Lummox's banner
Lummox's profile picture

Lummox

@Lummox_eth • 9,250 subscribers

developing internet money / building interesting things / dm open

Shorts

Claude Code really spent $102 and 28 minutes building a steam train that looks like a Minecraft furnace on wheels 😭 Meanwhile GPT-6 Astra built an entire cinematic railway scene for $40 in 11 minutes Same prompt, 4 AI workflows 🥇 Blender MCP → $67 / 20 min 🥈 GPT-6 Astra → $40 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude 3.5 Sonnet → $102 / 28 min Claude was 8.5x more expensive and 9.3x slower than Kimi in this comparison But here’s the plot twist Blender MCP actually delivered the most cinematic result, with thick steam, realistic metal textures and dramatic lighting Meanwhile Claude Code apparently decided that wheels and a chimney were enough to qualify as a train imagine paying $102 for a steam locomotive and getting a gray refrigerator on railway tracks a year ago ☠️

Claude Code really spent $102 and 28 minutes building a steam train that looks like a Minecraft furnace on wheels 😭 Meanwhile GPT-6 Astra built an entire cinematic railway scene for $40 in 11 minutes Same prompt, 4 AI workflows 🥇 Blender MCP → $67 / 20 min 🥈 GPT-6 Astra → $40 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude 3.5 Sonnet → $102 / 28 min Claude was 8.5x more expensive and 9.3x slower than Kimi in this comparison But here’s the plot twist Blender MCP actually delivered the most cinematic result, with thick steam, realistic metal textures and dramatic lighting Meanwhile Claude Code apparently decided that wheels and a chimney were enough to qualify as a train imagine paying $102 for a steam locomotive and getting a gray refrigerator on railway tracks a year ago ☠️

119,853 views

Claude Code really spent $102 and 28 minutes building a lighthouse while Blender MCP made a cinematic ocean disaster for $67 😭 Meanwhile GPT-6 Astra charged $40 to build a lighthouse that looks like a toilet paper roll sitting in a blue puddle 💀 Same prompt, 4 AI workflows The damage report 🌊 🥇 Blender MCP → $67 / 20 min 🥈 GPT-6 Astra → $40 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude Code → $102 / 28 min Kimi was 8.5x cheaper and 9.3x faster than Claude Code But here’s the plot twist Blender MCP actually delivered the most cinematic result with massive waves, dramatic lighting and a lighthouse that looks straight out of a movie Meanwhile Kimi went full Minecraft and GPT Astra apparently discovered low-poly oceans 😭 The cheapest AI won on price, but the best-looking scene is a completely different story

Claude Code really spent $102 and 28 minutes building a lighthouse while Blender MCP made a cinematic ocean disaster for $67 😭 Meanwhile GPT-6 Astra charged $40 to build a lighthouse that looks like a toilet paper roll sitting in a blue puddle 💀 Same prompt, 4 AI workflows The damage report 🌊 🥇 Blender MCP → $67 / 20 min 🥈 GPT-6 Astra → $40 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude Code → $102 / 28 min Kimi was 8.5x cheaper and 9.3x faster than Claude Code But here’s the plot twist Blender MCP actually delivered the most cinematic result with massive waves, dramatic lighting and a lighthouse that looks straight out of a movie Meanwhile Kimi went full Minecraft and GPT Astra apparently discovered low-poly oceans 😭 The cheapest AI won on price, but the best-looking scene is a completely different story

74,472 views

Claude Code really spent $69 building a buggy that looks like it came straight out of a $2 mobile game Meanwhile even Kimi built an actual off-road buggy with detailed suspension and realistic terrain for just $8 in 3 minutes 💀 Same prompt, 4 AI workflows The damage report 🥇 Kimi K3.1 → $8 / 3 min 🥈 GPT-6 Astra → $27 / 11 min 🥉 Blender MCP → $46 / 20 min 💀 Claude 3.7 Sonnet → $69 / 28 min Kimi was 8.6x cheaper and 9.3x faster in this comparison But here’s the catch These are simulated costs from the video, not real API bills or proof that the latest Claude Code performs worse Still, imagine paying almost 9x more just to get a buggy that looks like it was built in Minecraft 😭

Claude Code really spent $69 building a buggy that looks like it came straight out of a $2 mobile game Meanwhile even Kimi built an actual off-road buggy with detailed suspension and realistic terrain for just $8 in 3 minutes 💀 Same prompt, 4 AI workflows The damage report 🥇 Kimi K3.1 → $8 / 3 min 🥈 GPT-6 Astra → $27 / 11 min 🥉 Blender MCP → $46 / 20 min 💀 Claude 3.7 Sonnet → $69 / 28 min Kimi was 8.6x cheaper and 9.3x faster in this comparison But here’s the catch These are simulated costs from the video, not real API bills or proof that the latest Claude Code performs worse Still, imagine paying almost 9x more just to get a buggy that looks like it was built in Minecraft 😭

76,723 views

GPT-6 Astra really spent $6 and 11 minutes building a submarine that looks like a yellow potato from Minecraft 😭 Meanwhile Blender MCP built an entire underwater scene with realistic lighting, coral reefs and a detailed submarine for $9 💀 Same prompt, 4 AI workflows The underwater disaster report 🥇 Blender MCP → $9 / 20 min 🥈 Claude Code → $14 / 28 min 🥉 Kimi K3.1 → $2 / 3 min 💀 GPT-6 Astra → $6 / 11 min And here’s the funniest part Kimi was 3x cheaper and almost 4x faster than Astra, yet still managed to build something that actually resembles a submarine Meanwhile Astra apparently decided polygons were a luxury feature 😭 imagine asking AI to explore the ocean and getting a floating LEGO potato 💀

GPT-6 Astra really spent $6 and 11 minutes building a submarine that looks like a yellow potato from Minecraft 😭 Meanwhile Blender MCP built an entire underwater scene with realistic lighting, coral reefs and a detailed submarine for $9 💀 Same prompt, 4 AI workflows The underwater disaster report 🥇 Blender MCP → $9 / 20 min 🥈 Claude Code → $14 / 28 min 🥉 Kimi K3.1 → $2 / 3 min 💀 GPT-6 Astra → $6 / 11 min And here’s the funniest part Kimi was 3x cheaper and almost 4x faster than Astra, yet still managed to build something that actually resembles a submarine Meanwhile Astra apparently decided polygons were a luxury feature 😭 imagine asking AI to explore the ocean and getting a floating LEGO potato 💀

72,403 views

Claude Code really spent $101 and 26 minutes building an off-road truck that ended up upside down in the desert 😭 Meanwhile Fable 5.2 built an entire cinematic rally scene with a moving truck, massive dust clouds and detailed canyon terrain for just $7 in 2 minutes Same challenge, very different outcomes The AI engineering leaderboard 💀 🥇 Fable 5.2 → $7 / 2 min 🥈 GPT-6 Astra → $29 / 8 min 🥉 Kimi K3.1 → $59 / 17 min 💀 Claude Code → $101 / 26 min Fable’s displayed cost was 14.4x lower, and its time was 13x shorter But the actual difference is even funnier Fable made the truck move through the canyon with dust flying behind it Claude Code couldn’t even keep all four wheels on the ground $101 to build a truck that needs a tow truck

Claude Code really spent $101 and 26 minutes building an off-road truck that ended up upside down in the desert 😭 Meanwhile Fable 5.2 built an entire cinematic rally scene with a moving truck, massive dust clouds and detailed canyon terrain for just $7 in 2 minutes Same challenge, very different outcomes The AI engineering leaderboard 💀 🥇 Fable 5.2 → $7 / 2 min 🥈 GPT-6 Astra → $29 / 8 min 🥉 Kimi K3.1 → $59 / 17 min 💀 Claude Code → $101 / 26 min Fable’s displayed cost was 14.4x lower, and its time was 13x shorter But the actual difference is even funnier Fable made the truck move through the canyon with dust flying behind it Claude Code couldn’t even keep all four wheels on the ground $101 to build a truck that needs a tow truck

15,463 views

Claude Code really spent $104 and 28 minutes building a desert campsite that looks like a free Minecraft map from 2012 😭 Meanwhile Blender MCP created an entire cinematic desert oasis with realistic water, palm trees and sunset lighting for $68 💀 Same prompt, 4 AI workflows The damage report 🔥 🥇 Blender MCP → $68 / 20 min 🥈 GPT-6 Astra → $41 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude Code → $104 / 28 min Claude was 8.7x more expensive than Kimi and still delivered the most cartoonish result But here’s the plot twist Kimi was the fastest and cheapest, while Blender MCP and GPT-6 Astra produced the most cinematic environments The real difference is in the water reflections, lighting, terrain and atmosphere imagine paying $104 for a desert vacation and getting a Minecraft survival server instead 😭

Claude Code really spent $104 and 28 minutes building a desert campsite that looks like a free Minecraft map from 2012 😭 Meanwhile Blender MCP created an entire cinematic desert oasis with realistic water, palm trees and sunset lighting for $68 💀 Same prompt, 4 AI workflows The damage report 🔥 🥇 Blender MCP → $68 / 20 min 🥈 GPT-6 Astra → $41 / 11 min 🥉 Kimi K3.1 → $12 / 3 min 💀 Claude Code → $104 / 28 min Claude was 8.7x more expensive than Kimi and still delivered the most cartoonish result But here’s the plot twist Kimi was the fastest and cheapest, while Blender MCP and GPT-6 Astra produced the most cinematic environments The real difference is in the water reflections, lighting, terrain and atmosphere imagine paying $104 for a desert vacation and getting a Minecraft survival server instead 😭

31,742 views

GitHub is becoming f...cking dangerous for AI agents 10 open-source repos that turn one powerful model into an entire autonomous system 01 LangGraph ▸ → stateful agent orchestration 02 PydanticAI ▸ → typed agents + structured outputs BUILD THE CONTROL LAYER 03 Mastra ▸ → agents + workflows + memory 04 Agno ▸ → multi-agent systems GIVE IT CONTEXT 05 Cognee ▸ → data → knowledge → agent memory 06 Graphiti ▸ → knowledge that changes over time GIVE IT A COMPUTER 07 Browser Use ▸ → AI agents that operate websites 08 E2B ▸ → isolated environments for execution KEEP IT ALIVE 09 Langfuse ▸ → traces + evals + observability 10 DeepEval ▸ → test agent behavior before production the architecture: model → context → planner → memory → tools → execution → eval → retry that's the shift happening on GitHub the best repos aren't making another chatbot they're building everything the model needs around it ⭣

GitHub is becoming f...cking dangerous for AI agents 10 open-source repos that turn one powerful model into an entire autonomous system 01 LangGraph ▸ → stateful agent orchestration 02 PydanticAI ▸ → typed agents + structured outputs BUILD THE CONTROL LAYER 03 Mastra ▸ → agents + workflows + memory 04 Agno ▸ → multi-agent systems GIVE IT CONTEXT 05 Cognee ▸ → data → knowledge → agent memory 06 Graphiti ▸ → knowledge that changes over time GIVE IT A COMPUTER 07 Browser Use ▸ → AI agents that operate websites 08 E2B ▸ → isolated environments for execution KEEP IT ALIVE 09 Langfuse ▸ → traces + evals + observability 10 DeepEval ▸ → test agent behavior before production the architecture: model → context → planner → memory → tools → execution → eval → retry that's the shift happening on GitHub the best repos aren't making another chatbot they're building everything the model needs around it ⭣

168,963 views

Claude Code vs Blender is getting f*cking illegal Two workflows building the same complex 3D rocket assembly, but one costs nearly 19x more in the demo And the difference reveals something most AI automation demos completely ignore Claude Code can reason through geometry, generate Python scripts, assemble mechanical components, and automate complex animations But every unnecessary tool call, failed generation, and repeated rebuild adds overhead that can make the final result ridiculously expensive Meanwhile, Blender can execute predefined procedural operations without paying for another round of AI reasoning Here’s where the workflows differ: Traditional Blender: MODEL individual rocket components POSITION mechanical structures and hinges CONFIGURE materials, lighting, and cameras ANIMATE deployable panels REFINE and reuse finished assets Claude Code + Blender Python: GENERATE geometry from written instructions ASSEMBLE mechanical components through scripts PARAMETERIZE dimensions and deployment angles AUTOMATE animation and camera movement REBUILD variations by changing code The interesting part isn’t which tool wins It’s knowing when AI reasoning is worth the cost and when a deterministic script can do the job Want to recreate the experiment? Open Claude Code with Blender installed and paste: “Create a procedural Blender Python generator for a detailed rocket assembly with deployable panels, animated hinges, and realistic metallic materials Separate geometry, materials, animation, and camera setup into reusable functions Expose all major design parameters, avoid rebuilding unchanged objects, and log execution time and available AI usage costs” Blender handles the 3D execution Claude Code makes the workflow programmable The real advantage isn’t using more AI It’s getting the same result without paying for unnecessary intelligence Bookmark this workflow before your next 3D project

Claude Code vs Blender is getting f*cking illegal Two workflows building the same complex 3D rocket assembly, but one costs nearly 19x more in the demo And the difference reveals something most AI automation demos completely ignore Claude Code can reason through geometry, generate Python scripts, assemble mechanical components, and automate complex animations But every unnecessary tool call, failed generation, and repeated rebuild adds overhead that can make the final result ridiculously expensive Meanwhile, Blender can execute predefined procedural operations without paying for another round of AI reasoning Here’s where the workflows differ: Traditional Blender: MODEL individual rocket components POSITION mechanical structures and hinges CONFIGURE materials, lighting, and cameras ANIMATE deployable panels REFINE and reuse finished assets Claude Code + Blender Python: GENERATE geometry from written instructions ASSEMBLE mechanical components through scripts PARAMETERIZE dimensions and deployment angles AUTOMATE animation and camera movement REBUILD variations by changing code The interesting part isn’t which tool wins It’s knowing when AI reasoning is worth the cost and when a deterministic script can do the job Want to recreate the experiment? Open Claude Code with Blender installed and paste: “Create a procedural Blender Python generator for a detailed rocket assembly with deployable panels, animated hinges, and realistic metallic materials Separate geometry, materials, animation, and camera setup into reusable functions Expose all major design parameters, avoid rebuilding unchanged objects, and log execution time and available AI usage costs” Blender handles the 3D execution Claude Code makes the workflow programmable The real advantage isn’t using more AI It’s getting the same result without paying for unnecessary intelligence Bookmark this workflow before your next 3D project

65,952 views

Claude Code vs Blender is getting f*cking ridiculous One approach builds a jet engine by hand The other turns a written description into a programmable 3D scene with rotating turbines, mechanical components, realistic materials, and cinematic camera movement And the difference goes way beyond modeling speed Traditional Blender workflow: > MODEL individual mechanical components > POSITION and assemble the geometry > CONFIGURE materials, lighting, and cameras > ANIMATE every moving mechanism > REWORK the scene when specifications change Claude Code + Blender Python: > GENERATE geometry from parameters > ASSEMBLE components programmatically > CONTROL turbine rotation through variables > AUTOMATE lighting and camera movements > REBUILD variations by editing the script The interesting part isn't that AI magically replaces Blender It's that Claude Code can operate Blender through Python, turning repetitive manual work into a reproducible system Want to test the difference? Open Claude Code and ask: "Generate a Blender Python script for a detailed turbofan engine with separate compressor and turbine stages, parameterized blade counts, independent shaft rotation, metallic materials, and a cinematic camera orbit Keep the geometry modular and expose the main parameters so I can regenerate variations without remodeling everything" Blender remains the rendering engine Claude Code changes how you build and control the scene Bookmark this workflow before your next 3D project

Claude Code vs Blender is getting f*cking ridiculous One approach builds a jet engine by hand The other turns a written description into a programmable 3D scene with rotating turbines, mechanical components, realistic materials, and cinematic camera movement And the difference goes way beyond modeling speed Traditional Blender workflow: > MODEL individual mechanical components > POSITION and assemble the geometry > CONFIGURE materials, lighting, and cameras > ANIMATE every moving mechanism > REWORK the scene when specifications change Claude Code + Blender Python: > GENERATE geometry from parameters > ASSEMBLE components programmatically > CONTROL turbine rotation through variables > AUTOMATE lighting and camera movements > REBUILD variations by editing the script The interesting part isn't that AI magically replaces Blender It's that Claude Code can operate Blender through Python, turning repetitive manual work into a reproducible system Want to test the difference? Open Claude Code and ask: "Generate a Blender Python script for a detailed turbofan engine with separate compressor and turbine stages, parameterized blade counts, independent shaft rotation, metallic materials, and a cinematic camera orbit Keep the geometry modular and expose the main parameters so I can regenerate variations without remodeling everything" Blender remains the rendering engine Claude Code changes how you build and control the scene Bookmark this workflow before your next 3D project

34,057 views

BEST RISK/REWARD TRADER FOR COPYING ON POLYMARKET I used Claude to filter 15k traders and find the best “It took 25 minutes to find them,filter all traders with 75%+ WR, choose best markets” Claude showed me 37 traders and Swisstony with $5,6M PNL Wallet : I looked through him and saw some strategies which is always used He turned $5.68 -> $5,604,411 for last 8 months His best strategies : 1. Buy & Hold to Settlement Volume : $494M | Return: ~1% | Net : ~$4.96M Example : buy at $0.61 → settles at $1.00 → +$0.39 2. High-Frequency Symmetric Hedging Trades : 5,500+ | Avg profit: $156/trade Buy ↑ + ↓ simultaneously Example : ↑ $0.52 + ↓ $0.45 = $0.97 cost → win $1.00 → +$0.03 Median size : < $6 | Mode: 24/7 3. Implied Probability Arbitrage Example : Team A 56.8¢ + Team B 39.4¢ = 96.2¢ Always pays $1.00 → locked profit +$0.038 Only works when sum of odds < 100% I have already started using these strategies Made 430$ for last 48 hours Try it 100%

BEST RISK/REWARD TRADER FOR COPYING ON POLYMARKET I used Claude to filter 15k traders and find the best “It took 25 minutes to find them,filter all traders with 75%+ WR, choose best markets” Claude showed me 37 traders and Swisstony with $5,6M PNL Wallet : I looked through him and saw some strategies which is always used He turned $5.68 -> $5,604,411 for last 8 months His best strategies : 1. Buy & Hold to Settlement Volume : $494M | Return: ~1% | Net : ~$4.96M Example : buy at $0.61 → settles at $1.00 → +$0.39 2. High-Frequency Symmetric Hedging Trades : 5,500+ | Avg profit: $156/trade Buy ↑ + ↓ simultaneously Example : ↑ $0.52 + ↓ $0.45 = $0.97 cost → win $1.00 → +$0.03 Median size : < $6 | Mode: 24/7 3. Implied Probability Arbitrage Example : Team A 56.8¢ + Team B 39.4¢ = 96.2¢ Always pays $1.00 → locked profit +$0.038 Only works when sum of odds < 100% I have already started using these strategies Made 430$ for last 48 hours Try it 100%

184,956 views

Claude Opus 5.5 + Blender is becoming f*cking illegal 😭 A fully mechanical AI generated scarab with articulated legs, metallic armor and moving wings And the difference is actually ridiculous 🟠 Claude Opus 5.5 → $29 / 4 min 🔵 Blender → $16 / 2 min 42 sec Same creature, same mechanical structure, two different workflows The crazy part is that this isn’t just a static 3D model The legs, wings and body all need to move together without breaking the geometry bro we’re getting to the point where building robotic creatures feels more like writing a prompt than doing 3D modeling 💀

Claude Opus 5.5 + Blender is becoming f*cking illegal 😭 A fully mechanical AI generated scarab with articulated legs, metallic armor and moving wings And the difference is actually ridiculous 🟠 Claude Opus 5.5 → $29 / 4 min 🔵 Blender → $16 / 2 min 42 sec Same creature, same mechanical structure, two different workflows The crazy part is that this isn’t just a static 3D model The legs, wings and body all need to move together without breaking the geometry bro we’re getting to the point where building robotic creatures feels more like writing a prompt than doing 3D modeling 💀

11,328 views

How to make money on SMART copytrading : > sign up Polymarket > join Claude > filter top traders who make $5-20k a day > ask Claude to find out their strategies/formulas > create list for your traders > add there about 10-15 best in your opinion > deposit 50$ to check result > everything is good deposit more and start making money nonstop > something went wrong ask Claude to help you > check the strategy again > reread the post and start doing

How to make money on SMART copytrading : > sign up Polymarket > join Claude > filter top traders who make $5-20k a day > ask Claude to find out their strategies/formulas > create list for your traders > add there about 10-15 best in your opinion > deposit 50$ to check result > everything is good deposit more and start making money nonstop > something went wrong ask Claude to help you > check the strategy again > reread the post and start doing

159,004 views

GPT-6 Astra makes this AI stack look f…cking illegal 10 GitHub repos for building everything around the model 01 LangGraph ▸ → stateful agent orchestration 02 CrewAI ▸ → multi-agent crews BUILD THE CORE 03 AutoGen ▸ → event-driven agent systems 04 PydanticAI ▸ → typed agents + structured outputs GIVE IT MEMORY 05 Mem0 ▸ → persistent agent memory 06 Graphiti ▸ → temporal knowledge graphs GIVE IT TOOLS 07 Composio ▸ → connect agents to real tools 08 E2B ▸ → isolated sandboxes for agent code MAKE IT SURVIVE 09 OpenHands ▸ → agents that execute real software tasks 10 AgentOps ▸ → trace + debug agent runs the architecture: context → router → agent → memory → tools → execution → eval → retry I’d split the stack like this: brain: LangGraph → PydanticAI → CrewAI memory: Mem0 → Graphiti execution: Composio → E2B → OpenHands observability: AgentOps the f…cking interesting part isn’t adding another model it’s everything around the model that keeps it working the model is becoming one folder in the stack ⭣

GPT-6 Astra makes this AI stack look f…cking illegal 10 GitHub repos for building everything around the model 01 LangGraph ▸ → stateful agent orchestration 02 CrewAI ▸ → multi-agent crews BUILD THE CORE 03 AutoGen ▸ → event-driven agent systems 04 PydanticAI ▸ → typed agents + structured outputs GIVE IT MEMORY 05 Mem0 ▸ → persistent agent memory 06 Graphiti ▸ → temporal knowledge graphs GIVE IT TOOLS 07 Composio ▸ → connect agents to real tools 08 E2B ▸ → isolated sandboxes for agent code MAKE IT SURVIVE 09 OpenHands ▸ → agents that execute real software tasks 10 AgentOps ▸ → trace + debug agent runs the architecture: context → router → agent → memory → tools → execution → eval → retry I’d split the stack like this: brain: LangGraph → PydanticAI → CrewAI memory: Mem0 → Graphiti execution: Composio → E2B → OpenHands observability: AgentOps the f…cking interesting part isn’t adding another model it’s everything around the model that keeps it working the model is becoming one folder in the stack ⭣

37,543 views

Another Polymarket trader turned 112$ into $303,027 during the last month > 2,279 predictions (65 a day) > +$300,027 for month > +$34,475 for week > +$9,218 for today He started building his bot in 2026 and only in two months began betting real money Bot’s strategy : > tracking fast growth/falls (5%-10%) > buying UP at 10€-30€ > selling UP at 40€-50€ > buying DOWN at 80€-90€ > selling DOWN at 60€-80€ As a result it prints $10k a day with 95% WR Account : I also started tracking and copying his bets free in the app Just starting with $100 everyone has chance to make 2x-5x for a week I have already made +300% copying him Join :

Another Polymarket trader turned 112$ into $303,027 during the last month > 2,279 predictions (65 a day) > +$300,027 for month > +$34,475 for week > +$9,218 for today He started building his bot in 2026 and only in two months began betting real money Bot’s strategy : > tracking fast growth/falls (5%-10%) > buying UP at 10€-30€ > selling UP at 40€-50€ > buying DOWN at 80€-90€ > selling DOWN at 60€-80€ As a result it prints $10k a day with 95% WR Account : I also started tracking and copying his bets free in the app Just starting with $100 everyone has chance to make 2x-5x for a week I have already made +300% copying him Join :

101,480 views

Claude Code vs Blender just exposed how AI can f*cking burn through your budget Two workflows building the same complex 3D rocket assembly, but one ends up costing nearly 19x more in the demo And the scary part is how easily those costs can spiral without improving the final result Claude Code can reason through geometry, generate Python scripts, assemble mechanical components, and automate entire animation sequences But every unnecessary tool call, failed generation, and repeated rebuild adds another layer of cost Meanwhile, Blender can execute predefined operations without paying for another round of AI reasoning Here’s where the workflows differ: Traditional Blender: MODEL individual rocket components POSITION mechanical structures and hinges CONFIGURE materials, lighting, and cameras ANIMATE deployable panels REFINE and reuse finished assets Claude Code + Blender Python: GENERATE geometry from written instructions ASSEMBLE components programmatically PARAMETERIZE dimensions and deployment angles AUTOMATE animations and camera movements REBUILD variations by modifying code The real problem isn’t that AI is expensive It’s using AI reasoning for work that a deterministic script could execute for almost nothing Want to test the difference? Open Claude Code with Blender installed and paste: “Create a procedural Blender Python generator for a detailed rocket assembly with deployable panels, animated hinges, and realistic metallic materials Separate geometry, materials, animation, and camera setup into reusable functions Expose all major design parameters, reuse existing objects where possible, and track execution time and available AI usage costs” The future isn’t Claude Code replacing Blender It’s knowing when to stop paying AI to think and let specialized tools execute Bookmark this workflow before your next 3D project

Claude Code vs Blender just exposed how AI can f*cking burn through your budget Two workflows building the same complex 3D rocket assembly, but one ends up costing nearly 19x more in the demo And the scary part is how easily those costs can spiral without improving the final result Claude Code can reason through geometry, generate Python scripts, assemble mechanical components, and automate entire animation sequences But every unnecessary tool call, failed generation, and repeated rebuild adds another layer of cost Meanwhile, Blender can execute predefined operations without paying for another round of AI reasoning Here’s where the workflows differ: Traditional Blender: MODEL individual rocket components POSITION mechanical structures and hinges CONFIGURE materials, lighting, and cameras ANIMATE deployable panels REFINE and reuse finished assets Claude Code + Blender Python: GENERATE geometry from written instructions ASSEMBLE components programmatically PARAMETERIZE dimensions and deployment angles AUTOMATE animations and camera movements REBUILD variations by modifying code The real problem isn’t that AI is expensive It’s using AI reasoning for work that a deterministic script could execute for almost nothing Want to test the difference? Open Claude Code with Blender installed and paste: “Create a procedural Blender Python generator for a detailed rocket assembly with deployable panels, animated hinges, and realistic metallic materials Separate geometry, materials, animation, and camera setup into reusable functions Expose all major design parameters, reuse existing objects where possible, and track execution time and available AI usage costs” The future isn’t Claude Code replacing Blender It’s knowing when to stop paying AI to think and let specialized tools execute Bookmark this workflow before your next 3D project

14,689 views

THE TRADER MAKES $2K-5K EVERY DAY LAST 4 MONTHS I saw him a long time ago and asked Claude to analyse him “Check all bets,filter wins/loses,find best markets,write me top 3 formulas which he uses” The account joined 5 months ago but now has $4,6M wallet : Claude shared with me his top 3 strategies 1) Stochastic Oscillator : %K = 100 * (C - L14) / (H14 - L14) %D = SMA(%K, 3) %K 80 and %K crosses %D from top to bottom → Signal for sale (overbought) 2) Bollinger Bands : Middle Band = SMA(20) Upper Band = SMA(20) + (2 * StdDev(20)) Lower Band = SMA(20) - (2 * StdDev(20)) 3) MACD : MACD Line = EMA(12) - EMA(26) Signal Line = EMA(MACD Line, 9) Histogram MACD = MACD Line - Signal Line I keep looking for best traders and adding them to my copying list I have already added here about 12 traders Keep going

THE TRADER MAKES $2K-5K EVERY DAY LAST 4 MONTHS I saw him a long time ago and asked Claude to analyse him “Check all bets,filter wins/loses,find best markets,write me top 3 formulas which he uses” The account joined 5 months ago but now has $4,6M wallet : Claude shared with me his top 3 strategies 1) Stochastic Oscillator : %K = 100 * (C - L14) / (H14 - L14) %D = SMA(%K, 3) %K 80 and %K crosses %D from top to bottom → Signal for sale (overbought) 2) Bollinger Bands : Middle Band = SMA(20) Upper Band = SMA(20) + (2 * StdDev(20)) Lower Band = SMA(20) - (2 * StdDev(20)) 3) MACD : MACD Line = EMA(12) - EMA(26) Signal Line = EMA(MACD Line, 9) Histogram MACD = MACD Line - Signal Line I keep looking for best traders and adding them to my copying list I have already added here about 12 traders Keep going

11,797 views

Videos