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martin_casado

@martin_casado93,010 subscribers

@ a16z

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Quick update. 5.3 Codex is a beast (!!): - Finally got permissions/policy in a good spot. Full support for distributed world building with per-user permissions on levels, items, NPCs - Multi-level / portals working - Deployment working - Now with extra sheep! (built with Cursor )

Quick update. 5.3 Codex is a beast (!!): - Finally got permissions/policy in a good spot. Full support for distributed world building with per-user permissions on levels, items, NPCs - Multi-level / portals working - Deployment working - Now with extra sheep! (built with Cursor )

47,553 görüntüleme

Super cool scene with flythrough. Really cool to see a 3D open world generated scene that is more than just a skybox with limited parallax

Super cool scene with flythrough. Really cool to see a 3D open world generated scene that is more than just a skybox with limited parallax

56,243 görüntüleme

AI is so trippy. This entire scene, including the exterior, was created from a single image of the ovens in the interior. This is a multi-view reconstruction, not a video. No v2v used. Prompt image in reply.

AI is so trippy. This entire scene, including the exterior, was created from a single image of the ovens in the interior. This is a multi-view reconstruction, not a video. No v2v used. Prompt image in reply.

54,371 görüntüleme

Sweet. The mesh generation worked really well for a pretty complex scene.

Sweet. The mesh generation worked really well for a pretty complex scene.

34,657 görüntüleme

Vibe coding in three.js is way better when the graphics don't look like total shit.

Vibe coding in three.js is way better when the graphics don't look like total shit.

45,584 görüntüleme

Basic combat system working and continuous tile animations. I think I have most of the pieces in place except for quests, and lots of level design to do.

Basic combat system working and continuous tile animations. I think I have most of the pieces in place except for quests, and lots of level design to do.

19,616 görüntüleme

image -> 3D scene -> camera path -> wan1.3 v2v Pretty insane results. Playing with reconstruction now ...

image -> 3D scene -> camera path -> wan1.3 v2v Pretty insane results. Playing with reconstruction now ...

28,525 görüntüleme

Generative 3D scene workflows coming along. Took 11 hours to render 🤪

Generative 3D scene workflows coming along. Took 11 hours to render 🤪

26,031 görüntüleme

Cozy sleeping spacepod. The geometry of the room is very interesting, particularly the rounded front of the room which is not part of the prompt image. Happy weekend everyone. Prompt image in reply ...

Cozy sleeping spacepod. The geometry of the room is very interesting, particularly the rounded front of the room which is not part of the prompt image. Happy weekend everyone. Prompt image in reply ...

17,268 görüntüleme

Quick Friday update. Support for complex NPC to NPC interactions. NPCs have relationship memory, internal state, dispositions, environment awareness, hidden agendas, ability to give / receive items, etc. Next, will have NPCs become players and take on quests etc.

Quick Friday update. Support for complex NPC to NPC interactions. NPCs have relationship memory, internal state, dispositions, environment awareness, hidden agendas, ability to give / receive items, etc. Next, will have NPCs become players and take on quests etc.

10,949 görüntüleme

I threw a couple of Mac Baconai's images in the new WorldLabs model. The scene completion is pretty darn good.

I threw a couple of Mac Baconai's images in the new WorldLabs model. The scene completion is pretty darn good.

21,106 görüntüleme

Another image -> 3D -> v2v (wan 2.1) render. The quality you can get is awesome. And because it's 3D mid workflow you can do arbitrary camera position / movement etc. Still 10 hour rendering time 🤡

Another image -> 3D -> v2v (wan 2.1) render. The quality you can get is awesome. And because it's 3D mid workflow you can do arbitrary camera position / movement etc. Still 10 hour rendering time 🤡

15,207 görüntüleme

Great example of scene expansion. This was constructed entirely from the picture in the reply. Great parallax in the windows.

Great example of scene expansion. This was constructed entirely from the picture in the reply. Great parallax in the windows.

14,141 görüntüleme

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