
Farzam
@farzam_plays • 7,269 subscribers
I play A LOT of video games 1.7M Followers | farzamplays on all socials [email protected]
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Ex-Forza Horizon devs are making an open world racing game called Clutch that feels like Need for Speed and Forza collided into one game - 150 customizable cars - Installable car gadgets - Crime and Police chases - Open world in South of France - Near 1:1 recreation of Monaco - Singleplayer/COOP Story Campaign - PvPvE multiplayer mode - 16 player online sessions - Jane Parry - Walkable car meets and showrooms I got a hands off demo at SGF and it was one of the 3 games that impressed me most out of the 20 or so games that I saw during that weekend.
Farzam5,889,931 次观看 • 2 个月前

Fable NPC system is so sophisticated the devs are calling it a "life simulator" You build reputation through your actions in the game, then each NPC has a different opinion of you based on your reputation. You might have to become a rich business owner to impress and date one of the NPCs in the game, but another NPC will hate you for being so rich. As a consequence, that NPC could increase the prices on their merchandise when you visit their store. Even small actions such as giving money to the homeless or evicting people out of their houses will impact your reputation, and this can be done at a very large scale, because you could: - Buy every home in the world of Fable - Evict everyone out of their homes - Have every NPC now live on the street Possibilities are quite literally endless here
Farzam5,471,219 次观看 • 2 个月前

Rockstar just gave us the best look yet at non-enterable buildings in GTA VI It's not a straight up png like in GTA V and other open world games with skyscrapers but at the same time, it doesn't have anywhere near the detail as the rest of the game. What I'm really curious about is actually going there and seeing if the level of detail changes if I'm standing right Infront of it.
Farzam2,369,232 次观看 • 2 个月前

God of War Laufey's lore implications are fucking nuts - Have Odin and Zeus met? - Who is the god of this new "god afterlife" realm? - What makes you go here instead of the normal afterlife in your own realm? - Is every being in there a god? Like is the sword we have a god and is the cube also a god? - What happens if a god dies in the god after life?? - Why does Fey say that she doesn't belong there? - Did Kratos actually see Fey when he entered the light? - Is Odin's Mask of Creation connected to this realm at all? - What happens if two gods have conflicting powers? I have so many questions about this I can't wait another year god
Farzam 🔜 Gamescom1,583,262 次观看 • 3 个月前

The fastest car in Forza Horizon 6 is relatively easy to unlock The 1994 Mazda MX-5 Miata Forza Edition is often on sale at the Festival Kilometer Drag Meet. If it doesn't spawn there for you, just close and reopen your game until it does. It took me about 3 tries to get it.
Farzam 🔜 Gamescom1,057,442 次观看 • 3 个月前

Wolverine's difficulty does not stem from a complex combat system, but rather from the placement, variety, and quantity of the enemies that you will face. One of the more difficult combat trials that I experienced had you facing a group of enemies comprised of a large dude, multiple basic enemies, two energy shield enemies, and a few more guys. Because this was a challenge map, the goal was to take out the big guy first, and there was a timer that I had to beat. Facing these guys head on was essentially guaranteed failure, cuz they would either overwhelm me immediately, or by the time I killed them all the timer would run out. You had to sneak around them and avoid the mutant detection alarms to sneak attack the large berserker and remove half his health, and then immediately begin open combat. Now think of this like Batman Arkham, where shield enemies require a special combo to beat, knife enemies can't be countered, and large guys have to be stunned with your cape before being attacked... Same concept here, but much more focused on dodging at the right time, parrying at the right time, and using your special attacks at the right moments. The shield guys HAD to be kicked before slashing him, the gun holders HAD to be dodged to avoid damage, and the sword guys HAD to be parried, all while the large dude is on your ass doing area effect attacks that can 2-3 hit you. These are all from the Trask soldiers faction btw, and there's of course "The Hand" faction of enemies, and more that they haven't revealed yet. This is obviously just ONE example, and I'm not even trying to say it's the most revolutionary combat system ever, because even I still need to try more of the combat to be fully sold on it, but I just wanted to give a better image to y'all of what combat will feel like once you're no longer in the tutorial stage of the game. I also didn't LOVE the sentinel boss fight, but it's hard to give proper criticism to this game right now without seeming like an absolute chud thanks to the current discourse lmao
Farzam171,524 次观看 • 21 天前