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Björn Ottosson - making Island Architect

@bjornornorn5,551 subscribers

Making Island Architect, a cozy town building game. Wishlist now on Steam! Also teaching and consulting. Previously Frostbite and EA. I created Oklab.

Shorts

Started working on the dynamic water simulation for my relaxing building game today. Obviously quite a lot of work left, but it’s already working with overhangs and everything. Looking forward to making waterfalls more than just lines and making it possible to build aqueducts!

Started working on the dynamic water simulation for my relaxing building game today. Obviously quite a lot of work left, but it’s already working with overhangs and everything. Looking forward to making waterfalls more than just lines and making it possible to build aqueducts!

70,684 次观看

Working on the dynamic water system for my cozy building game Island Architect! Think about where water should come from. Should it rain every now and then or should you directly place water sources? More thoughts in 🧵

Working on the dynamic water system for my cozy building game Island Architect! Think about where water should come from. Should it rain every now and then or should you directly place water sources? More thoughts in 🧵

22,879 次观看

I’ve added to ability to choose colors for buildings in my upcoming cozy building game, Island Architect. You also get railings now when building terraces or balconies.

I’ve added to ability to choose colors for buildings in my upcoming cozy building game, Island Architect. You also get railings now when building terraces or balconies.

29,575 次观看

My cozy town building game now has flowers and some simple bushes. I also updated the lighting of the grass to be a bit softer. Feels much more alive now!

My cozy town building game now has flowers and some simple bushes. I also updated the lighting of the grass to be a bit softer. Feels much more alive now!

66,399 次观看

Got a first test of real-time large scale ambient occlusion working in my cozy town building game. Still lots to do, but happy with the first results!

Got a first test of real-time large scale ambient occlusion working in my cozy town building game. Still lots to do, but happy with the first results!

32,862 次观看

I reworked the camera to work better with all the verticality the game’s building tools creates. Really fun flying through rock arches and up cliffs now!

I reworked the camera to work better with all the verticality the game’s building tools creates. Really fun flying through rock arches and up cliffs now!

19,521 次观看

Made some more progress on the realtime lighting for my cozy town building game. This is a first test with screen space occlusion combined low frequency occlusion. Promising, but a whole bunch of things left to fix!

Made some more progress on the realtime lighting for my cozy town building game. This is a first test with screen space occlusion combined low frequency occlusion. Promising, but a whole bunch of things left to fix!

27,663 次观看

Videos

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