
DEADLOCK PROJECT 8
@deadlock_8 • 14,430 subscribers
🏳️🌈All current Deadlock News🏳️🌈 🐸Keep slorkin🐸 [email protected]
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How Melee Creeps forced their opponent to surrender and proved that the new Urn mechanic is terrible at Deadlock Night Shift #40 All six players bought Golden Eggs and held them until the 15th minute - the moment the Urn's comeback mechanic activates. Then they sold the eggs all at once, got all the bonuses, and simply didn't give the Urn to team Floormen The result - a permanent 35% damage resistance for the whole team. Floormen couldn't do anything and surrendered—first in the match, then in the series. MLC's comment after the match on Twitter: Don't put all of your eggs in one basket? Or maybe you should... Golden Heist has been completed. We take DLNS this week with a FF from Floormen See you all at the 12k Walmart x DLNS x Intel tournament this weekend A patch is probably already on the way, they showed the developers that the urn sucks
DEADLOCK PROJECT 8103,410 Aufrufe • vor 7 Tagen

‼️Deadlock esports is reaching a whole new level. This time, team Abrahams "hacked" the soul system and found a way to get more than they’re supposed to. Team Abrahams starts by going 4 to the mid lane, clearing the wave, and then splitting 2+2 to the side lanes. They repeat this throughout the entire laning stage, coming out 5–7k souls ahead of their enemies. This allows them to buy expensive items much earlier (like Ivy rushing a HeadHunter, for example). Normally, souls should be split 33/33/33, but they’ve clearly broken the system. What do you think? Did Yoshi give up, or did he just forget how soul splitting works?
DEADLOCK PROJECT 8538,603 Aufrufe • vor 1 Monat

Welcome to new deadlock: Celeste + Magic Carpet = Preparing to Go to the Moon
DEADLOCK PROJECT 841,557 Aufrufe • vor 12 Tagen

In the latest update, deadlock has changed the mechanics of urn
DEADLOCK PROJECT 827,748 Aufrufe • vor 12 Tagen

Deadlock all new urn music 00:00 - 00:06 music_idol_announce.vsnd_c 00:06 - 00:54 music_idol_carry_distant_lp_141bpm.vsnd_c 00:54 - 01:42 music_idol_carry_lp_141bpm.vsnd_c 01:42 - 01:47 music_idol_return_opponent.vsnd_c 01:47 - 01:54 music_idol_return_team.vsnd_c 01:54 - 02:07 music_idol_timer_lp_opponent_160bpm.vsnd_c 02:07 - 02:19 music_idol_timer_lp_team_160bpm.vsnd_c 02:19 - 02:21 soul_urn_cashin_complete_01.vsnd_c 02:21 - 02:37 soul_urn_cashin_timer_01.vsnd_c 02:37 - 02:38 soul_urn_drop_01.vsnd_c 02:38 - 02:40 soul_urn_drop_02.vsnd_c 02:40 - 02:42 soul_urn_drop_03.vsnd_c 02:42 - 02:51 soul_urn_idling_lp_01.vsnd_c 02:51 - 02:52 soul_urn_melee_drop_01.vsnd_c 02:52 - 02:54 soul_urn_pickup_01.vsnd_c 02:54 - 02:56 soul_urn_pickup_02.vsnd_c 02:58 - 03:11 soul_urn_spawn_01.vsnd_c 03:11 - 03:13 soul_urn_spawn_complete_01.vsnd_c 03:13 - 03:14 soul_urn_switch_opponent_01.vsnd_c 03:14 - 03:15 soul_urn_switch_team_01.vsnd_c 03:15 - 03:24 soul_urn_walking_lp_01.vsnd_c
DEADLOCK PROJECT 820,749 Aufrufe • vor 12 Tagen

‼️A bug that allows you to reset passive cooldowns by reselling items. If you don't leave the shop and don't use any active skills, you can resell an item without a gold penalty even after its passive has been triggered, effectively resetting the cooldown. This works on all items, even those with Cheat Death Now, let's look at how binds can exploit this. Enter the following into the console and watch the result in the video: alias +restorative "buyitem upgrade_medic_bullets"; alias -restorative "sellitem upgrade_medic_bullets"; bind f1 +restorative When you hold down F1, the restorative is purchased; when you release it, the item is sold. You can also bind this to the mouse wheel: alias buyrestorative buyitem upgrade_medic_bullets; bind mwheeldown sellrestorative" alias sellrestorative "sellitem upgrade_medic_bullets; bind mwheeldown buyrestorative" bind mwheeldown buyrestorative Now you can heal infinitely in lane as long as you have 800 souls in your pocket. Post Via Blackcat
DEADLOCK PROJECT 873,024 Aufrufe • vor 1 Monat

In the official Discord channel for Deadlock, developer Goose shared what the weapon reload animation for Doorman could have looked like. Goose (in a comment under one fan-art post): "Schematics are fun. Maybe you'll enjoy this test for how the reload was thought out functionally before it was deemed cooler and more character-appropriate to yeet it into another dimension, hah"
DEADLOCK PROJECT 896,179 Aufrufe • vor 2 Monaten