
Kev Bayliss Art
@KevBaylissArt • 28,554 subscribers
Created DONKEY KONG (DKC), DIDDY KONG, BATTLETOADS, KILLER INSTINCT, STARFOX ADVENTURES & more characters. STILL a VideoGame Artist @PlaytonicGames UK 🇬🇧
Videos

Some of my old Starfox adventures drawings from wayyyyyyy back!
Kev Bayliss Art61,273 views • 2 months ago

So - after playing the game on my twitch channel for two consecutive years, I finally manage to beat Wizpig (myself) at this incredible game that we all worked so hard to produce back in the 90's at Rare Ltd. A lot of late nights, in a hot, sweaty barn during a heatwave. But totally worth it. We were a new team and this was our first N64 project together so exploring it's 'Nintendo Power' was very exciting. It was also a brand new adventure for us all, as it was the first time we had moved on from 2D to 3D (Actual 3D - not pre-rendered) games on this fantastic console, during what can only be described as a golden era in video gaming. So proud to have been a part of it all back then! Diddy was probably my least favourite creation until we were asked to put him into Diddy Kong Racing and replace Timber as the original protagonist. I didn't really want to do it, but when we put the logo on that title page together with the sequence and other characters I'd created, it all fell into place. EAT MY DUST - WIZPIG! #Gamedev #charactercreation #diddykongracing #nintendo64 #retrogaming
Kev Bayliss Art69,888 views • 3 months ago

Somebody asked me to sketch 'DK' for them, the way that he looked when I created those initial sketches for Donkey Kong Country back in 1993. It's been a while since I drew him like this, and although I have my own way of sketching him which is very different to today's 'Bananza' version, I also draw him very differently to that first sketch that I did, which was way more 'Battletoad-esque' (But I guess it would be wouldn't it?) So it just goes to show how he actually changed from that initial design I did before he was actually modelled, and also how my drawing style has changed (I'd hope so!) in 33 years! I look at structure a bit more now, and have a rough guide of what I need to draw mapped out with nothing more than simple faint circles to guide me. I'm not saying that this is the way to do things, but this works for me anyway! I have sped the process up, the actual time taken was 33 minutes including sharpening pencils and looking for a darker one (which I clipped out of the vid when I sped it up) I also added a fab backing to a tune for SALAMANDOS without the vocal - this one is by the one and only Grant Kirkhope. I have a nasty cut on my thumb sorry! - I erased that when I made the thumbnail because it wasn't nice to look at. If you want me to draw something get in touch on my website. I am happy to draw characters as 'one off' pieces but won't create prints of anything which is an IP that does not belong to me - that would make it 'merch' so - originals only! Thanks for watching, it would have been fun to have seen DK remodelled like this today - but I love the new version in Bananza because it looks more fun and less aggressive! #gamedev #characterdesign #donkeykong #donkeykongcountry #sketch
Kev Bayliss Art14,195 views • 1 month ago
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