
Anshu
@anshuc • 15,480 subscribers
Posting about how to build beautiful apps and products with AI. Let's end slop together. Formerly: YC founder, UI/UX & AI @apple
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Fable 5.1 is an absolute beast for game dev. I took my Opus 5 space game and told Fable to "just make it look better". It overhauled everything with a TON of detail, AND made it 2x faster 🤯 Code: Demo: Every pixel you see is made by AI. Fable modeled everything in Blender, generated textures with code, and in a few cases ran image models via CLI. In mere months we'll be vibe-coding AAA graphics at this rate. Just insane. Of course, Fable recorded and edited this comparison video too (with a little help from Opus at the end, because of the Fable outage)
Anshu48,983 görüntüleme • 10 gün önce

Fable is pure magic. I wanted a beautiful app to explore ocean wildlife. Fable built this in an hour. It generated videos with Seedance and carefully synchronized them to make these absolutely insane transitions. I've never seen anything like this in an app. Unreal.
Anshu278,401 görüntüleme • 2 ay önce

Here's GPT-5.6 Sol vs Fable asked to build the exact same app (prompts in the article!) What do you think? I have my opinions, but I'd like to hear yours. Both built complete, working apps, but with very different approaches: - Sol took less than half the time at the same (high) reasoning - Sol spent much less time on frame analysis. Fable dumped sheets of frames for every transition and scrutinized them multiple times; Sol only checked twice, and both times was just like "looks great, continuing" - At first, Sol intentionally ignored my request to use image generation! It went with procedurally generated food images "for simplicity" (they looked terrible) - On the second prompt, Sol generated images, but intentionally ignored my suggestion for transparent image backgrounds, saying full photos "preserve shadows more convincingly" - Sol's used its built-in GPT Image 2 integration, which saved cost; Fable had to use the Gemini API - Sol didn't seem to know how to use Liquid Glass at all - Fable was more restrained; Sol wanted to add extra labels and detail - On the other hand, Fable decided to add an extra detail page for foods, while Sol did not - Both had nice haptics on device - Fable added a pinch dismiss gesture; Sol did not do gestures
Anshu161,776 görüntüleme • 2 ay önce
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