
Sarang Borude
@doomdave • 1,127 subscribers
Building things for alternate realities. Former Staff Product Design Prototyper at Meta Reality Labs. Previously Amazon, Volkswagen Group & Intel.
Videos

You can use Animated Texture resource with Projective Textures. Here I have created this caustics effect in my Apple Vision Pro app using a Low Level Texture API released last year on VisionOS. The Orb has a Bloom Component on it creating a beautiful glow.
Sarang Borude21,756 görüntüleme • 12 gün önce

The ProjectiveTexture and Physical Space Lighting in RealityKit APIs in VisionOS 27 are super awesome. Mind is blown. I once created a dense tutorial to make this effect in shader graph and I am amazed how easy it is to do now without event touching shader graph. The Projective Texture can also be animated.
Sarang Borude15,570 görüntüleme • 13 gün önce

💡 I am building an Apple Vision Pro app to control my home lights — and it remembers where I placed the controls, even after rebooting. Using ARKit’s World Anchors in a full space, the app persists virtual objects across launches and reboots. Now I just look at a light and toggle it on/off. Set it up once. Feels like the controls are part of my space. Thinking of making a tutorial — would that be helpful? 👇
Sarang Borude86,450 görüntüleme • 1 yıl önce
Daha fazla içerik yok.