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Juhana Myllys

@JuhanaMyllys • 20,224 subscribers

Art/Design/Marketing for Sci-Fi Adventure @BionicBay 🎮 PS5 & Steam: https://t.co/MfXI3tESNA 🖖 Currently working on Untitled Pixel Simulator a.k.a. UPS🦇

Shorts

pixelart without AI

pixelart without AI

10,415,938 Aufrufe

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

991,097 Aufrufe

The atmosphere of our game.

The atmosphere of our game.

612,233 Aufrufe

my indie game for 15 seconds

my indie game for 15 seconds

536,428 Aufrufe

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

758,587 Aufrufe

Just don't die and you are fine.

Just don't die and you are fine.

558,018 Aufrufe

Manipulating gravity in a physics-based 2D game.

Manipulating gravity in a physics-based 2D game.

312,967 Aufrufe

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

199,775 Aufrufe

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

249,134 Aufrufe

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

268,457 Aufrufe

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

198,308 Aufrufe

Physics-based snow particles now respond to the gravity shift mechanic.

Physics-based snow particles now respond to the gravity shift mechanic.

144,997 Aufrufe

Evolution of our 2D game.

Evolution of our 2D game.

141,267 Aufrufe

I'm trying to find a of sweet spot between organic and mechanical. Also, there could be little creatures living inside these things. Doing maintenance etc. 🤖 #pixelart #indiegame #gamedev #scifiart #xbox #RETROGAMING

I'm trying to find a of sweet spot between organic and mechanical. Also, there could be little creatures living inside these things. Doing maintenance etc. 🤖 #pixelart #indiegame #gamedev #scifiart #xbox #RETROGAMING

199,523 Aufrufe

There's a 4 year gap between these two clips.

There's a 4 year gap between these two clips.

144,265 Aufrufe

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

116,045 Aufrufe

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

84,885 Aufrufe

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

88,236 Aufrufe

15 more seconds of our indie game

15 more seconds of our indie game

56,218 Aufrufe

Videos

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When a 2D game works in 4D.

Juhana Myllys

431,542 Aufrufe • vor 1 Jahr

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