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Juhana Myllys

@JuhanaMyllys • 20,224 subscribers

Art/Design/Marketing for Sci-Fi Adventure @BionicBay 🎮 PS5 & Steam: https://t.co/MfXI3tESNA 🖖 Currently working on Untitled Pixel Simulator a.k.a. UPS🦇

Shorts

pixelart without AI

pixelart without AI

10,415,938 次观看

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

This tree of 250 000 pixels took over 40 hours to make but it was worth it.

991,097 次观看

The atmosphere of our game.

The atmosphere of our game.

612,233 次观看

my indie game for 15 seconds

my indie game for 15 seconds

536,428 次观看

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

Best moment for me is not finishing the asset, it's seeing it in the game for the first time! #screenshotsaturday

758,587 次观看

Just don't die and you are fine.

Just don't die and you are fine.

558,018 次观看

Manipulating gravity in a physics-based 2D game.

Manipulating gravity in a physics-based 2D game.

312,967 次观看

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

Between these two clips, there is half a decade of game development. On April 17, we'll know if it was worth it... 😅

199,775 次观看

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

Best feeling isn't finishing the asset, it's seeing it in the game for the first time.

249,134 次观看

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

I say these type of Bounce Rays could replace ladders, stairs, elevators, and escalators almost immediately!

268,457 次观看

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

Not sure how many pixels I've placed for Bionic Bay, but it has to be millions.

198,308 次观看

Physics-based snow particles now respond to the gravity shift mechanic.

Physics-based snow particles now respond to the gravity shift mechanic.

144,997 次观看

Evolution of our 2D game.

Evolution of our 2D game.

141,267 次观看

I'm trying to find a of sweet spot between organic and mechanical. Also, there could be little creatures living inside these things. Doing maintenance etc. 🤖 #pixelart #indiegame #gamedev #scifiart #xbox #RETROGAMING

I'm trying to find a of sweet spot between organic and mechanical. Also, there could be little creatures living inside these things. Doing maintenance etc. 🤖 #pixelart #indiegame #gamedev #scifiart #xbox #RETROGAMING

199,523 次观看

There's a 4 year gap between these two clips.

There's a 4 year gap between these two clips.

144,265 次观看

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

Which version do you think fits better for despair and isolation? 🖤 Desaturated Gritty 💙 Saturated Cold

116,045 次观看

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

Using the classic trick of scrap metal, teleportation, and time manipulation to create a completely safe elevator... 😏

84,885 次观看

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

Which color theme excites you more? ❤️🧡 Rusty 🖤🤍 Black & White

88,236 次观看

15 more seconds of our indie game

15 more seconds of our indie game

56,218 次观看

Videos

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When a 2D game works in 4D.

Juhana Myllys

431,542 次观看 • 1 年前

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