Everyone's sleeping on image-to-3D AI models. They can make... your app look incredibly unique, with just a little effort. Here's how. This is my calorie tracker, built in a week with nothing but prompting. Just Claude Code + a couple APIs. The visuals are all AI-generated. I'll be sharing the full workflow + all the crazy technical stuff Claude and I did to make this work, so nobody has to struggle through it like me. Deep dive coming soon! Till then, this is the high-level idea: 1. Get a clean image of the food (or whatever your asset is) - In my app, the user describes foods via text, or attaches images (or both) - If text, an LLM extracts the food description and formats it into a specific prompt I tuned for this design, and we generate an image using Z-Image Turbo through fal - If image, we do the same thing but with FLUX.2 [dev] to edit the user image into our reference design - Originally, both used Google Nano Banana, but switching to open models cut costs and latency a ton 2. Gaussian splatting (2D image → 3D model) - I tried various 2D-to-3D options on fal and ended up with TripoSplat as my preferred balance of speed, cost, latency; this turns an image into a 3D model that looks super high quality (link below) - The app displays the 2D image while our backend generates the 3D splat - We "groom" the splat to reduce size and load time by culling low-opacity/scale points 3. Render efficiently on device Originally, it looked great but ran at 10 FPS. Getting to 120 FPS was a crazy journey. TL;DR: - SwiftUI had to go; it forced us to render each asset in independent MTKViews, which wasn't workable - Instead, we composite every dish into one full-bleed CAMetalLayer using MetalSplatter (link below) - We had to make some optimizations within MetalSplatter's code too, to reduce the overhead of sorting points per render Then I added some finishing touches like the subtle rotation and parallax as they move around. I think it turned out pretty cool :) Overall, this took some effort, but we still got it done in less than a day. Hopefully your agent can follow in the footsteps of mine and do it much faster. Keep an eye out for the bigger writeup, which'll give your agent everything it needs. If you have any questions, drop em below!show more

Anshu
19,931 次观看 • 1 个月前
Create a 3D model from a single image, set... of images or a text prompt in < 1 minute 😮💨 This new AI paper called CAT3D shows us that it’ll keep getting easier to produce 3D models from 2D images — whether it’s a sparser real world 3D scan (a few photos instead of hundreds) or your favorite 2D image generator like Midjourney (just an image). How does this magic work? “This architecture is similar to video diffusion models, but with camera pose embeddings for each image instead of time embeddings. The generated views are passed into a robust 3D reconstruction pipeline to create the 3D representation (Zip-NeRF or 3DGS)”show more

Bilawal Sidhu
92,792 次观看 • 2 年前
✨ Made a new mini feature on Photo AI:... [ Grab from 3d model ] So the problem is we're at that stage in time (typical for AI) where image-to-3d models are not good enough but are fun to play with, but we know they'll be good enough in 1-2 years With [ Make 3d model ] you already can turn any Photo AI pic into a 3d model but it still looks hyper clunky and deformed, but it works! One cool idea I had to make that more useful and made now: Let people make a 3d model then change the view of the it with the 3d viewer, then press [ o ] and it grabs a frame of the 3d That image you can then [ Remix ] (img2img), and it becomes a real photo again and that in turn you can then turn into a video again with [ Make video ] So that essentially gives you a fully freeform camera position control to take photos with One thing I need to fix is the background/skybox, I kinda need to take the original photo and remove the person and just get the background for the 3d model viewer, in this case it should be white, but it's a start!show more

@levelsio
119,210 次观看 • 1 年前
From product image to video with just one tool... - Dzine As you may have noticed, this is one of my favorite tools. It is also very underrated, as probably 50% of my tutorials include some workflow. I was testing the new image-to-video option today, and I love it. Step - by step guide in comments 🔽 I can do 95% of a workflow without switching between apps. Image generation, Image to image with style reference, background removal, background generation, and 2 frames image to video. The only other app I have been using for this video is CapCut so that I can stitch it together. Step by step 🔽show more

Teodora P L
28,523 次观看 • 1 年前
✨ I've brought back from the dead It was... my first visual AI project in 2022, and it's this project that generated random ArchDaily-style architecture designs that made me realize AI image models could do interior design That led me to make which then led me to finetune my first interior design model which then for fun I uploaded my own photos too, which led me to make and then pivoted that in to So this project has a special place for me It was still alive but wasn't generating new designs anymore because it ran on Stable Diffusion 1.5 which was outdated and everything stopped working about a year ago I've now migrated it to its own Hetzner VPS now, which means I can run Claude Code on the server with it, and cleaned it up and upgraded it to the latest AI image models (including Nano Banana Pro) It now generates about 12 new designs every day again, and you can up or downvote the ones you like or don't like!show more

@levelsio
204,387 次观看 • 4 个月前
Midjourney sref + Sora 2 Pro is the sauce.... With one Midjourney style image, you can give a specific style for your entire project. I created two different 12-second clips and edited them together. Some details aren’t fully consistent, like the iPod or AirPods because the clips were made separately from a single image (Character in a specific style). It could be fixed in post-production, but that would take more time, and this was more of an experimental test. It would be great to add the actual product image with the current one to maintain product consistency. I feel like if there were a way to add 2–4 images into this workflow, it could open up a lot more possibilities and consistency. With an API, it could be possible. Or let’s see what Veo 3.1 has to offer.show more

Allar Haltsonen
10,141 次观看 • 10 个月前
let’s create the most dank image library for tap.fun.... i quickly vibed together a frontend so everyone can submit images. i’ll drop some cash for the help: - $50 for the most unique meme - $50 for the craziest pic - top 20 will get added to the taplab contributor tg here’s what i’m looking for: images that can transform any image into a unique new one. think memes, crazy visuals, unique outfits, weird energy, funny shit. no text. single image only (not a grid). multiple characters in one pic is totally fine. how to submit: 1. go to 2. submit your image or meme with a name 3. download the image and post it as a comment here so we can see itshow more

Will Mexi
11,376 次观看 • 6 个月前
✨ I can now generate 3d assets for my... drone sim at directly from Cursor (sponsor of #vibejam) I need buildings that you'd see in a war torn city, like warehouses in ruins, broken down abandoned houses, bombed out bridges etc. Nano Banana Pro or 2 can generate them really well and then you can put them in an image-to-3d model and you get a GLB or FBX That one you can then import into your Three.js game, the models might be big though, in my case like 16MB, so I ask it to compress it and make it more low poly so it loads fast ThreeJS then loads the individual GLBs on page load and puts them in my drone sim somewhere randomly, I think I should remove some of the grass and match the sandy color of the ruins though to make it fit in moreshow more

@levelsio
134,777 次观看 • 3 个月前
While building SEV0, I ran into moments where natural... language prompting just wasn't enough - too vague, too indirect. So I started using a method that bridges that gap. I call it Bridged Prompting - a technique where you temporarily step out of the prompt-response loop to manipulate something directly using an AI-generated UI, then step back in. Think of it like GenUI, but more user-driven and transient. AI generates a UI on-the-fly, tailored to your prompt, and lets you manipulate the artifact directly before resuming the conversation. Sure, you could build a full tool, switch tabs, wire it up and round-trip your data. But with Bridged Prompting, the AI just spins up a temporary interface right in the flow. In the video below, I used it to construct the hallway system to closely match the layout of the severed floor. This is something I needed to do for this one project, this one time - I didn't need to make a whole separate app. Bridged Prompting lets you: - Make precise edits visually or structurally - "Hit save" to persist changes to local storage or a backend - Return to your natural language promptshow more

Chris Tate
42,558 次观看 • 1 年前
i tried Framer Agent to build a brand guidelines... website template, something i've meant to do for a while. a site i can swap a logo, nudge a colour, update the type, and send a link instead of re-exporting a pdf nobody opens. a few observations on the AI process: - i started with references. pulled together a handful of minimalist grid layouts and had Claude describe the visual style back to me. you can do the same inside Framer, feeding it the references directly. - from there i had it write a detailed prompt aimed at that exact style, then asked it to break it into a few smaller steps. then i fed those into the agent, one at a time. - the scaffolding stage is the satisfying part. for something this grid-driven (the columns, the spans, the whole underlying structure) watching it land in seconds is hard to look away from. - but then i still have to sweat the details: text alignment, line-heights, image sizes. i don't mind it at all; it's the part i like, making these design decisions. the strength of the agent is the mundane work. point it at the stuff that eats your time: cleaning up the build, adding responsiveness, dropping in small effects, checking text and colour styles stay consistent, writing alt text for every image. then i get the time back for the parts of web design that are actually fun. 🤝show more

charlota
36,056 次观看 • 1 个月前
next, here is how to animate the video once... you generated the base image of your ai model, attach the image of your model and the product image in your ai tool and prompt, "she is holding this product" now to animate this scene, use such a simple prompt; "the girl is speaking in her beautiful voice; "this is the most powerful drink in the world... drink it once, and your whole hair is gone" no background music, no sound effects." adding "no background music" is necessory part when you're prompting to VEO 3 or Kling 2.6 and for the drinking scene, i also gave it a very simple prompt; "the girl is drinking, handheld camera shaking. No background music," then i asked nb pro to remove her hair, and then turn it into the using that simple prompt method. note; simple prompts works better than complicated one when it comes to animating your video that's it, if you need any help setting up your ai influencer to promote your product/app or service just DM me here on 𝕏 or comment "want" i'll dm you myself if you know how to make viral content + setup such a beautiful ai model 2026 will be yours, cheersshow more

ViralOps
21,545 次观看 • 8 个月前
been getting a lot of qs on how i... vibe coded this demo. and the answer is: stop acting like a coder and start acting like a PM! my exact playbook👇 1. logic first ignore the UI/graphics. focus strictly on how it works. do a massive brain dump of every requirement into a plain txt file and drop it in your root folder. make it exhaustively detailed. 2. the stack · Nano Banana 2 (tiles/textures/3D refs) · Tripo AI (turning the 2D pics into actual 3D models) · Cursor + Opus 4.6 (doing the heavy lifting) · Netlify (deploy) 3. hire the AI PM feed your brain dump to an LLM. tell it to write a technical spec sheet like a senior PM would. drop that in the root too. 4. the scrum master have it break the entire project down into a markdown checklist by phases. notice we still haven't touched the codebase yet. that's the point. 5. let it cook go to your agent in Cursor and literally just prompt "Start Phase 1". test locally. bugs? tell it to fix. works? "Start Phase 2". loop this until you're done. Now you can focus on visuals, refine them with the agent. And yes, it can deploy it for you too if you give it perms. stop rushing to the editor. architect the idea and let the AI sweat the code. Open sourced repo in the qt post belowshow more

TechHalla
70,060 次观看 • 5 个月前
Wonderland: Navigating 3D Scenes from a Single Image Contributions:... • First, we introduce a representation for controllable 3D generation by leveraging the generative priors from camera-guided video diffusion models. Unlike image models, video diffusion models are trained on extensive video datasets. This enables them to capture comprehensive spatial relationships within scenes across multiple views and embed a form of "3D awareness" in their latent space, which allows us to maintain 3D consistency in novel view synthesis. • Second, to achieve controllable novel view generation, we empower video models with precise control over specified camera motions. We introduce a novel dual-branch conditioning mechanism that effectively incorporates desired diverse camera trajectories into the video diffusion model. This enables expansion of a single image into a multi-view consistent capture of a 3D scene with precise pose control. • Third, to achieve efficient 3D reconstruction, we directly transform video latents into 3DGS. We propose a novel latent-based large reconstruction model (LaLRM) that lifts video latents to 3D in a feed-forward manner. With this design, during inference, our model directly predicts 3DGS from a single input image, effectively aligning the generation and reconstruction tasks—and bridging image space and 3D space—through the video latent space. Compared with reconstructing scenes from images, the video latent space offers a 256× spatial-temporal reduction while retaining essential and consistent 3D structural details. Such a high degree of compression is crucial, as it allows the LaLRM to handle a wider range of 3D scenes within the reconstruction framework, with the same memory constraints.show more

MrNeRF
52,849 次观看 • 1 年前
🚨 one person can now do the work of... an entire creative team. i just tested it on a real one. a friend needed an ad for his brand, so I opened the new Runway Agent 2.0 to try it out. here's how it went: → it generated the music and the key image first, so I could approve the direction → once I gave the ok, it built the full video around it → and when something was off, i changed just that one piece, without redoing the rest one prompt, and I had the ad we needed, work that used to take weeks. this is what it made 👇 if you want to try it → · 30% off 3 months with code RUNWAYAGENT — made with Runway · #MadeWithRunway · #adshow more

brenz.
28,698 次观看 • 1 个月前
✨ 3d models are now LIVE on Photo AI... 😊 You can now turn any AI photo you make into a 3d model by pressing [ 📦 Make 3d model ] And then you can view it inside Photo AI or download it as a .GLB 3d model file It's still very early in AI generated 3d model world but it's nice to have this feature working already As always, the models will keep improving, so this feature will keep getting better (like it did with video, it sucked before, now it's getting passable) Next would be nice to switch to .USDZ so you can load it straight into your iPhone with ARKit and put it in your room Available now for everyone on the Premium and Ultra planshow more

@levelsio
112,930 次观看 • 1 年前
I learned this the hard way: do NOT use... SwiftUI if you want your app to look and feel amazing. At least when coding with AI. (sorry, Apple colleagues reading this 😅) I'm sharing my process vibe coding this calorie tracker. I get a lot of questions about the fluid transition in the video. Here's the whole story. Initially, Claude built the grid with SwiftUI. It was quick and easy, and looked good! But the transition to the day view was a boring navigation push/pop. No fun. I wanted something custom. I asked Claude to make it a fluid transition that remaps the food tiles from their source to destination positions. All hell broke loose. Claude tried a bunch of horrible things. Initially it used matched geometry effects, which worked OK but didn't lend themselves well to gesture-driven animations. So it resorted to SwiftUI preference keys + geometry readers to figure out the source and destination positions and calculate the interpolated position based on gesture progress, coordinating across grid and day views. But this meant it had to write a custom layout because it couldn't reposition tiles inside the native SwiftUI grid. And it had to do an awkward handoff between views, which always created ugly pops or jumps. And don't get me started on trying to put it on a bouncy spring, that only made the math 10x buggier. Fortunately, Claude Fable was smart enough to see that this was becoming a disaster (and discover most of the issues itself, in the simulator), so it pivoted away from SwiftUI. Opus might not be so wise, so you'll have to pay attention and intervene. Ultimately, it rewrote it in plain UIKit and everything turned out great. After that, we moved from 2D images to 3D assets, which introduced a new set of performance challenges and yet another rewrite to a single Metal layer, which is what you see below. I can write more about the 2D-to-3D saga if anyone's interested. If I were to do it again, I'd just say "Don't use SwiftUI" from the very first prompt, and save a few hours of headaches. SwiftUI can be amazing for a human iterating directly in code. But agents don't benefit from any of its advantages. Plus, agents have seen decades of UIKit training data, so they're great at writing it, and it's far more flexible. Here's hoping we see more agent-friendly iterations of SwiftUI in the future. Till then, I'm probably going to avoid it.show more

Anshu
114,381 次观看 • 1 个月前
I tried Hailuo AI (MiniMax) to see how it... handles real content creation. The workflow is simple. You just write a prompt or drop in an image, and it turns that into a dynamic video with motion, framing, and scene depth. No timeline to manage. No editing setup. No back and forth. What stood out to me: • Text to video and image to video both feel smooth. • It handles motion, camera angles, and flow on its own. • Output is fast, usually within seconds. • Works well for reels, quick ads, storytelling, and idea testing. It removes the hardest part: starting from scratch and turns your ideas into content in minutes. Instead of thinking, “How do I make this video?” You start with, “What do I want to create?” That shift alone makes it worth exploring. Try it here: #Hailuoshow more

Manish Kumar Shah
27,662 次观看 • 4 个月前
We are getting absurdly close to the point where... “learning Blender” means learning how to direct an AI. A shot like this looks soft and playful on the surface, but under it is the usual 3D pain: modeling, layout, materials, lighting, atmosphere, animation, and endless tiny fixes until the frame stops looking dead. That is why Kimi K3 matters. With Blender MCP, you can describe a scene like a robotic goat walking through a dreamy field and let the model help build the environment, place the camera, shape the materials, script the motion, and iterate inside the real Blender project. The real shift is not text-to-image. It is text-to-workflow. Kimi K3 does not just give you a pretty output and disappear. It can help move the actual scene from rough setup to something that looks art-directed. Soon the hardest part of 3D will not be the software. It will be whether your imagination is good enough to deserve tools like this.show more

Rina
45,651 次观看 • 12 天前
this effect is all over tiktok right now and... nobody's explaining how to actually do it properly... the 3d balloon character thing. where someone turns into a shiny inflatable version of themselves that still moves and talks. looks pretty smooth in feeds. the workflow is stupid simple once you see it. step 1: take any photo. drop it into an image gen tool (nano banana pro). prompt it with something like "make the person in the photo a plastic blow up balloon character with a shiny surface. keep the face details as 3d balloon details including the person in the background. don't change background" that's it for the image. don't overcomplicate the prompt. shorter = more consistent results. (learned this after wasting like 2 hours trying to get "perfect" prompts that kept giving me garbage) step 2: take that balloon image + your original video and drop both into kling motion control. prompt: "turn the motion and detailed mouth movement of the video to the setting of the image" that's literally it. kling maps the motion from the real video onto the balloon character. mouth moves. head turns. expressions transfer. the whole thing renders in a few minutes. the result looks like a $500 custom animation and costs you maybe $0.30 in kling credits. people are getting 500k+ views with these because the scroll-stop factor is insane. nobody expects to see a shiny inflatable version of someone giving a real speech or doing a product review. the play here is obvious btw. run this for client content (mix with the hook and real body, check the results yourself) or use it on your own faceless channels as a hook pattern before the algo catches up...show more

KNOX
25,773 次观看 • 5 个月前
Google Nano Banana 🍌 is crazy good at static... ads... But it only generates one image at a time. This n8n AI Agent helps you generate 1000s of winning ad variations in minutes, fully automated. → Built with the latest Nano Banana image model → Creates static ad images in bulk → Upload product reference image via n8n form → OpenAI Vision analyzes your product automatically → AI Agent generates custom image prompts (you choose how many) → Nano Banana creates static ad images on demand → Images auto-stored in Box. com for instant access You can request 50, 100, or even 1000 ad variations with one upload. Just specify the number in the form → AI does everything else. Built 100% in n8n. Zero manual work after setup. Want access to the template? → Like this post → Comment "ADS" And I'll send it right over.show more

Mike Futia
209,562 次观看 • 11 个月前