
Hat
@hector_arellano • 1,912 subscribers
Graphics developer
Shorts
Videos

I've been working with caustics for a while in #webGPU and one of the issues I find is that it's hard to handle caustics for complex scenes. It's easy for planes, you can save photons in a texture using either compute and atomics, or additive blending with the rasteriser. 🧵
Hat17,985 views • 1 year ago
No more content to load