
Elder Mathias
@animathias • 2,478 subscribers
☥ games ♪ music ♪ nostalgia ☥ No DMs
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I'm not sure if they ever intended you to use the Rush Jet against HannyaNED in Mega Man 7, but it's how I always liked to handle this fight. It feels incredibly epic to be flying ahead of him, constantly adjusting your height and timing your shots to hit his eyes. #RetroGaming
Elder Mathias134,211 просмотров • 2 дней назад

Zero's Bassnium origins in Mega Man 2: The Power Fighters, 1996 [Arcade] "Forte Ending 1" - Setsuo Yamamoto
Elder Mathias173,280 просмотров • 5 дней назад

The Mega Man Anniversary Collection has a very unique version of the Blues Theme as one of the hidden tracks. You unlock this lovely orchestral arrangement by completing Cossack's Castle in 4. Sweeping strings and a shimmering percussion lead the synth melody onward #RetroGaming
Elder Mathias17,604 просмотров • 11 часов назад

While all the other Robot Masters in Mega Man 7 take damage from the Rocket Buster, Burst Man doesn't. He also sticks one of his bombs to the returning fist, damaging you in the process. I wonder why they chose him out of the roster to be immune to the Super Adapter #RetroGaming
Elder Mathias69,866 просмотров • 3 дней назад

One of the coolest upgrades between Mega Man: The Power Battle and The Power Fighters was the inclusion of the co-op endings. While both games let you tackle the Boss Rush together with a friend, the sequel features unique endings for each pairing of characters. #RetroGaming
Elder Mathias18,503 просмотров • 1 день назад

The Museum halfway through Mega Man 7 is such a fun bastion of fan service. You're instantly greeted with a SNES rendition of Snake Man's iconic opening stinger that transitions directly into the Guts Man melody. The 16-bit bosses on display are absolute eye candy. #RetroGaming
Elder Mathias61,564 просмотров • 8 дней назад

The ending in the 16-bit Lion King is quite the process to achieve. Scar has at least 200 hit points, which is reduced by one with each of Simba's mighty slaps. This is on top of chasing him over Pride Rock with random fire everywhere. Can you feel the love tonight? #RetroGaming
Elder Mathias712,373 просмотров • 3 месяцев назад

There's a fun glitch you can do in Gemini's Stage of Mega Man 3. When you reach the entrance, you can slide into the transition, jumping at the end to sail right through the hatch. This causes Proto Man's whistle to play fully but then silences the stage music. #RetroGaming
Elder Mathias33,826 просмотров • 4 дней назад

The move to 3D with Bomberman 64 was met with mixed criticism. The games were well known for chaotic mutli-player battles This was a chill, single-player game focused on puzzles and exploration. It plays quite well, and the soundtrack is one of the best on the system #RetroGaming
Elder Mathias604,813 просмотров • 3 месяцев назад

One of the most stressful missions in Starfox 64 is Macbeth. Your objective is to use the Landmaster tank to stop the supply train. Halfway through, Peppy tells you to shoot the 8 switches. Slippy and Falco's objective is to block your shots with their own arwings. #RetroGaming
Elder Mathias424,450 просмотров • 3 месяцев назад

One of the coolest parts of Mega Man 7 are the secrets hidden in the levels. The pumpkin mini-boss in Shade Man's stage can be defeated in two ways. While the obvious path leads down to Proto Man, the other one features an absolutely incredible portrait of Dr. Wily #RetroGaming
Elder Mathias19,059 просмотров • 6 дней назад

Proto Man entrusts his shield to Mega. Mega Man 7, 1995 [Super Nintendo] The 8 Great Bosses - Makoto Tomozawa
Elder Mathias22,254 просмотров • 8 дней назад

Everyone seems to have fond memories of Star Wars: Shadows of the Empire for the N64. I sure do, I love it. It also gets incredibly difficult thanks to the on foot camera and platforming. They must have known they had a masterpiece with the Hoth level to start the game with it. Opening the game with a flight section in the era of X-Wing and TIE Fighter only to transition to Dash Rendar on foot with a blaster was brilliant. This wasn't just an arcade flyer, it wasn't just an action game. This is Shadows of the Empire baby. #StarWarsDay
Elder Mathias192,583 просмотров • 4 месяцев назад

Super Mario World is full of secrets. If Yoshi eats two pink berries on the same stage, he'll hatch a cloud from an egg. Collect all of its coins to earn a 1-up. There are only a few stages to even have 2 of them present. It's also not hard to miss later on when they line it up.
Elder Mathias53,182 просмотров • 1 месяц назад

Pocket Bomber Man for the Game Boy is an absolute blast. It was re-released for the launch of the Color and given a new coat of paint. Despite the game being a 2D platformer, the gameplay is classic Bomber Man. They do some neat things with it, and it translates well #RetroGaming
Elder Mathias139,203 просмотров • 3 месяцев назад

The opening cutscene for Advance has a great detail I love. That square in the middle is the exact 160x144 resolution of the original Game Boy and Color. You can see how it fills to the 240x160 of the Advance's screen. A perfect early title and bridge from Deluxe. #RetroGaming
Elder Mathias165,914 просмотров • 4 месяцев назад

The SNES version of Animaniacs has quite the unique difficulty. Everything is a one hit K.O. that sends you back to the checkpoint. You lose a sibling, but they're "easy" to get back from the water tower. It gets brutal when you're on your last Warner, hoping to win the jackpot.
Elder Mathias59,133 просмотров • 1 месяц назад

Batman for the NES is a full-course meal. The 8-bit graphics are gritty and crisp, while the soundtrack is quite awesome. Beneath it all is the fun yet challenging gameplay. He controls with an understandable rigidity, meaning you need to make every movement count. #RetroGaming
Elder Mathias108,093 просмотров • 3 месяцев назад

Mario Land is such a short game. It took me less than 30 minutes to see the ending playing through normally. Thankfully the DX version lets you toggle the hard mode on, switch to Luigi with slightly different physics, and enable a new graphics mode. Feels like a whole new game.
Elder Mathias37,237 просмотров • 1 месяц назад

Uniracers is a technical marvel, maintaining its speed when most other SNES games would start chugging. It's also a fascinating story. In 1994 shortly after the game launched, Pixar of all companies sued DMA Design, claiming the Unicycles ripped off their 1987 short Red's Dream. Pixar ultimately won (or the publisher, Nintendo settled) and the game was ordered to cease production after only 300,000 copies were made. Pixar had a point, the Unicycles looked similar. They're also unicycles. Once you animate those, there's not many differences that will happen. Interestingly enough, this whole legal debacle was a shift in direction for the Lemmings developer. Uniracers was their pitch and Nintendo loved it. If Pixar hadn't pulled the rug out from under them, they would have their own pillar under Nintendo's flag. Without Uniracers, DMA had to start over without their family-friendly franchise. Nintendo wanted them on the Ultra 64, but it soon became clear to both companies that only one of them was interested in making a cute N64 mascot. Body Harvest is a little tale on its own, but the funniest part of the story is how DMA Design started working on this small PC game called Race n' Chase at the same time. DMA Design released Grand Theft Auto in 1997, rebranding into Rockstar North after releasing GTA 3. If Pixar hadn't done a Disney, we might be Uniracing in Mario Kart World right now. Meanwhile #GrandTheftAuto might be nothing more than a spark in David Jones' eye. Probably not, but it's fascinating speculation. Also this game is dope.
Elder Mathias140,336 просмотров • 4 месяцев назад

![Zero's Bassnium origins in Mega Man 2: The Power Fighters, 1996 [Arcade] "Forte Ending 1" - Setsuo Yamamoto](https://image.24vids.com/tw-2093322712089584073/media/HQzVzXzXYAAziLt.jpg)





![Proto Man entrusts his shield to Mega. Mega Man 7, 1995 [Super Nintendo] The 8 Great Bosses - Makoto Tomozawa](https://image.24vids.com/tw-2092356340244975694/media/HQmFXOFWQAEGaMS.jpg)

