
Anderson Mancini
@Andersonmancini • 13,891 subscribers
Creative developer • Freelancer • Teacher Founder & CEO @neotix 👉🏻Portfolio: https://t.co/nfIquTmECN 📺Tutorials: https://t.co/2IYwSKjdI2
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Videos

My #threejs Lumen Decor Studio is getting an update. It will now support more settings and more complex scenes, thanks to the latest library updates. I'm combining #WebGPU SSGI with light probes, giving us the best of both worlds. Real-time light bounces via SSGI, and when the camera stops moving, I bake probes to measure the average light in the room, generating fill lights that paint an envmap. I also created a denoiser for SSGI, avoiding the previous blur that discarded the AO. Now, everything is lighter, a little noisier, but it complements indirect light well. Live link coming soon. BTW: The video is on my YouTube Channel in case you want to watch it in a higher resolution: #creativecoding #archiviz #WebGPU
Anderson Mancini28,637 Aufrufe • vor 9 Tagen

Since using probes is a very technical subject and difficult to understand without visual examples, I decided to create a video with an exaggerated example to show the incredible results that mrdoob 's work with probes can provide. As you can see in the video, the hybrid solution of probes with SSGI blends the best of both worlds: projected lights when the objects emitting the color are in the scene, and indirect light provided by the probes when they are not. Of course, nobody is going to use red and green walls at home lol. This is just a visual example to exaggerate the use and demonstrate how the technology works from a creative point of view. I hope it helps someone 🤗. #threejs #threejsJourney #creativecoding #webgpu
Anderson Mancini11,791 Aufrufe • vor 7 Tagen

Update on my new #threejs project, Lumen Decor Studio. With Screen Space Global Illumination and Screen Space Reflection in action, clients can visualize, in real time, how light can influence a room's decor and how the chosen colors blend with the light to create a cozy atmosphere. Next step: color selection behavior😍 Live link soon #creativecoding #tsl #rf3 #webgpu #threejsJourney
Anderson Mancini149,159 Aufrufe • vor 7 Monaten

I’ve taken the #threejs water realism to the next level! Now with RGB distortion in the caustics, we get even more realistic, colorful light projections. The water movement has been improved to flow naturally, with optimizations for smoother performance. Plus, I’ve added a post-processing effect that simulates underwater distortion, complete with a dynamic waterline when the camera is partially submerged. After diving in, watch out for realistic water droplets on the screen! Stay tuned for the live link coming soon! 🌊💧. You can watch the video with better quality on my YouTube Channel. #threejsJourney #creativecoding #r3f
Anderson Mancini208,913 Aufrufe • vor 1 Jahr

Update on my GemGPU™ product using #threejs WebGPU and #R3F. Now we have physically accurate diamond refraction, chromatic aberration, absorption, and inclusions. For diamond nerds, it comes with a custom configuration panel with over 50 parameters. Live link coming soon 😍. Official product launch later this year. Signup for the wishlist at #creativecode #webgpu #jewelry
Anderson Mancini32,642 Aufrufe • vor 3 Monaten

New features in the #threejs architecture visualization project for Planpoint. A neighborhood surroundings with points of interest integrated into the map, very convenient for placing the building in the context of the city. We also have a new unit search engine with filters. Units can also be inspected with a new details panel, showing more information about each unit. And since everything renders in real time, it's also possible to see the unit inside, simulating sunlight at different times of the year. And incredibly, everything you see in this video loads less than 6MB 🤯 #webgpu #creativecoding
Anderson Mancini30,952 Aufrufe • vor 5 Monaten

🚀 #threejs r181 is going to be insane. I’ve been playing with the new Screen Space Global Illumination #TSL node before release in #r3f. The video showcases SSGI, GTAO, and TRAA post-processing effects performing magic thanks to the new #WebGPU API. Live link soon. Higher res video: Want to know more? Follow the thread 👇 #creativecoding
Anderson Mancini27,745 Aufrufe • vor 7 Monaten

New update to my #threejs Lumen Decor Studio project. Color selection behavior is ready🤩. Thanks to real-time global illumination, colors now blend naturally with sunlight, creating beautiful bounced colors everywhere. Next step: Live link #creativecoding #tsl #rf3 #webgpu
Anderson Mancini24,699 Aufrufe • vor 7 Monaten

Live link: My new #archiviz project using #threejs is live. A realistic scene with 25,000 trees, various post-processing effects, running at 60 FPS, less than 10 MB download 😊. Screen space global illumination makes everything more realistic. Want to know more? Follow the thread👇🏻 #webgpu #threejsJourney
Anderson Mancini17,753 Aufrufe • vor 6 Monaten

Two new #threejs projects on the way 😍 Working on my own gem renderer with a custom refraction material in TSL for #WebGPU, combining Screen Space Reflections + SSGTAO for superior results, as this allows diamonds to generate reflections on the metal mesh. The performance is incredible, even on gems with over 200 diamonds. This time, without any additional libraries. Just React Three Fiber and a lot of magic with custom shaders in TSL. GemGPU™ will also come with a very minimalist gem and metal customization panel that hides and lets the jewelry be the star. I also created a beautiful new stats panel that completely hides in the scene when not needed. It provides relevant optimization information, a performance gauge, summary and expanded modes, and day/night toggle. In the video, you can also see SSGI in action, with a pearl that reflects, in real time, all the objects in the scene, just as the objects in the scene reflect the pearl. It's magical. There are still a few things to fix, but I'll share the live link soon. Stay tuned.
Anderson Mancini12,023 Aufrufe • vor 3 Monaten

⚡️My first #Threejs course with React Three Fiber will be available soon 😬. Using the scene that ☄︎ and I created together, the shorter version will be FREE on YouTube. 💸The complete will have 2h30 of content on Udemy, from design, through blender and coding. Stay tuned 🫶🏻
Anderson Mancini63,187 Aufrufe • vor 3 Jahren

I felt inspired to recreate the beautiful header from pipe's website but using #threejs instead of video. And with the right post-processing effects, the remastered version has lights that respond to mouse movement with less than 1.7 MB😊. Live link soon. #threejsjourney
Anderson Mancini52,977 Aufrufe • vor 3 Jahren

Realistic Water Simulation with #threejs is live: Now, you can configure scenes, objects, colors, and light positions. You can also dive to see the effects from underwater 🌊💧. It works great on mobile 🤩. The breakdown video will be on my YouTube channel soon. Be sure to subscribe so you don't miss it: Thanks again, Evan Wallace, for the inspiration 🙏🏻 #threejsjourney #creativecoding #r3f
Anderson Mancini30,259 Aufrufe • vor 1 Jahr

Following ☄︎ work, I'm experimenting with some react three fiber with #threejs webGPU. We no longer need an EffectComposer to use post-processing effects in #r3f. Now, everything is done by composing TSL nodes. I created a small component that helps in rendering post-processing effects. All you need to do is import the effects you want and add them to the final composition. I will share the link to the demo and source code on Monday 😍. Another thing I want to highlight is how amazing the Screen Space Reflection effect is. It generates reflections not only on the ground, as we had before in r3f in webgl. It is able to calculate the reflections between the meshes. Look how beautiful the reflection of the lightsaber on Darth Vader's mask is. This is not something that is easy to calculate and this is exactly where WebGPU in threejs shines! Congratulations to everyone on the threejs team. I am increasingly impressed with WebGPU and TSL.
Anderson Mancini26,339 Aufrufe • vor 1 Jahr

#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick 🤩. As I can see, it shows some readability issues, but those can be easily addressed by adjusting the roughness, metalness, or material, depending on what is underneath. I'm sure Apple will fix it before launch. I will be releasing the source code soon. Do you want it? Please sign up for my newsletter: #creativecoding #WWDC25
Anderson Mancini19,991 Aufrufe • vor 11 Monaten