
Jason Smith
@JasozzGames • 28,317 subscribers
My name is Jason. I'm currently developing the crunchy retro shooter CULTIC! Buy it now on Steam! https://t.co/YqzDuADv3d
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I've had a lot of questions about how I make sprites for CULTIC, so as a Halloween treat I threw together a quick video on my process! This is not the "definitive" way to render sprites from Blender, it's just how I do it! Happy Halloween! 🎃 #gamedev #blender
Jason Smith118,595 просмотров • 1 год назад

Couldn't find any good stick mag foley so off to the recording closet I go Figured I'd share a bit of the process! #gamedev
Jason Smith25,539 просмотров • 4 месяцев назад

Building simple particle effects is just way too cozy #gamedev
Jason Smith22,712 просмотров • 4 месяцев назад

Well I hope you're happy because my PC *hated* this #gamedev
Jason Smith47,682 просмотров • 2 лет назад

Not bad for a couple of afternoons! Making quick work of this Automap. Got revealing/exploring working, tumbling/panning, some shader magic to dither out map that is blocking your view of the player, and basic support for objective markers, if I wind up doing that #gamedev
Jason Smith19,587 просмотров • 8 месяцев назад

One last(?) tweak to the automap shader - switched to using the screen position vs world position for determining which parts of the map to fade out, so you can always see your player/focal point no matter the angle, which is a huge help on vertically stacked maps #gamedev
Jason Smith16,120 просмотров • 7 месяцев назад

Things are gonna get bloody! "Home for Cultmas" releases December 18th! This free non-canon bonus map reimagines some familiar locales and gives the player some highly requested new toys to play with! See the Steam news post in the replies for more details!
Jason Smith12,251 просмотров • 5 месяцев назад