardall)283,717 Aufrufe • vor 24 Tagen

Imagine Aseprite or another #pixelart program IN Blender? Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
Alfred Baudisch (Pardall)592,896 Aufrufe • vor 1 Monat

FF7 scenarios with pre-rendered backgrounds were always a mystery to me during childhood; but even to this day it's still amazes me. Now you can inspect every single Final Fantasy VII stage, including the 3D path + variations. #FF7 #FinalFantasy #FFVII #PS1 #PSX #RetroGame
Alfred Baudisch (Pardall)70,639 Aufrufe • vor 23 Tagen

Pixel Art Studio v1.2 for Blender is out! More than 40 new features and improvements! Clipping Layers, Transparency Masks, Transforms, Fill Half-Pixels, Custom Brushes, Layer Blending Modes, Adjustments, Text Tool, Brush Preview, and much more! #blender3d #pixelart
Alfred Baudisch (Pardall)84,287 Aufrufe • vor 1 Monat

Today's game assets: GoldenEye 007 (N64). Includes 7100 animations (!!!) and the legendary (or infamous) GoldenEye enemy faces, as well all scenarios, props and vehicles. Also new features: - UV viewer - Auto-turn around animation - Ortographic view - Camera gizmos #PS1 #N64
Alfred Baudisch (Pardall)20,450 Aufrufe • vor 15 Tagen

Vertex Studio is live! My #godot plugin for managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version, and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
Alfred Baudisch (Pardall)87,522 Aufrufe • vor 3 Monaten

Upcoming tools: - Unity to Godot converter (shaders, VFX) - Pixel Art Studio 1.3, 2.0 - Vertex Studio for Blender, UE & Unity - Pixel Art Studio Unity - Super Legs Godot (procedural animation) - Pardall PDF (500KB PDF reader and editor) - Multi-GIF Studio (multi-track GIF editor)
Alfred Baudisch (Pardall)21,545 Aufrufe • vor 1 Monat

Spyro The Dragon (PS1) has one of the most beautiful levels in all gaming, it relies on vertex colors and colorful textures. Sky, clouds, moon are only vertex colors (no textures!). Explore Spyro in all its beauty now (+all characters)! Also Final Fantasy VII facial expressions!
Alfred Baudisch (Pardall)10,226 Aufrufe • vor 17 Tagen

Pardall Games is live! Explore EVERY SINGLE ASSET from Final Fantasy 7 (animations, pre-rendered bgs, and a surprise: Summon animations, it's not a video, it's all summons reverse-engineered into the browser). + Resident Evil 2, Baroque and Boku no Natsuyasumi. #PS1 #FF7 #PSX
Alfred Baudisch (Pardall)11,213 Aufrufe • vor 22 Tagen

Walk around pre-rendered scenarios of FF7 and Resident Evil 2, it collides with the navmesh. Depth scaling is also taking into consideration like the game. All RE2 fixed cameras are also imported, with in-between room transitions. #FF7 #FinalFantasy #FFVII #PS1 #PSX #RetroGame
Alfred Baudisch (Pardall)11,303 Aufrufe • vor 22 Tagen

I released SIX new versions of Pixel Art Studio since launch, with dozens of improvements. If you faced issues or something weird, it has probably been fixed by now. If not, please report :) It's going to be on sale for 10 more days. #pixelart #blender3d
Alfred Baudisch (Pardall)11,530 Aufrufe • vor 1 Monat
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