
MARVEL Tōkon: Fighting Souls
@MARVELTokon • 40,228 subscribers
Assemble a team of legendary heroes and villains in the ultimate 4v4 tag team fighter. August 6 2026 on PS5 & PC. ESRB: T. Pre-order now! #MarvelTokon
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The Challenge of the Champion threatens the planet, and the Fighting Avengers are the third team to answer the call! Led by Captain America and featuring Iron Man, the Fighting Avengers bring two new characters into the fight: Shuri as Black Panther, wielding her aggressive style and Wakandan weaponry, and Hulk, angrier than ever and ready to smash his opponents!
MARVEL Tōkon: Fighting Souls1,691,297 views • 1 month ago

Tōkon Fighters! Our team continues to work on improving the gameplay experience thanks to your feedback. Here is a glimpse of all the changes that are already in place! While development is still underway, we'll have a list of the currently implemented changes to share with you before Arc World Tour.
MARVEL Tōkon: Fighting Souls1,350,178 views • 3 months ago

Hulk's immense stature grants his attacks impressive range. Although he cannot perform aerial dashes, he has potent offensive options allowing him to push through the opponent's attacks. Charging up his Gamma Icon activates the monstrous Gamma Rage state.
MARVEL Tōkon: Fighting Souls112,885 views • 17 days ago

We improved the Combo System by reducing the combo limit consumption for aerial normals by 50%. Also added Stylish Rating, rewarding combo variety with higher damage potential. Adjusted damage proration and minimum guaranteed damage. This change aims to let players enjoy combos in a better way. Watch the full recap video here:
MARVEL Tōkon: Fighting Souls359,343 views • 2 months ago

Super Skills no longer cause Wall Break. Super Skills triggered Wall Breaks that resulted in stage transition. However, this animation was long and affected the overall tempo of the game. We want to minimize timeframes where the game does not accept any inputs or where the players are just watching the screen, hence this change. Watch the full recap video here:
MARVEL Tōkon: Fighting Souls382,107 views • 2 months ago

Ground Assists can now be used while airborne. Aerial Assist only activates at or above the peak height of a standard jump. The attack has also been changed to an attack aimed at the ground. In addition, all sub-character attacks (Assist attacks and attacks from a character after tagging them out) now hit as mid attacks Watch the full recap video here:
MARVEL Tōkon: Fighting Souls375,763 views • 3 months ago

Removed whiff cancelling of Link Attacks. This is a nerf to Link Attacks. When Standing L whiffs, the Link Attack L no longer triggers. This eliminates instances where a character tracks the opponent character when crossed up. Watch the full recap video here:
MARVEL Tōkon: Fighting Souls335,566 views • 2 months ago

Each Assist type can now be triggered via cancelling an attack. In addition, the assist character will now appear from behind the main character when using Cancel Assist and is also sped up accordingly with the screen freeze time adjustment. Watch the full recap video here:
MARVEL Tōkon: Fighting Souls86,866 views • 3 months ago
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