
Matt Workman
@cinedatabase • 22,226 subscribers
Cinematography x Real Time x AI | Dell Pro Max Ambassador
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Videos

Marvelous Designer DIRECTLY to UE 5.3 is wild. Real time Chaos "Panel Cloth" working great with MetaHumans 🍻
Matt Workman63,048 просмотров • 2 лет назад

I updated my game to UE 5.6 and I'm testing the new MetaHumans in a runtime cinematic. In CamOpSim the player operates the camera
Matt Workman27,769 просмотров • 11 месяцев назад

New tutorial on creating cinematics in Unreal Engine using free MOCAP from Narrative Motion -
Matt Workman21,893 просмотров • 9 месяцев назад

I've started a new project called and this animation is 100% free to help test the platform!
Matt Workman14,292 просмотров • 9 месяцев назад

discovered some interesting UE5 chaos physics "behaviors" 😅
Matt Workman11,519 просмотров • 1 год назад

UE 5.5 and Metahuman 4.0 made some BIG changes adding the new Optimized Quality options (first seen in UEFN). These new Metahumans are the ones designed to be used in games vs. prerendered cinematics. They have new optimized materials and take up 1/10 of the space.
Matt Workman11,118 просмотров • 1 год назад
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