
Hieb
@HiebDE • 1,080 subscribers
"heeeb" - 27, Competitive FPS Player. Twitch Partner. Working on BF4 Vehicles @WarsawRevamped. Interests: Battlefield, CS, DCS, OSRS, Aerospace Engineering.
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Introducing: The small medbag - Instantly heals 30 HP and starts regen - 0.1 sec weapon downtime - Up to 9 charges that replenish - Passively recharges your ammo while you run, including grenades Locked behind ~15 hours of assignments :) Speechless Florian - DRUNKKZ3 David Sirland Kevin Johnson But oh no! I don't know if we can add a medpen to assault... That would be so OP! (It would literally still be worse than this) Good luck unlocking this guys :)
Hieb414,376 просмотров • 7 месяцев назад

The new Battlefield 6 Helicopter "rifleaim" just dropped. Introducing: AssistedAim. We all skipped this setting because we want to fly manually. But you can't freelook and steer at the same time on manual flight. The freelook aiming has to be deleted. More details on why: The vehicles in BF6 are a mess. The strength of a helicrew should come from the positioning of the pilot and from how he deploys his gunner. Pilot damage output was always just an auxiliary force to aid with the destruction of a vehicle. Piloting skills are rare in the community. This new assisted flight setting makes it braindead easy to fly a helicopter and lets you position and employ your own weaponry BETTER than the manual setting. The worst part: These rocket pods. They are MADE to farm infantry, FASTER than your gunner can. Go back to having to fly the helicopter yourself, having to AIM your nose to deal damage, and having to carefully balance the helicopter to position it around cover, and you will find that the 250 kill manhattan games that are popping up recently will remain the exception, and not become the norm. One usual downside to inaccurate flying skills would be that the gunner would have a hard time hitting (as seen in BF2, BF3, BF4, BF2042) but the new camera stabilization in BF6 makes this completely irrelevant. You just zoom and hold the mouse button. It's not fun for anyone but the person racking up the kills. In its current state, the helicopter needs to be nerfed. But it's currently kept in check by the lightspeed RPG which, in turn, makes tanks unplayable; as well as the braindead easy TOW which harrasses jets and helicopters from anywhere equally without even giving them a chance to dodge it. Oh, and did I mention the jets that have a 200ms TTK on the helicopter, and thus on each other? It's just a rolling avalanche of balancing issues that currently most people that loved vehicle gameplay in prior battlefields I talk to, do not find very fun or engaging. You have once again concocted an ecosystem that is flawed in its entirety because you wanted to reinvent the wheel. I do NOT want to see what the littlebird scout helicopter, if it is added, would look like on this control scheme. As per usual, less would have been more. Kevin Johnson Florian - DRUNKKZ3 Eddie David Sirland
Hieb373,994 просмотров • 7 месяцев назад

There's a HUGE bug (or silly feature) with the mouse input in air vehicles that's making aiming PAINFUL in #battlefield 6 Fast mouse inputs get translated to continuous inputs that KEEP GOING until the entire mouse movement is caught up on. This can't be intentional, right? Eddie Kevin Johnson Florian - DRUNKKZ3 (This occurs in both jets and helicopters alike) Shoutout to Silk in the background joining us in the lab today. 😎 Also x8reaps for the test range map as per usual (code YH1FC)
Hieb156,382 просмотров • 7 месяцев назад

ADDRESSING THE DRAMA about BF6 Laser Guiding (feat. Its Mason Here) Yes, flares work against laser guiding in all other Battlefields Yes, the developers stated it's unintended behavior Yes, you are all wrong and I am right No, I do not care how it works IRL #battlefield
Hieb50,294 просмотров • 7 месяцев назад
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