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Guido Rosso

@guidorosso18,384 subscribers

Founder/CEO @rive_app. Cofounded with my twin @luigirosso.

Shorts

Marvin Te used Rive's AI agent to build a physics system and applied it to his character rig. He's blending hand-keyframed animation with AI-generated physics. No code background. Rive's AI isn't replacing artists. It's giving them the power to build their own tools.

Marvin Te used Rive's AI agent to build a physics system and applied it to his character rig. He's blending hand-keyframed animation with AI-generated physics. No code background. Rive's AI isn't replacing artists. It's giving them the power to build their own tools.

276,581 次观看

Coming soon

Coming soon

37,629 次观看

Animate/Flash FLA to Rive importer, some progress from Philip Chung using FLA sample files that come with Animate

Animate/Flash FLA to Rive importer, some progress from Philip Chung using FLA sample files that come with Animate

52,863 次观看

Getting a bunch of questions about this! It's a full gpu rendering pipeline with built in shader editor for Rive, which can interleave 2D + 3D. Think WebGPU (minus compute, for now) that runs anywhere, not just the browser. You can implement anything at all. Cell shading. Background blurs. Deformation effects. And yes, even Rive vector components as textures. Shaders are precompiled and ship with your .riv. Minimal runtime size impact. Still WIP.

Getting a bunch of questions about this! It's a full gpu rendering pipeline with built in shader editor for Rive, which can interleave 2D + 3D. Think WebGPU (minus compute, for now) that runs anywhere, not just the browser. You can implement anything at all. Cell shading. Background blurs. Deformation effects. And yes, even Rive vector components as textures. Shaders are precompiled and ship with your .riv. Minimal runtime size impact. Still WIP.

21,972 次观看

Rive Scripting themes will soon extender to the full editor UI 🎨

Rive Scripting themes will soon extender to the full editor UI 🎨

11,045 次观看

The stuff the Rive team is building with some unreleased features is mind-blowing 🤔 How would you feel about an early access program? Perk for paid members. You get to test early features before they're ready for general release (UI and overall functionality might be janky).

The stuff the Rive team is building with some unreleased features is mind-blowing 🤔 How would you feel about an early access program? Perk for paid members. You get to test early features before they're ready for general release (UI and overall functionality might be janky).

58,322 次观看

Cool file in the Rive Community! 🤯 21 KB

Cool file in the Rive Community! 🤯 21 KB

45,475 次观看

Interactive 2D crow Made with Rive by Abhishek Kasegaonkar

Interactive 2D crow Made with Rive by Abhishek Kasegaonkar

10,512 次观看

Updated Rive website

Updated Rive website

26,037 次观看

Recreate iOS Messages in one step using a Rive layout that fills the space. Simulate a real conversation with 10 messages and placeholders for icons. Include the header and input field. Use the correct color scheme

Recreate iOS Messages in one step using a Rive layout that fills the space. Simulate a real conversation with 10 messages and placeholders for icons. Include the header and input field. Use the correct color scheme

17,590 次观看

Design, build, and ship responsive data-driven layouts entirely with Rive

Design, build, and ship responsive data-driven layouts entirely with Rive

14,806 次观看

👻 Glows/shadows sneak peek 👻 Feathered Fills are going to be a new type of Fill in Rive. They're a new, performant way to create glow and shadow effects, unlike traditional blur effects, which are expensive. More soon!

👻 Glows/shadows sneak peek 👻 Feathered Fills are going to be a new type of Fill in Rive. They're a new, performant way to create glow and shadow effects, unlike traditional blur effects, which are expensive. More soon!

20,713 次观看

Update! You can see the renderer has come a long way. We’ve added clipping, blend modes, and gradients. And it’s only 151 KB (Skia’s ~5.6 MB). Perf still insane – 105 high dpi vector Martys at 120 fps. Animations out of sync to demonstrate that perf isn’t due to caching.

Update! You can see the renderer has come a long way. We’ve added clipping, blend modes, and gradients. And it’s only 151 KB (Skia’s ~5.6 MB). Perf still insane – 105 high dpi vector Martys at 120 fps. Animations out of sync to demonstrate that perf isn’t due to caching.

29,683 次观看

Rive text is live!! Animatable, variable, dynamic text for runtime, with full support for any language. There are a MONSTER amount of new things to play around with! 🚀 Create Text objects, styles, runs, and modifiers. 🚀 Support for any language. LTR, RTL, special characters/features, ligatures, etc. 🚀 Animate variable fonts. 🚀 Google Fonts are provided by default, but you can upload custom fonts. 🚀 Runs are a way to segment a text field into different sections. You can target runs at runtime to change their content dynamically. See documentation here: 🚀 Apply different text styles to runs. 🚀 Convert text to paths (flatten). 🚀 Text modifiers are a powerful way to add layered animation to text, while maintaining its editability! 🚀 Use transform constraints to resize graphics to text objects. Coming soon: 🚧 Ability to export fonts out of band or via CDN. They are currently packaged in the .riv file.

Rive text is live!! Animatable, variable, dynamic text for runtime, with full support for any language. There are a MONSTER amount of new things to play around with! 🚀 Create Text objects, styles, runs, and modifiers. 🚀 Support for any language. LTR, RTL, special characters/features, ligatures, etc. 🚀 Animate variable fonts. 🚀 Google Fonts are provided by default, but you can upload custom fonts. 🚀 Runs are a way to segment a text field into different sections. You can target runs at runtime to change their content dynamically. See documentation here: 🚀 Apply different text styles to runs. 🚀 Convert text to paths (flatten). 🚀 Text modifiers are a powerful way to add layered animation to text, while maintaining its editability! 🚀 Use transform constraints to resize graphics to text objects. Coming soon: 🚧 Ability to export fonts out of band or via CDN. They are currently packaged in the .riv file.

25,950 次观看

🔥 amazing Rive work by Danilo Fiocco

🔥 amazing Rive work by Danilo Fiocco

11,959 次观看

Videos

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Full 3D in Rive

Guido Rosso

57,578 次观看 • 2 个月前

guidorosso's profile picture

Exploded headphones made in Rive

Guido Rosso

41,747 次观看 • 7 个月前