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Iwo Plaza | TypeGPU

@iwoplaza1,911 subscribers

Lead Dev on https://t.co/pManJ4KVt7 // @swmansion 👨🏻‍💻🐸💚 https://t.co/U8E2Zxtwcc 🧟🕷️⛏️ https://t.co/64zVz5lAUA 🎶🎹🎶 https://t.co/nQaR2mtPGw

Shorts

Imagining UI components as jelly is oddly satisfying… this time it’s a “Jelly Switch”, built using TypeGPU without any extra libraries. Live demo & Code: Once again, SDFs gave us a lot of freedom to make the form of the object dynamic and jiggly. Konrad built a great foundation for implementing SDF-based UI components, can’t imagine us stopping here 👀 If you’re interested in WebGPU and are a TypeScript developer, I can’t recommend TypeGPU enough (toootally unbiased opinion)

Imagining UI components as jelly is oddly satisfying… this time it’s a “Jelly Switch”, built using TypeGPU without any extra libraries. Live demo & Code: Once again, SDFs gave us a lot of freedom to make the form of the object dynamic and jiggly. Konrad built a great foundation for implementing SDF-based UI components, can’t imagine us stopping here 👀 If you’re interested in WebGPU and are a TypeScript developer, I can’t recommend TypeGPU enough (toootally unbiased opinion)

170,302 views

Runs smoothly on mobile! 👏 It was awesome seeing Voicu Apostol’s original render come to life like this over the past weeks, and being able to play with it in real time. If you’re interested in shaders and how they can naturally fit into a JS/TS codebase, try out TypeGPU 💜

Runs smoothly on mobile! 👏 It was awesome seeing Voicu Apostol’s original render come to life like this over the past weeks, and being able to play with it in real time. If you’re interested in shaders and how they can naturally fit into a JS/TS codebase, try out TypeGPU 💜

110,821 views

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