
Kev Bayliss - Video Game Character Creator
@Kev_Bayliss • 28,699 subscribers
Created DONKEY KONG (DKC), DIDDY KONG, BATTLETOADS, KILLER INSTINCT, STARFOX ADVENTURES & more characters. STILL a VideoGame Artist @PlaytonicGames UK 🇬🇧
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Way back in 1996, I was working on Diddy Kong Racing. Probably the most fun I've had in my entire life! One of the most fun parts was creating animation sequences using the custom made software by Rob Harrison who was one of the lead programmers on the team. After I gave him a list of features I needed it to have, Robert created a great editor based on a simplified timeline editor similar to what I had previously used in Alias Poweranimator. Characters, objects and cameras would follow paths that I could draw to create motion, and along those paths I could place 'trigger' events which were usually icons that looked like a musical note or a special effect. So for instance, during the start sequence when Diddy Kong flies around the famous 'N64' logo high up in the clouds, Diddy Followed a path and as he hit triggers along the way, special sound effects were triggered and twinkle star particles were emitted. The sky background was simply a spinning cylinder with a basic blue sky texture on it. However, although it sounds simple, scenes soon became very complicated, and this WIZPIG end sequence after defeating him for the first time was a lot to handle. I made the characters follow paths which ran all over the place triggering sound effects as they ran away from the evil boss! I had so much fun creating sequences, and doing WIZPIG's VOICE! But none of this would have been possible without the great work from Rob to give me a great tool to animate those sequences which really brought the game to life! All of the team worked their asses off in a red hot barn during that summer, but we loved every minute - and it shows in the game! I remember Chris Stamper being really impressed with the speed we were putting this kind of thing together thanks to the way we were communicating with each other as a team. But with this particular sequence he wasn't happy when he saw I was building a lighthouse. I remember him asking why I was wasting memory on graphics because it was in short supply - and everything should be built for a reason. (And quite rightly so) However, little did he know it would become a rocket ship for Wizpig to launch into space with, and ride around the space racetrack, but he soon found out! Lee Schuneman did a great job bringing the team together and getting them to trust in his vision of a racing game with an 'adventure' element. The amazing front end by Johnni Christiensen set it apart from many other games with it's bold use of colour and great cartoony style And that music you hear is by non other than my best pal David Wise! What a game! What a time we had! We all worked so hard - And some of the team now even work with me at Playtonic Games! (Paul Mountain, John Pegg, Martin Wakely) #DiddyKongRacing #GameDev #VideoGameHistory #Art #Characterdesign
Kev Bayliss - Video Game Character Creator90,392 görüntüleme • 3 ay önce

Some of my early character design sketches of DK for #DonkeyKongCountry. He looks a lot more polished now than he looked when we re-launched him with the game in the 90's! But this shows that you don't have to be the greatest artist in the world to get a concept across, so keep creating your #ART & you WILL improve! You can see more of this kind of stuff on my twitch channel & I hope to get some more streams in over the Easter weekend before we visit Adriana next week! But if I don't get time - have a FAB EASTER WEEKEND & I'll see you when we return to the UK! 😃
Kev Bayliss - Video Game Character Creator535,859 görüntüleme • 3 yıl önce

After Diddy Kong Racing, we started creating a new adventure game featuring TIMBER the TIGER! It was going to be an epic adventure where Timber explored the galaxy and landed on DINOSAUR PLANET. Along the way, he would encounter a small dinosaur called TRICKY who would eventually become his trusty sidekick. Anyway - that all changed. Not long after we'd been working on the project we decided (well - I didn't) to change TIMBER into SABRE - a nod to the old 'Ultimate Play the Game' 'SabreWulf' character (Which I'd also borrowed the name of for Killer Instinct's Werewolf!) But then, things changed again and to cut a long story short, the game became STARFOX ADVENTURES featuring FOX McCloud! Why couldn't Timber get his own game? Sorry about the Here I take a look at the game during one of my streams and start explaining how we created the gorgeous graphics. Or try to. #StarfoxAdventures #Nintendo64 #NintendoGamecube #characterdesign #gamedev
Kev Bayliss - Video Game Character Creator31,521 görüntüleme • 3 ay önce

DIDDY KONG's CREATOR Paints LIVE, 3D Modeling, & RetroGaming! Follow on Twitch to WIN a FREE AVATAR by the creator of BATTLETOADS, DIDDY KONG RACING, KILLER INSTINCT, STARFOX ADVENTURES, DONKEY KONG COUNTRY Characters, voices & MORE!
Donkey Kong’s Creator (1994)127,342 görüntüleme • 2 yıl önce

Korean BATTLETOADS TV SERIES from 1992. I’d NO idea it existed & my toads DID make it to the big screen somewhere! With music NOT by David Wise | Music Composer & Sound Design VGM! Thanks Tony for this, I’ll look at it in a stream! The world needs to know of this piece of ART!😂Full Video Link below! Check it out🧵1/2
Kev Bayliss - Video Game Character Creator70,135 görüntüleme • 2 yıl önce

So basically I can only draw ONE character. But fortunately that character happened to be DONKEY KONG. If you want to watch me tear him apart later in a stream - please feel free. Is it a toad? Is it a pig? Is it a croc? Is it an ape? Who knows - ? (Can also be a Bull or a Rat!)
KB. DK's Step Dad. Creator of Donkey Kong ('94-25)24,957 görüntüleme • 1 yıl önce

ARTISTS - You don't need to be AMAZING to succeed - just get your ideas out there! Here's my early character designs for DONKEY KONG COUNTRY from 1993! Which was YOUR favourite character? #ConceptArt #DonkeyKongCountry #Retrogaming #DonkeyKong
Creator of Donkey Kong (DKC) Comissions 202624,832 görüntüleme • 1 yıl önce
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I had so much fun making DIDDY KONG RACING! - And when I finally beat WIZPIG last year, it was quite emotional and very nostalgic looking at the animations I put together to create the sequences for the game! And had a lot of fun making WIZPIG's VOICE! lol Mwhah hahahahahahaaa! #DIDDYKONGRACING #DONKEYKONG #diddykong #NINTENDO #RETROGAMING #N64
Donkey Kong’s Creator (1994)15,221 görüntüleme • 1 yıl önce

I drew #DiddyKong while singing on stage with David Wise | Music Composer & Sound Design VGM Grant Kirkhope David Doak & the GREAT MIGHTY POO Chris Marlow 💩🎶 last night! Today I'm at the show for more drawing & talk panels with Paul Machacek @kosmikat & the others too! - See you there for signing etc at #Retromessa2023
Kev Bayliss - Video Game Character Creator16,346 görüntüleme • 2 yıl önce

HAPPY BIRTHDAY STARFOX ADVENTURES!
Kev Bayliss - Video Game Character Creator11,663 görüntüleme • 1 yıl önce
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