
Gracia
@gracia_hq • 4,691 subscribers
Volumetric videos, powered by Gaussian Splatting
Shorts
Videos

Not long ago, we thought this might be impossible. But here we are: our Gaussian Splatting videos are now streamable, just like regular video. No download, no app. 4DGS plays instantly in the browser on headsets, phones and laptops, with no limits on splats or length. Give it a try:
Gracia339,421 views • 8 months ago

We heard the floor was lava, so we removed it. Along with the rest of the background. One of the less obvious challenges in volumetric capture: the studio environment ends up in the scene. Until now, cleaning it out of 4D Gaussian Splats meant manual work, but not anymore: automatic background removal is now part of the Gracia pipeline, and assets come out stage-ready for any environment faster.
Gracia39,720 views • 6 months ago

It was a hell of a year doing statics, but welcome to the new era — things are about to get moving! Please meet Zista, the star of our first real-time, arbitrary-length 6DOF video, streamed on demand from a laptop SSD. Coming soon to PCVR and later for all VR headsets and SDK.
Gracia75,712 views • 2 years ago

Introducing Gracia Creator Space: self-serve 4DGS training. A hardware-agnostic web tool for the full 4DGS pipeline in the cloud: upload, align, train at scale on your own, with our team ready to help if needed. Export integration-ready assets: raw .ply sequences for VFX and virtual production, or compressed representations for streaming. Now in private beta: reach out through the inquiry form on our website for early access.
Gracia13,814 views • 3 months ago

Soldering is best learned up close, watching an expert's hands. Now everyone has a chance to try it. Together with Imperial EEE at Imperial College London, we captured a full soldering masterclass and processed it into 4D Gaussian Splatting-based content for students. Anyone can watch it in a VR headset or on 2D devices. The class covers the basic techniques required to hand-solder surface-mount and through-hole components on printed circuit boards (PCBs). It was a real co-design effort: we planned the capture together with the Imperial team, positioning cameras so that every fine detail stays visible from any angle, down to the tip of the soldering iron. Thank you to May Tang (Teaching Laboratory Technician), Tanmay Lad (PhD Candidate in Bioelectronics), and Dr Adrià Junyent-Ferré (Associate Professor in Power Electronics) for this collaboration. Try learning soldering via the Gracia app in XR or in the Gracia store on the web.
Gracia13,309 views • 4 months ago

We teamed up with researchers at Meta Reality Labs at Meta to stress-test what's actually possible with Gaussian Splatting, and especially with volumetric video. Reconstructing buildings on a sunny day or celebrities in controlled studio conditions has gained a lot of traction. But what if the goal is to bring the viewer to an actual electronic rave, with zero compromises allowed? High-frequency strobing lights, fog machines filling the space with haze, complete darkness that clips the camera sensors to black. It was brutal, but together we pulled it off. We're proud to present a teaser of our joint project: an actual performance of 'Patience' by NYC electronic duo MEMBA, captured in full volumetric format and optimized for a wide range of devices. We didn't design this reconstruction around what the tech allows. Instead, we customised our pipeline to make the experience as immersive as possible. More details coming soon.
Gracia12,696 views • 5 months ago

The Dynamic Gaussian Splatting at Gracia starts on PCVR The day has come. Dynamic scenes are now available in the Gracia store, and you can check them out already. But that’s not all: 25x lossless compression, arbitrary length, infinite FPS slow motion, robustness to lighting conditions, novel object introduction, near-perfect temporal stability, and plenty of ongoing improvements that will continue rolling out. Cheers
Gracia35,664 views • 2 years ago

Introducing Gracia Open Beta! ✨ The era of photo-realistic VR begins now, and we're thrilled to invite you in! Today, we're showing you a glimpse of what's coming by enabling the community to experience their favorite Gaussian Splatting scans in a virtual reality setting!
Gracia28,906 views • 2 years ago

Dynamic scenes are now available on standalone Compatible with Quest 3/3s, and at long last, the standalone app with the same scenes is available for Pico 4/4 Ultra. Background downloading has also been added, so you can take off your headset while the scene downloads.
Gracia18,147 views • 2 years ago

We're finally ready to share our 7 brand new demos. Together with London-based studio AdventuryXR we captured these to showcase various target applications. We're really excited by the end result: specifically the quality of reconstruction & a major leap in compression (2GB file size per 1 min). Plugins for Unity and Unreal enable professional creators to use this content in third party XR applications and Beyond XR: VFX, filmmaking; a lot of demand there as well, but it's NDA 😉 If you want to be the first to see this in action, download Gracia and check it out for yourself, or visit us at SIGGRAPH in booth 323!
Gracia10,726 views • 1 year ago
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