
Björn Ottosson - making Island Architect
@bjornornorn • 5,551 subscribers
Making Island Architect, a cozy town building game. Wishlist now on Steam! Also teaching and consulting. Previously Frostbite and EA. I created Oklab.
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Here's a quick peek at the new lighting in Island Architect! Feels really nice to see the lighting react as you build houses, edit the terrain or watch time pass. The new solution has bounced lighting and reflections, all without relying on ray tracing hardware.
Björn Ottosson - making Island Architect29,396 次观看 • 1 个月前

Working on roof generation for my little city building game. The idea is that based on how you build your buildings, roofs are automatically formed where it makes sense. The roof generation logic is working fairly well, but lots to do to generate a better looking mesh!
Björn Ottosson - making Island Architect62,470 次观看 • 2 年前

It's finally time to announce my game: Island Architect! Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience. Wishlist now on steam!
Björn Ottosson - making Island Architect36,573 次观看 • 1 年前

Just got a first version of roof tile generation working for my cozy town building game! Were lots of details to solve to make it work with all the irregular roof shapes in the game! Next step is to make the tiles more detailed. Right now they are simply drawn as cylinders.
Björn Ottosson - making Island Architect33,206 次观看 • 1 年前
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